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github.com/EionRobb/pidgin-opensteamworks.git - Unnamed repository; edit this file 'description' to name the repository.
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2013-08-24Recreate GNOME_KEYRING_NETWORK_PASSWORD locally rather than trying to load ↵eionrobb
it with dlsym()
2013-08-24Move gnome-keyring lib loading back into plugin_load again, adding some debugeionrobb
2013-08-11Fix symbol loading so that plugin loads fine on pidgin/finch on linuxeionrobb
2013-08-06Clean up Telepathy-specific code in status typeseionrobb
2013-08-05Added account option to change Pidgin's status message when you start a gameeionrobb
2013-07-10Steam client no longer shows /me emote's, send them as a plain message insteadeionrobb
2013-07-07Add in a watchdog to make sure that if our polling loop doesn't get a server ↵eionrobb
response in 3 minutes, that it tries to re-poll
2013-07-07Detect Telepathy-Haze at runtime rather than compile timeeionrobb
2013-07-03Make SSL connection errors non-fatal and use the retry system insteadeionrobb
2013-07-03When getting 0 results for a friend search, display a popup messageeionrobb
2013-07-03Forgot to commit header update with last commit :(eionrobb
2013-07-03Add a 2 minute timeout to every http requesteionrobb
2013-07-03Retry http connections up to thrice on failure, so that the account isn't ↵eionrobb
disabled on flakey connections
2013-07-03Reduce number of HTTP requests when buddy status updates are received from ↵eionrobb
the server (e.g. during sign-in)
2013-07-02Fix compiler errors in previous commit when compiling for telepathyeionrobb
2013-07-02Change the status_type's for telepathy so that they all have a "message" ↵eionrobb
that can be set for the game info (since the other status didn't propagate)
2013-07-02Try setting the in-game info as an independent ingame status with a ↵eionrobb
"message", so that telepathy-haze can pick up on the game name
2013-07-02Fix compiler error when building for telepathy-hazeeionrobb
2013-06-24Fix order of gcc variables to fix linking error in issue #48. Thanks to ↵eionrobb
warren.p.whitman for figuring it out :)
2013-06-21Add `make libsteam-telepathy.so` command to the Makefile (and fix up ↵eionrobb
incorrectly included .h)
2013-06-21Add in a 'TELEPATHY' define flag that saves the OAuth token to gnome-keyring ↵eionrobb
(since telepathy-haze doesn't seem to be storing the auth token)
2013-06-15Adding basic Makefile for *nix. Thanks to all the people in issue #31 :)eionrobb
2013-06-10There's some kind of buffer-overflow crash happening occasionally :( Rather ↵eionrobb
than work out exactly what's going on, alloc more memory so that we don't overflow
2013-05-27Update first-time login code to try and fetch and use RSA key for passwordeionrobb
2013-05-27Fix compile errors, encrypt seems to fail though :(eionrobb
2013-05-26Update app version headereionrobb
2013-05-24commit nss-based rsa-encryption (for password) so i dont lose what i've got ↵eionrobb
so far
2013-04-30Add an advanced account option to 'always use https' for message polling, ↵eionrobb
which reduces message lag at the expense of some CPU cycles
2013-04-30* Fix timestamps for historical messages ~> actual_time = current_time - ↵eionrobb
(server_time - message_time) * Display sent messages from other clients as if they had been sent from Pidgin (i.e blue text instead of red)
2013-04-25Fix compiler errors (Thanks to lasserre.d for pointing them out :) )eionrobb
2013-04-24Fix bad request url for message polleionrobb
2013-04-24Added logoff codeeionrobb
2013-01-25Fix for people who were "looking to trade" or "looking to play" as appearing ↵eionrobb
as offline
2013-01-21Make the 'view online profile' right-click menu option work for people who ↵eionrobb
haven't been added to your friends list
2012-08-24Don't assume that all errors during login are username/password/steamguard ↵eionrobb
errors
2012-08-24Attempt to prevent messages from being received in duplicateeionrobb
2012-08-09Possible fix for friend request accept/reject not workingeionrobb
2012-05-19Add support for setting idle timeeionrobb
2012-04-24Update old Steamworks plugin to work with latest Steam and latest ↵eionrobb
OpenSteamworks API
2012-04-23Fix incorrect use of g_return_if_fail() causing no buddies to displayeionrobb
2012-04-23Disconnect (and cause reconnect) when receiving the 'Not Logged In' error ↵eionrobb
from the server
2012-04-23Update the game name and buddy details when they update their statuseionrobb
2012-04-23Fix steam mobile plugin to handle accepting a buddy from outside of Pidgin ↵eionrobb
and not having the buddy added to the buddy list automatically
2012-04-12Fix the 'User has left the conversation' message so that it shows the ↵eionrobb
correct user's name rather than "/me" and so that it won't trigger auto-reply notifications
2012-04-10Updates to work with Pidgin 3.0. Big thanks to Joel Low for the patcheionrobb
2012-02-13Add a right-click menu options to view online profile (profile page on ↵eionrobb
steamcommunity.com)
2012-02-13Don't add non-numeric friend id's when using the Add Buddy screeneionrobb
2012-02-13Added account menu option to search for buddies to addeionrobb
2012-02-04Fix crash on disconnect due to poll timer firing after account is disconnectedeionrobb
2012-02-03I think I got buddy add/remove and friend request responses going maybeeionrobb