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authoreionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b>2014-03-07 02:21:23 +0400
committereionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b>2014-03-07 02:21:23 +0400
commitd2122dbd351535753ec785030f990c3aed8bb29a (patch)
tree5c38d4c01c4f180baf3a056ab4136932e30141a8
parent2a115b6b0764a3c1decce9fea226f6ccf20957ea (diff)
Fix for crash creating the node menu when chatting to buddies who aren't in your buddy list
-rw-r--r--steam-mobile/libsteam.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/steam-mobile/libsteam.c b/steam-mobile/libsteam.c
index 9aeed88..d9a6f50 100644
--- a/steam-mobile/libsteam.c
+++ b/steam-mobile/libsteam.c
@@ -1517,7 +1517,7 @@ steam_node_menu(PurpleBlistNode *node)
m = g_list_append(m, act);
sbuddy = buddy->proto_data;
- if (sbuddy->gameid)
+ if (sbuddy && sbuddy->gameid)
{
act = purple_menu_action_new("Launch Game",
PURPLE_CALLBACK(steam_blist_launch_game),