From d3cf9b24cf80eb4d317964e887c591809a149cef Mon Sep 17 00:00:00 2001 From: Lukasz Marek Date: Sun, 16 Feb 2014 19:56:25 +0100 Subject: lavd/opengl_enc_shaders: fix gray* shader Signed-off-by: Lukasz Marek --- libavdevice/opengl_enc_shaders.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libavdevice/opengl_enc_shaders.h') diff --git a/libavdevice/opengl_enc_shaders.h b/libavdevice/opengl_enc_shaders.h index 6378dfb8cc..ed8b3d3041 100644 --- a/libavdevice/opengl_enc_shaders.h +++ b/libavdevice/opengl_enc_shaders.h @@ -181,7 +181,7 @@ static const char * const FF_OPENGL_FRAGMENT_SHADER_GRAY = "varying vec2 texture_coordinate;" "void main()" "{" - "float c = texture2D(u_texture0, texture_coordinate);" + "float c = texture2D(u_texture0, texture_coordinate).r;" "gl_FragColor = vec4(c, c, c, 1.0);" "}"; -- cgit v1.2.3