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authorZane van Iperen <zane@zanevaniperen.com>2020-02-06 09:58:10 +0300
committerMichael Niedermayer <michael@niedermayer.cc>2020-02-06 19:26:22 +0300
commit5d038a86d69c9024e0fe6a434af7b73793b1d492 (patch)
treef1ba918631222531822ee49a8305796f6df2dc92 /libavcodec/codec_desc.c
parent31d7b17c4671329a372e2762b4c5892dd0314ee5 (diff)
avcodec: add decoder for Simon & Schuster Interactive's ADPCM variant
Adds support for the ADPCM variant used by some Simon & Schuster Interactive games such as Real War, and Real War: Rogue States. Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> Reviewed-by: Paul B Mahol <onemda@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'libavcodec/codec_desc.c')
-rw-r--r--libavcodec/codec_desc.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c
index 32f573d58c..621a87cf34 100644
--- a/libavcodec/codec_desc.c
+++ b/libavcodec/codec_desc.c
@@ -2304,6 +2304,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
.long_name = NULL_IF_CONFIG_SMALL("ADPCM Argonaut Games"),
.props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
},
+ {
+ .id = AV_CODEC_ID_ADPCM_IMA_SSI,
+ .type = AVMEDIA_TYPE_AUDIO,
+ .name = "adpcm_ima_ssi",
+ .long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Simon & Schuster Interactive"),
+ .props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
+ },
/* AMR */
{