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author | Zane van Iperen <zane@zanevaniperen.com> | 2020-01-26 06:36:50 +0300 |
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committer | Paul B Mahol <onemda@gmail.com> | 2020-01-26 12:23:54 +0300 |
commit | bf890ae0d7803492a729c2c8f2a5c907ade2a9f8 (patch) | |
tree | d6c58c078376c986aa74618930e26edaf13437dd /libavcodec/version.h | |
parent | 15d160cc0b23f531a3f7f3f4c9eb463b179227f3 (diff) |
avcodec: add decoder for argonaut games' adpcm codec
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Diffstat (limited to 'libavcodec/version.h')
-rw-r--r-- | libavcodec/version.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libavcodec/version.h b/libavcodec/version.h index b438a09d6d..2fba26e8d0 100644 --- a/libavcodec/version.h +++ b/libavcodec/version.h @@ -28,8 +28,8 @@ #include "libavutil/version.h" #define LIBAVCODEC_VERSION_MAJOR 58 -#define LIBAVCODEC_VERSION_MINOR 66 -#define LIBAVCODEC_VERSION_MICRO 101 +#define LIBAVCODEC_VERSION_MINOR 67 +#define LIBAVCODEC_VERSION_MICRO 100 #define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ LIBAVCODEC_VERSION_MINOR, \ |