diff options
author | Michael Niedermayer <michaelni@gmx.at> | 2013-08-17 17:31:14 +0400 |
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committer | Michael Niedermayer <michaelni@gmx.at> | 2013-08-18 00:17:49 +0400 |
commit | a0c6c8e53ebc32cebcc0182e514cecc6eb30c8a7 (patch) | |
tree | add4728a4e1bbc762e5c058259103e659455217a /libavcodec/vdpau.c | |
parent | 0a141b0e49ba3989a28f5f006a978bdab92a9217 (diff) |
Revert "Merge commit of 'vdpau: remove old-style decoders'"
This reverts commit bf36dc50ea448999c8f8c7a35f6139a7040f6275, reversing
changes made to b7fc2693c70fe72936e4ce124c802ac23857c476.
Conflicts:
libavcodec/h264.c
Keeping support for the old VDPAU API has been requested by our VDPAU maintainer
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec/vdpau.c')
-rw-r--r-- | libavcodec/vdpau.c | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/libavcodec/vdpau.c b/libavcodec/vdpau.c index a26cd92e37..7a4d1458a9 100644 --- a/libavcodec/vdpau.c +++ b/libavcodec/vdpau.c @@ -101,4 +101,341 @@ int ff_vdpau_add_buffer(Picture *pic, const uint8_t *buf, uint32_t size) buffers->bitstream_bytes = size; return 0; } + +/* Obsolete non-hwaccel VDPAU support below... */ + +void ff_vdpau_h264_set_reference_frames(H264Context *h) +{ + struct vdpau_render_state *render, *render_ref; + VdpReferenceFrameH264 *rf, *rf2; + Picture *pic; + int i, list, pic_frame_idx; + + render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0]; + assert(render); + + rf = &render->info.h264.referenceFrames[0]; +#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) + + for (list = 0; list < 2; ++list) { + Picture **lp = list ? h->long_ref : h->short_ref; + int ls = list ? 16 : h->short_ref_count; + + for (i = 0; i < ls; ++i) { + pic = lp[i]; + if (!pic || !pic->reference) + continue; + pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num; + + render_ref = (struct vdpau_render_state *)pic->f.data[0]; + assert(render_ref); + + rf2 = &render->info.h264.referenceFrames[0]; + while (rf2 != rf) { + if ( + (rf2->surface == render_ref->surface) + && (rf2->is_long_term == pic->long_ref) + && (rf2->frame_idx == pic_frame_idx) + ) + break; + ++rf2; + } + if (rf2 != rf) { + rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; + rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; + continue; + } + + if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT]) + continue; + + rf->surface = render_ref->surface; + rf->is_long_term = pic->long_ref; + rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; + rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; + rf->field_order_cnt[0] = pic->field_poc[0]; + rf->field_order_cnt[1] = pic->field_poc[1]; + rf->frame_idx = pic_frame_idx; + + ++rf; + } + } + + for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) { + rf->surface = VDP_INVALID_HANDLE; + rf->is_long_term = 0; + rf->top_is_reference = 0; + rf->bottom_is_reference = 0; + rf->field_order_cnt[0] = 0; + rf->field_order_cnt[1] = 0; + rf->frame_idx = 0; + } +} + +void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size) +{ + struct vdpau_render_state *render = (struct vdpau_render_state*)data; + assert(render); + + render->bitstream_buffers= av_fast_realloc( + render->bitstream_buffers, + &render->bitstream_buffers_allocated, + sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1) + ); + + render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION; + render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf; + render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size; + render->bitstream_buffers_used++; +} + +#if CONFIG_H264_VDPAU_DECODER +void ff_vdpau_h264_picture_start(H264Context *h) +{ + struct vdpau_render_state *render; + int i; + + render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0]; + assert(render); + + for (i = 0; i < 2; ++i) { + int foc = h->cur_pic_ptr->field_poc[i]; + if (foc == INT_MAX) + foc = 0; + render->info.h264.field_order_cnt[i] = foc; + } + + render->info.h264.frame_num = h->frame_num; +} + +void ff_vdpau_h264_picture_complete(H264Context *h) +{ + struct vdpau_render_state *render; + + render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0]; + assert(render); + + render->info.h264.slice_count = h->slice_num; + if (render->info.h264.slice_count < 1) + return; + + render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE; + render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME; + render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD; + render->info.h264.num_ref_frames = h->sps.ref_frame_count; + render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag; + render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred; + render->info.h264.weighted_pred_flag = h->pps.weighted_pred; + render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc; + render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag; + render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode; + render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0]; + render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1]; + render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26; + render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1; + render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1; + render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4; + render->info.h264.pic_order_cnt_type = h->sps.poc_type; + render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4; + render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag; + render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag; + render->info.h264.entropy_coding_mode_flag = h->pps.cabac; + render->info.h264.pic_order_present_flag = h->pps.pic_order_present; + render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present; + render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present; + memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4)); + memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0])); + memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0])); + + ff_h264_draw_horiz_band(h, 0, h->avctx->height); + render->bitstream_buffers_used = 0; +} +#endif /* CONFIG_H264_VDPAU_DECODER */ + +#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER +void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, + int buf_size, int slice_count) +{ + struct vdpau_render_state *render, *last, *next; + int i; + + if (!s->current_picture_ptr) return; + + render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0]; + assert(render); + + /* fill VdpPictureInfoMPEG1Or2 struct */ + render->info.mpeg.picture_structure = s->picture_structure; + render->info.mpeg.picture_coding_type = s->pict_type; + render->info.mpeg.intra_dc_precision = s->intra_dc_precision; + render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct; + render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors; + render->info.mpeg.intra_vlc_format = s->intra_vlc_format; + render->info.mpeg.alternate_scan = s->alternate_scan; + render->info.mpeg.q_scale_type = s->q_scale_type; + render->info.mpeg.top_field_first = s->top_field_first; + render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2 + render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2 + render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert. + render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1]; + render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0]; + render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1]; + for (i = 0; i < 64; ++i) { + render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i]; + render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; + } + + render->info.mpeg.forward_reference = VDP_INVALID_HANDLE; + render->info.mpeg.backward_reference = VDP_INVALID_HANDLE; + + switch(s->pict_type){ + case AV_PICTURE_TYPE_B: + next = (struct vdpau_render_state *)s->next_picture.f.data[0]; + assert(next); + render->info.mpeg.backward_reference = next->surface; + // no return here, going to set forward prediction + case AV_PICTURE_TYPE_P: + last = (struct vdpau_render_state *)s->last_picture.f.data[0]; + if (!last) // FIXME: Does this test make sense? + last = render; // predict second field from the first + render->info.mpeg.forward_reference = last->surface; + } + + ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size); + + render->info.mpeg.slice_count = slice_count; + + if (slice_count) + ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); + render->bitstream_buffers_used = 0; +} +#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */ + +#if CONFIG_VC1_VDPAU_DECODER +void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf, + int buf_size) +{ + VC1Context *v = s->avctx->priv_data; + struct vdpau_render_state *render, *last, *next; + + render = (struct vdpau_render_state *)s->current_picture.f.data[0]; + assert(render); + + /* fill LvPictureInfoVC1 struct */ + render->info.vc1.frame_coding_mode = v->fcm ? v->fcm + 1 : 