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author | Zane van Iperen <zane@zanevaniperen.com> | 2020-02-06 09:58:10 +0300 |
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committer | Michael Niedermayer <michael@niedermayer.cc> | 2020-02-06 19:26:22 +0300 |
commit | 5d038a86d69c9024e0fe6a434af7b73793b1d492 (patch) | |
tree | f1ba918631222531822ee49a8305796f6df2dc92 /libavcodec/codec_desc.c | |
parent | 31d7b17c4671329a372e2762b4c5892dd0314ee5 (diff) |
avcodec: add decoder for Simon & Schuster Interactive's ADPCM variant
Adds support for the ADPCM variant used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'libavcodec/codec_desc.c')
-rw-r--r-- | libavcodec/codec_desc.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c index 32f573d58c..621a87cf34 100644 --- a/libavcodec/codec_desc.c +++ b/libavcodec/codec_desc.c @@ -2304,6 +2304,13 @@ static const AVCodecDescriptor codec_descriptors[] = { .long_name = NULL_IF_CONFIG_SMALL("ADPCM Argonaut Games"), .props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY, }, + { + .id = AV_CODEC_ID_ADPCM_IMA_SSI, + .type = AVMEDIA_TYPE_AUDIO, + .name = "adpcm_ima_ssi", + .long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Simon & Schuster Interactive"), + .props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY, + }, /* AMR */ { |