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The x86 runs short on registers because numerous elements are not static.
In addition, splitting them allows more optimized code, at least for x86.
Arm asm changes by Janne Grunau.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
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For the callable function (as opposed to the inline one):
C SSE SSE2 SSE4
Win32: 47 42 29 26
Win64: 30 33 25 23
The SSE version is neither compiled nor set for ARCH_X86_64, as the
inlinable function takes over.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
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It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
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This does most of the work formerly carried out by
the static function qmf_32_subbands() in dcadec.c.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Mans Rullgard <mans@mansr.com>
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DSPContext.vector_fmul_window()
DCADSPContext.lfe_fir()
SynthFilterContext.synth_filter_float()
Signed-off-by: Mans Rullgard <mans@mansr.com>
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Originally committed as revision 22863 to svn://svn.ffmpeg.org/ffmpeg/trunk
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This enables SIMD optimisations of this function.
Originally committed as revision 22861 to svn://svn.ffmpeg.org/ffmpeg/trunk
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