diff options
author | Martin Storsjö <martin@martin.st> | 2013-08-27 15:48:56 +0400 |
---|---|---|
committer | Martin Storsjö <martin@martin.st> | 2013-08-28 00:12:28 +0400 |
commit | 4332bf98dc051fd1ffbd9d4ddc1c5e55790c96f1 (patch) | |
tree | 6bed4f6a6dfac184f4ed5b609bf670cbb1006c53 /compat/w32pthreads.h | |
parent | 310cc4bf82824f09bdd0b9147ed725cdbeaf9bdd (diff) |
w32threads: Don't use function pointers when linking directly to newer APIs
This reduces the call overhead slightly. More noticeably, it
restores the earlier (unintended?) feature that condition variable
functions work just fine even if w32thread_init() hasn't been called.
This was broken as a side effect of 4622f11f9, if explicitly targeting
Vista+.
This makes w32threading work in VP8 again, if targeting Vista+.
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'compat/w32pthreads.h')
-rw-r--r-- | compat/w32pthreads.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/compat/w32pthreads.h b/compat/w32pthreads.h index f570801832..a2b72a41a5 100644 --- a/compat/w32pthreads.h +++ b/compat/w32pthreads.h @@ -61,11 +61,18 @@ typedef struct pthread_cond_t { } pthread_cond_t; /* function pointers to conditional variable API on windows 6.0+ kernels */ +#if _WIN32_WINNT < 0x0600 static void (WINAPI *cond_broadcast)(pthread_cond_t *cond); static void (WINAPI *cond_init)(pthread_cond_t *cond); static void (WINAPI *cond_signal)(pthread_cond_t *cond); static BOOL (WINAPI *cond_wait)(pthread_cond_t *cond, pthread_mutex_t *mutex, DWORD milliseconds); +#else +#define cond_init InitializeConditionVariable +#define cond_broadcast WakeAllConditionVariable +#define cond_signal WakeConditionVariable +#define cond_wait SleepConditionVariableCS +#endif static unsigned __stdcall attribute_align_arg win32thread_worker(void *arg) { @@ -267,11 +274,6 @@ static void w32thread_init(void) (void*)GetProcAddress(kernel_dll, "WakeConditionVariable"); cond_wait = (void*)GetProcAddress(kernel_dll, "SleepConditionVariableCS"); -#else - cond_init = InitializeConditionVariable; - cond_broadcast = WakeAllConditionVariable; - cond_signal = WakeConditionVariable; - cond_wait = SleepConditionVariableCS; #endif } |