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2013-11-29vc1: move MpegEncContext.resync_marker into VC1Context.Anton Khirnov
The field still remains in MpegEncContext because it is used by the mpeg4 decoder.
2013-03-08lavc: move AVFrame.hwaccel_picture_private to Picture.Anton Khirnov
This field is private and should not be present in a public struct. It is only used in DXVA with mpegvideo-based decoders currently.
2013-03-05hwaccel: consistent name prefixes for start_frame/end_frame/decode_sliceDiego Biurrun
Some hwaccels use name prefixes, some do not, others only use them for some codecs. Add prefixes everywhere for consistency.
2013-02-15h264: deMpegEncContextizeAnton Khirnov
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net>
2012-10-08Replace PIX_FMT_* -> AV_PIX_FMT_*, PixelFormat -> AVPixelFormatAnton Khirnov
2012-08-07Replace all CODEC_ID_* with AV_CODEC_ID_*Anton Khirnov
2012-03-13dxva2_vc1: pass the overlap flag to the decoderHendrik Leppkes
Signed-off-by: Anton Khirnov <anton@khirnov.net>
2012-03-13dxva2_vc1: fix decoding of BI framesHendrik Leppkes
Signed-off-by: Anton Khirnov <anton@khirnov.net>
2012-01-28cosmetics: Remove extra newlines at EOFAlex Converse
2011-11-28Eliminate pointless 0/NULL initializers in AVCodec and similar declarations.Diego Biurrun
2011-11-28vc1: use an enum for Frame Coding ModeLuca Barbato
Document it a little and possibly fix a bug in dxva2_vc1.
2011-07-11DxVA2: unbreak build after [657ccb5ac75ce34e62bd67f228d9bd36db72189e]Jean-Baptiste Kempf
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-05-02Replace deprecated FF_*_TYPE symbols with AV_PICTURE_TYPE_*.Stefano Sabatini
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2011-03-19Replace FFmpeg with Libav in licence headersMans Rullgard
Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-01-27Add ff_ to AVHWAccel decodersLuca Barbato
That unbreaks compilation of vaapi and dxva2 Signed-off-by: Janne Grunau <janne-ffmpeg@jannau.net>
2010-03-31Define AVMediaType enum, and use it instead of enum CodecType, whichStefano Sabatini
is deprecated and will be dropped at the next major bump. Originally committed as revision 22735 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-24VC-1/WMV3 DXVA2 implementationLaurent Aimar
It allows VLD VC-1/WMV3 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. Originally committed as revision 21424 to svn://svn.ffmpeg.org/ffmpeg/trunk