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author | Paul B Mahol <onemda@gmail.com> | 2012-01-01 16:16:42 +0400 |
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committer | Michael Niedermayer <michaelni@gmx.at> | 2012-01-04 01:50:03 +0400 |
commit | e5ae872309b8e89900237422153492bb5a178a07 (patch) | |
tree | 37a365e872dffbf3faa37742e74a0c082d35e720 /doc | |
parent | 3fe4055c5fe5c111deda7ee72550c1e9c7647183 (diff) |
y41p encoder and decoder
y41p is a packed 12-bit 4:1:1 YUV format used by Brooktree.
Fixes issue 1123 / ticket #102.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
(cherry picked from commit dfa77dead2c97ec84092066102b14a2524d4d88b)
Conflicts:
Changelog
libavcodec/version.h
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'doc')
-rw-r--r-- | doc/general.texi | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi index 14f05971cf..495527aefd 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -443,6 +443,7 @@ following image formats are supported: @tab Used in some games from Bethesda Softworks. @item Bink Video @tab @tab X @item Bitmap Brothers JV video @tab @tab X +@item y41p Brooktree uncompressed 4:1:1 12-bit @tab X @tab X @item Brute Force & Ignorance @tab @tab X @tab Used in the game Flash Traffic: City of Angels. @item C93 video @tab @tab X |