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* commit 'b46a77f19ddc4b2b5fa3187835ceb602a5244e24':
lavc: external hardware frame pool initialization
Includes the fix from e724bdfffbd3c27aac53d1f32f20f105f37caef0
Merged-by: James Almer <jamrial@gmail.com>
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This adds a new API, which allows the API user to query the required
AVHWFramesContext parameters. This also reduces code duplication across
the hwaccels by introducing ff_decode_get_hw_frames_ctx(), which uses
the new API function. It takes care of initializing the hw_frames_ctx
if needed, and does additional error handling and API usage checking.
Support for VDA and Cuvid missing.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Merges Libav commit f9e7a2f95a7194a8736cc1416a03a1a0155a3e9f.
Also adds untested VP9 support.
The check for DXVA2 COBJs is removed. Just update your MinGW to
something newer than a 5 year old release.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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The actual hwaccel code will need to access an internal context instead
of avctx->hwaccel_context, so add a new DXVA_CONTEXT() macro, that will
dispatch between the "old" external and the new internal context.
Also, the new API requires a new D3D11 pixfmt, so all places which check
for the pixfmt need to be adjusted. Introduce a ff_dxva2_is_d3d11()
function, which does the check.
Merges Libav commit 4dec101acc393fbfe9a8ce0237b9efbae3f20139.
Adds changes to vp9 over the Libav patch.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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The actual hwaccel code will need to access an internal context instead
of avctx->hwaccel_context, so add a new DXVA_CONTEXT() macro, that will
dispatch between the "old" external and the new internal context.
Also, the new API requires a new D3D11 pixfmt, so all places which check
for the pixfmt need to be adjusted. Introduce a ff_dxva2_is_d3d11()
function, which does the check.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Signed-off-by: Diego Biurrun <diego@biurrun.de>
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* commit 'f638b67e5790735f34620bf82025c9b9d6fc7216':
h264: move the parameter set definitions to a new header file
Conflicts:
libavcodec/h264_parse.h
libavcodec/h264_ps.c
libavcodec/h264dec.h
Merged-by: James Almer <jamrial@gmail.com>
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* commit '9df889a5f116c1ee78c2f239e0ba599c492431aa':
h264: rename h264.[ch] to h264dec.[ch]
Merged-by: Clément Bœsch <u@pkh.me>
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* commit '41ed7ab45fc693f7d7fc35664c0233f4c32d69bb':
cosmetics: Fix spelling mistakes
Merged-by: Clément Bœsch <u@pkh.me>
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This was introduced by mistake in 39cdbb12aa214 (only one of the
added variables were really needed).
Signed-off-by: Martin Storsjö <martin@martin.st>
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The PS parsing code is independent from the decoder, so it makes more
sense for it to have its own separate header.
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This is more consistent with the naming of other decoders.
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* commit 'c8dcff0cdb17d0aa03ac729eba12d1a20f1f59c8':
h264: factor out calculating the POC count into a separate file
Merged-by: Clément Bœsch <u@pkh.me>
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* commit '3176217c60ca7828712985092d9102d331ea4f3d':
h264: decouple h264_ps from the h264 decoder
Main changes:
- a local GetBitContext is created for the various
ff_h264_decode_seq_parameter_set() attempts
- just like the old code, remove_sps() is adjusted so it doesn't remove
the pps.
Fixes decode with Ticket #631
http://ffmpeg.org/pipermail/ffmpeg-user/attachments/20111108/dae58f17/attachment.mp4
but see next point as well.
- ff_h264_update_thread_context() is updated to work even when SPS
isn't set as it breaks current skip_frame code. This makes sure we
can still decode the sample from ticket #631 without the need for
-flags2 +chunks. (Thanks to Michael)
- keep {sps,pps}_ref pointers that stay alive even when the active
pps/sps get removed from the available lists (patch by michaelni with
additionnal frees in ff_h264_free_context() from mateo)
- added a check on sps in avpriv_h264_has_num_reorder_frames() to fix
crashes with mpegts_with_dvbsubs.ts from Ticket #4074
http://samples.ffmpeg.org/ffmpeg-bugs/trac/ticket4074/mpegts_with_dvbsubs.ts
- in h264_parser.c:h264_parse(), after the ff_h264_decode_extradata() is
called, the pps and sps from the local parser context are updated with
the pps and sps from the used h264context. This fixes fate-flv-demux.
- in h264_slice.c, "PPS changed between slices" error is not triggered
anymore in one condition as it makes fate-h264-xavc-4389 fails with
THREADS=N (Thanks to Michael)
Merged-by: Clément Bœsch <clement@stupeflix.com>
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
Merged-by: Matthieu Bouron <matthieu.bouron@stupeflix.com>
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The GetBitContext now includes the NAL header, which offsets the slice by
one byte, which needs to be accounted for here.
