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authorMichael Niedermayer <michaelni@gmx.at>2011-12-29 04:40:34 +0400
committerMichael Niedermayer <michaelni@gmx.at>2011-12-29 04:40:34 +0400
commit6071e4d87a9b257c3f7b5912825ede9caa757624 (patch)
treeaeaad3a1d7eb0b27f20a66665740d2a96e99f7c2 /doc/general.texi
parent7e5cbb3c2d96c27d526aa69cbdbd1ab23739d7e5 (diff)
parent8f5216905f88510c9a74cd91a424902aa989b9a1 (diff)
Merge remote-tracking branch 'qatar/master'
* qatar/master: v410dec: Check for sufficient input data. Fixes crash fate: Add v210 codec regression tests mpegts: adjustable minimum PES payload mpegts: properly output large audio packets avformat: Add SMJPEG demuxer. Indeo 4 decoder Conflicts: doc/general.texi libavcodec/v410dec.c libavcodec/version.h libavformat/mpegtsenc.c libavformat/smjpeg.c libavformat/version.h tests/codec-regression.sh Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'doc/general.texi')
-rw-r--r--doc/general.texi2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi
index 653b71bac1..b04d7d788f 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -318,6 +318,7 @@ library:
@item Smacker @tab @tab X
@tab Multimedia format used by many games.
@item SMJPEG @tab @tab X
+ @tab Used in certain Loki game ports.
@item Sony OpenMG (OMA) @tab X @tab X
@tab Audio format used in Sony Sonic Stage and Sony Vegas.
@item Sony PlayStation STR @tab @tab X
@@ -513,6 +514,7 @@ following image formats are supported:
@item Intel H.263 @tab @tab X
@item Intel Indeo 2 @tab @tab X
@item Intel Indeo 3 @tab @tab X
+@item Intel Indeo 4 @tab @tab X
@item Intel Indeo 5 @tab @tab X
@item Interplay C93 @tab @tab X
@tab Used in the game Cyberia from Interplay.