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authoreionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b>2013-07-10 04:40:27 +0400
committereionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b>2013-07-10 04:40:27 +0400
commit71b4c875d11ff2d165fc22ea9e76b6a1675a52ac (patch)
tree44f745f6fbf44caad9afdd63feff0ed5e5654522
parent2c365de359f9b0f56eabe01baaa9b08a90ae24b7 (diff)
Steam client no longer shows /me emote's, send them as a plain message instead
-rw-r--r--steam-mobile/libsteam.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/steam-mobile/libsteam.c b/steam-mobile/libsteam.c
index 6834f60..0cc9371 100644
--- a/steam-mobile/libsteam.c
+++ b/steam-mobile/libsteam.c
@@ -1139,12 +1139,7 @@ static gint steam_send_im(PurpleConnection *pc, const gchar *who, const gchar *m
g_string_append_printf(post, "umqid=%s&", purple_url_encode(sa->umqid));
stripped = purple_markup_strip_html(msg);
- if (purple_message_meify(stripped, -1))
- {
- g_string_append(post, "type=emote&");
- } else {
- g_string_append(post, "type=saytext&");
- }
+ g_string_append(post, "type=saytext&");
g_string_append_printf(post, "text=%s&", purple_url_encode(stripped));
g_string_append_printf(post, "steamid_dst=%s", who);