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authorNVIDIA Corporation <>2009-11-10 21:52:39 +0300
committerCarl Eugen Hoyos <cehoyos@rainbow.studorg.tuwien.ac.at>2009-11-10 21:52:39 +0300
commit70e0c871eb2546355063b455b2db4c8247c94a5d (patch)
tree9cb96ce213fcdb919aaa1859a4b1c2f11730f07e /libavcodec/vdpau_internal.h
parent00962abaa03a4ac6acb3501ec2ef89ac746b2473 (diff)
Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used
by video players. Original patch by NVIDIA corporation. Originally committed as revision 20502 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/vdpau_internal.h')
-rw-r--r--libavcodec/vdpau_internal.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/libavcodec/vdpau_internal.h b/libavcodec/vdpau_internal.h
index ce0e00a38a..ce8a4269eb 100644
--- a/libavcodec/vdpau_internal.h
+++ b/libavcodec/vdpau_internal.h
@@ -39,4 +39,7 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s);
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size);
+void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
+ int buf_size);
+
#endif /* AVCODEC_VDPAU_INTERNAL_H */