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authorMarton Balint <cus@passwd.hu>2012-10-06 21:42:42 +0400
committerMarton Balint <cus@passwd.hu>2012-10-21 19:18:12 +0400
commit66bb5b1bc9b1e8e856ca20b402f968d621e7eed2 (patch)
treeb6b23f2ebc5be9221b51c7ad1a9a74bda47ca69a /ffplay.c
parenteaa91ed863a72c71553c913f17c3bf2e70a11271 (diff)
ffplay: initialize audio and video pts drift
This makes sensible audio and video clock values even before displaying the first frame. Signed-off-by: Marton Balint <cus@passwd.hu>
Diffstat (limited to 'ffplay.c')
-rw-r--r--ffplay.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/ffplay.c b/ffplay.c
index 5c5126b48e..917883e34d 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -2677,6 +2677,8 @@ static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
is->continue_read_thread = SDL_CreateCond();
+ is->audio_current_pts_drift = -av_gettime() / 1000000.0;
+ is->video_current_pts_drift = is->audio_current_pts_drift;
is->av_sync_type = av_sync_type;
is->read_tid = SDL_CreateThread(read_thread, is);
if (!is->read_tid) {