0; + render->info.vc1.postprocflag = v->postprocflag; + render->info.vc1.pulldown = v->broadcast; + render->info.vc1.interlace = v->interlace; + render->info.vc1.tfcntrflag = v->tfcntrflag; + render->info.vc1.finterpflag = v->finterpflag; + render->info.vc1.psf = v->psf; + render->info.vc1.dquant = v->dquant; + render->info.vc1.panscan_flag = v->panscanflag; + render->info.vc1.refdist_flag = v->refdist_flag; + render->info.vc1.quantizer = v->quantizer_mode; + render->info.vc1.extended_mv = v->extended_mv; + render->info.vc1.extended_dmv = v->extended_dmv; + render->info.vc1.overlap = v->overlap; + render->info.vc1.vstransform = v->vstransform; + render->info.vc1.loopfilter = v->s.loop_filter; + render->info.vc1.fastuvmc = v->fastuvmc; + render->info.vc1.range_mapy_flag = v->range_mapy_flag; + render->info.vc1.range_mapy = v->range_mapy; + render->info.vc1.range_mapuv_flag = v->range_mapuv_flag; + render->info.vc1.range_mapuv = v->range_mapuv; + /* Specific to simple/main profile only */ + render->info.vc1.multires = v->multires; + render->info.vc1.syncmarker = v->s.resync_marker; + render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1); + render->info.vc1.maxbframes = v->s.max_b_frames; + + render->info.vc1.deblockEnable = v->postprocflag & 1; + render->info.vc1.pquant = v->pq; + + render->info.vc1.forward_reference = VDP_INVALID_HANDLE; + render->info.vc1.backward_reference = VDP_INVALID_HANDLE; + + if (v->bi_type) + render->info.vc1.picture_type = 4; + else + render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3; + + switch(s->pict_type){ + case AV_PICTURE_TYPE_B: + next = (struct vdpau_render_state *)s->next_picture.f.data[0]; + assert(next); + render->info.vc1.backward_reference = next->surface; + // no break here, going to set forward prediction + case AV_PICTURE_TYPE_P: + last = (struct vdpau_render_state *)s->last_picture.f.data[0]; + if (!last) // FIXME: Does this test make sense? + last = render; // predict second field from the first + render->info.vc1.forward_reference = last->surface; + } + + ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size); + + render->info.vc1.slice_count = 1; + + ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); + render->bitstream_buffers_used = 0; +} +#endif /* (CONFIG_VC1_VDPAU_DECODER */ + +#if CONFIG_MPEG4_VDPAU_DECODER +void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf, + int buf_size) +{ + struct vdpau_render_state *render, *last, *next; + int i; + + if (!s->current_picture_ptr) return; + + render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0]; + assert(render); + + /* fill VdpPictureInfoMPEG4Part2 struct */ + render->info.mpeg4.trd[0] = s->pp_time; + render->info.mpeg4.trb[0] = s->pb_time; + render->info.mpeg4.trd[1] = s->pp_field_time >> 1; + render->info.mpeg4.trb[1] = s->pb_field_time >> 1; + render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den; + render->info.mpeg4.vop_coding_type = 0; + render->info.mpeg4.vop_fcode_forward = s->f_code; + render->info.mpeg4.vop_fcode_backward = s->b_code; + render->info.mpeg4.resync_marker_disable = !s->resync_marker; + render->info.mpeg4.interlaced = !s->progressive_sequence; + render->info.mpeg4.quant_type = s->mpeg_quant; + render->info.mpeg4.quarter_sample = s->quarter_sample; + render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263; + render->info.mpeg4.rounding_control = s->no_rounding; + render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan; + render->info.mpeg4.top_field_first = s->top_field_first; + for (i = 0; i < 64; ++i) { + render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i]; + render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; + } + render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE; + render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE; + + switch (s->pict_type) { + case AV_PICTURE_TYPE_B: + next = (struct vdpau_render_state *)s->next_picture.f.data[0]; + assert(next); + render->info.mpeg4.backward_reference = next->surface; + render->info.mpeg4.vop_coding_type = 2; + // no break here, going to set forward prediction + case AV_PICTURE_TYPE_P: + last = (struct vdpau_render_state *)s->last_picture.f.data[0]; + assert(last); + render->info.mpeg4.forward_reference = last->surface; + } + + ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size); + + ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); + render->bitstream_buffers_used = 0; +} +#endif /* CONFIG_MPEG4_VDPAU_DECODER */ + /* @}*/ |