/* * AltiVec-enhanced yuv2yuvX * * Copyright (C) 2004 Romain Dolbeau * based on the equivalent C code in swscale.c * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "config.h" #include "libswscale/swscale.h" #include "libswscale/swscale_internal.h" #include "libavutil/attributes.h" #include "libavutil/cpu.h" #include "libavutil/mem_internal.h" #include "yuv2rgb_altivec.h" #include "libavutil/ppc/util_altivec.h" #if HAVE_VSX #define vzero vec_splat_s32(0) #if !HAVE_BIGENDIAN #define GET_LS(a,b,c,s) {\ ls = a;\ a = vec_vsx_ld(((b) << 1) + 16, s);\ } #define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\ vector signed short ls;\ vector signed int vf1, vf2, i1, i2;\ GET_LS(l1, x, perm, src);\ i1 = vec_mule(filter, ls);\ i2 = vec_mulo(filter, ls);\ vf1 = vec_mergeh(i1, i2);\ vf2 = vec_mergel(i1, i2);\ d1 = vec_add(d1, vf1);\ d2 = vec_add(d2, vf2);\ } while (0) #define LOAD_FILTER(vf,f) {\ vf = vec_vsx_ld(joffset, f);\ } #define LOAD_L1(ll1,s,p){\ ll1 = vec_vsx_ld(xoffset, s);\ } // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2). // The neat trick: We only care for half the elements, // high or low depending on (i<<3)%16 (it's 0 or 8 here), // and we're going to use vec_mule, so we choose // carefully how to "unpack" the elements into the even slots. #define GET_VF4(a, vf, f) {\ vf = (vector signed short)vec_vsx_ld(a << 3, f);\ vf = vec_mergeh(vf, (vector signed short)vzero);\ } #define FIRST_LOAD(sv, pos, s, per) {} #define UPDATE_PTR(s0, d0, s1, d1) {} #define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\ vf = vec_vsx_ld(pos + a, s);\ } #define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) LOAD_SRCV(pos, a, s, per, v0, v1, vf) #define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\ vf = vec_vsx_ld((a * 2 * filterSize) + (b * 2) + off, f);\ } #define FUNC(name) name ## _vsx #include "swscale_ppc_template.c" #undef FUNC #undef vzero #endif /* !HAVE_BIGENDIAN */ static void yuv2plane1_8_u(const int16_t *src, uint8_t *dest, int dstW, const uint8_t *dither, int offset, int start) { int i; for (i = start; i < dstW; i++) { int val = (src[i] + dither[(i + offset) & 7]) >> 7; dest[i] = av_clip_uint8(val); } } static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW, const uint8_t *dither, int offset) { const int dst_u = -(uintptr_t)dest & 15; int i, j; LOCAL_ALIGNED(16, int16_t, val, [16]); const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7}; vec_s16 vi, vileft, ditherleft, ditherright; vec_u8 vd; for (j = 0; j < 16; j++) { val[j] = dither[(dst_u + offset + j) & 7]; } ditherleft = vec_ld(0, val); ditherright = vec_ld(0, &val[8]); yuv2plane1_8_u(src, dest, dst_u, dither, offset, 0); for (i = dst_u; i < dstW - 15; i += 16) { vi = vec_vsx_ld(0, &src[i]); vi = vec_adds(ditherleft, vi); vileft = vec_sra(vi, shifts); vi = vec_vsx_ld(0, &src[i + 8]); vi = vec_adds(ditherright, vi); vi = vec_sra(vi, shifts); vd = vec_packsu(vileft, vi); vec_st(vd, 0, &dest[i]); } yuv2plane1_8_u(src, dest, dstW, dither, offset, i); } #if !HAVE_BIGENDIAN #define output_pixel(pos, val) \ if (big_endian) { \ AV_WB16(pos, av_clip_uintp2(val >> shift, output_bits)); \ } else { \ AV_WL16(pos, av_clip_uintp2(val >> shift, output_bits)); \ } static void yuv2plane1_nbps_u(const int16_t *src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; int shift = 15 - output_bits; for (i = start; i < dstW; i++) { int val = src[i] + (1 << (shift - 1)); output_pixel(&dest[i], val); } } static av_always_inline void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW, const int big_endian, const int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 15 - output_bits; const int add = (1 << (shift - 1)); const int clip = (1 << output_bits) - 