Age | Commit message (Expand) | Author |
---|---|---|
2017-11-12 | ffplay: use SDL2 audio API | Marton Balint |
2017-11-12 | ffplay: only use hardware accelerated SDL texture formats | Marton Balint |
2017-11-12 | ffplay: create the window and the renderer before starting playback | Marton Balint |
2017-10-02 | Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524' | James Almer |