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author | Diego Biurrun <diego@biurrun.de> | 2013-07-29 21:39:51 +0400 |
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committer | Diego Biurrun <diego@biurrun.de> | 2013-07-29 22:09:59 +0400 |
commit | 0e8c6f221a8ddb7dfb3c9e9bd0b33cb12e9391b8 (patch) | |
tree | 48dbb9ac7b9d119aae0c527db9f95f33ea299d5e /libavfilter/vf_gradfun.c | |
parent | 4822ee3ca620a92cd2b0a9a03ea9e34288192c79 (diff) |
avisynth: Fix a "AVISynth" vs. "AviSynth" struct name typo
Also fix some similar typos in comments and documentation.
Diffstat (limited to 'libavfilter/vf_gradfun.c')
-rw-r--r-- | libavfilter/vf_gradfun.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libavfilter/vf_gradfun.c b/libavfilter/vf_gradfun.c index 8ed706d149..ed3a783728 100644 --- a/libavfilter/vf_gradfun.c +++ b/libavfilter/vf_gradfun.c @@ -25,7 +25,7 @@ * libmpcodecs/vf_gradfun.c * * Apply a boxblur debanding algorithm (based on the gradfun2db - * Avisynth filter by prunedtree). + * AviSynth filter by prunedtree). * Foreach pixel, if it's within threshold of the blurred value, make it closer. * So now we have a smoothed and higher bitdepth version of all the shallow * gradients, while leaving detailed areas untouched. |