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Signed-off-by: Diego Biurrun <diego@biurrun.de>
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* commit 'e481458bc308ee838deaeacac51929514762e7a7':
h264: factor out pred weight table parsing into a separate file
Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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* commit 'a7da517f6a5c472f46f67dd33bb6b95ccc919923':
h264data: Move all data tables from a header to a .c file
Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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This will allow decoupling the parser from the decoder.
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Make the SPS/PPS parsing independent of the H264Context, to allow
decoupling the parser from the decoder. The change is modelled after the
one done earlier for HEVC.
Move the dequant buffers to the PPS to avoid complex checks whether they
changed and an expensive copy for frame threads.
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This will allow decoupling the parser from the decoder.
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Convert them to av_assert0 in the process
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Signed-off-by: Matt Oliver <protogonoi@gmail.com>
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Fixes artifacts in interlaced decoding on old Intel GPUs.
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* commit '08377f9c3bf6dbe216512a2e05c9fac837b13fc0':
dxva: Include last the internal header
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
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It redefines _WIN32_WINNT, possibly causing problems with the
w32pthreads.h header.
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'd8039ef8d221ea273aa4f1e62e5df21bf618c772':
D3D11va: add a Direct3D11 video decoder similar to DXVA2
Conflicts:
Changelog
configure
libavcodec/Makefile
libavcodec/allcodecs.c
libavcodec/dxva2_vc1.c
libavcodec/version.h
libavutil/pixdesc.c
libavutil/pixfmt.h
libavutil/version.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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* commit 'a0f2946068c62e18cb05ac25c0df3d86077251a6':
h264: use properly allocated AVFrames
Conflicts:
libavcodec/h264.c
libavcodec/h264.h
libavcodec/h264_refs.c
libavcodec/h264_slice.c
libavcodec/svq3.c
libavcodec/vda_h264.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes Ticket #4384
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'a12d3188cbec15e22070e139fa5cc541da07e2c3':
h264: use a smaller struct for the ref lists
Conflicts:
libavcodec/h264_direct.c
libavcodec/h264_mb.c
libavcodec/h264_picture.c
libavcodec/h264_refs.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'd4d9068cdf8f4b2b87ae87a2ef880d243f77b977':
h264: move mb_{x,y} into the per-slice context
Conflicts:
libavcodec/h264.c
libavcodec/h264_cavlc.c
libavcodec/h264_mb.c
libavcodec/h264_slice.c
libavcodec/svq3.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '9951907f6fc37a8d41566dbee09f7c15ff587de6':
h264: move redundant_pic_count into the per-slice context
Conflicts:
libavcodec/h264.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'a9b201cacf85d710b102010cb4baef97f00ea39b':
h264: move cabac_init_idc into the per-slice context
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'e6c90ce94f1b07f50cea2babf7471af455cca0ff':
h264: move loopfilter parameters into the per-slice context
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '95eb35f30513e335990ad0d5dca6ddc318477291':
h264: move the ref lists variables into the per-slice context
Conflicts:
libavcodec/h264.c
libavcodec/h264.h
libavcodec/h264_cabac.c
libavcodec/h264_cavlc.c
libavcodec/h264_direct.c
libavcodec/h264_mb.c
libavcodec/h264_picture.c
libavcodec/h264_refs.c
libavcodec/h264_slice.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '066aafced4dc6c7c9e7b37082635472249f1e93e':
h264: move direct_spatial_mv_pred into the per-slice context
Conflicts:
libavcodec/h264_mvpred.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '56febc993b928ccc039a32158ca60b234c311875':
h264: move the slice type variables into the per-slice context
Conflicts:
libavcodec/h264.c
libavcodec/h264_cabac.c
libavcodec/h264_cavlc.c
libavcodec/h264_slice.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'd231e84b06a9964c840cff4e228509f706165fb6':
h264: move the quantizers into the per-slice context
Conflicts:
libavcodec/dxva2_h264.c
libavcodec/h264_cavlc.c
libavcodec/h264_loopfilter.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '92c6c2a605f9b077b8fbc25b7ed6625541232b87':
h264: split weighted pred-related vars into per-slice context
Conflicts:
libavcodec/h264.c
libavcodec/h264.h
libavcodec/h264_mb.c
libavcodec/svq3.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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There is no need to store a whole H264Picture, with a full AVFrame
embedded in it. This should allow getting rid of the embedded AVFrame
later.
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