Age | Commit message (Expand) | Author |
---|---|---|
2002-12-04 | use spatial error concealment if we dont have a previous frame | Michael Niedermayer |
2002-12-04 | cleanup | Michael Niedermayer |
2002-11-11 | * using DSPContext - so each codec could use its local (sub)set of CPU extension | Zdenek Kabelac |
2002-11-10 | reversing header game | Michael Niedermayer |
2002-10-13 | better/cleaner error resilience (done in a 2nd pass after decoding) | Michael Niedermayer |