1; const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add}; const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0); const vec_u16 vshift = (vec_u16) vec_splat_u16(shift); const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip}; vec_u16 v; int i; yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { v = vec_vsx_ld(0, (const uint16_t *) &src[i]); v = vec_add(v, vadd); v = vec_sr(v, vshift); v = vec_min(v, vlargest); v = vec_rl(v, vswap); vec_st(v, 0, &dest[i]); } yuv2plane1_nbps_u(src, dest, dstW, big_endian, output_bits, i); } static void yuv2planeX_nbps_u(const int16_t *filter, int filterSize, const int16_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; int shift = 11 + 16 - output_bits; for (i = start; i < dstW; i++) { int val = 1 << (shift - 1); int j; for (j = 0; j < filterSize; j++) val += src[j][i] * filter[j]; output_pixel(&dest[i], val); } } static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize, const int16_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 11 + 16 - output_bits; const int add = (1 << (shift - 1)); const int clip = (1 << output_bits) - 1; const uint16_t swap = big_endian ? 8 : 0; const vec_u32 vadd = (vec_u32) {add, add, add, add}; const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift}; const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap}; const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip}; const vec_s16 vzero = vec_splat_s16(0); const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; vec_s16 vfilter[MAX_FILTER_SIZE], vin; vec_u16 v; vec_u32 vleft, vright, vtmp; int i, j; for (i = 0; i < filterSize; i++) { vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i], filter[i], filter[i], filter[i], filter[i]}; } yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { vleft = vright = vadd; for (j = 0; j < filterSize; j++) { vin = vec_vsx_ld(0, &src[j][i]); vtmp = (vec_u32) vec_mule(vin, vfilter[j]); vleft = vec_add(vleft, vtmp); vtmp = (vec_u32) vec_mulo(vin, vfilter[j]); vright = vec_add(vright, vtmp); } vleft = vec_sra(vleft, vshift); vright = vec_sra(vright, vshift); v = vec_packsu(vleft, vright); v = (vec_u16) vec_max((vec_s16) v, vzero); v = vec_min(v, vlargest); v = vec_rl(v, vswap); v = vec_perm(v, v, vperm); vec_st(v, 0, &dest[i]); } yuv2planeX_nbps_u(filter, filterSize, src, dest, dstW, big_endian, output_bits, i); } #undef output_pixel #define output_pixel(pos, val, bias, signedness) \ if (big_endian) { \ AV_WB16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \ } else { \ AV_WL16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \ } static void yuv2plane1_16_u(const int32_t *src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; const int shift = 3; for (i = start; i < dstW; i++) { int val = src[i] + (1 << (shift - 1)); output_pixel(&dest[i], val, 0, uint); } } static av_always_inline void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW, const int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 3; const int add = (1 << (shift - 1)); const vec_u32 vadd = (vec_u32) {add, add, add, add}; const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0); const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); vec_u32 v, v2; vec_u16 vd; int i; yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { v = vec_vsx_ld(0, (const uint32_t *) &src[i]); v = vec_add(v, vadd); v = vec_sr(v, vshift); v2 = vec_vsx_ld(0, (const uint32_t *) &src[i + 4]); v2 = vec_add(v2, vadd); v2 = vec_sr(v2, vshift); vd = vec_packsu(v, v2); vd = vec_rl(vd, vswap); vec_st(vd, 0, &dest[i]); } yuv2plane1_16_u(src, dest, dstW, big_endian, output_bits, i); } #if HAVE_POWER8 static void yuv2planeX_16_u(const int16_t *filter, int filterSize, const int32_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; int shift = 15; for (i = start; i < dstW; i++) { int val = 1 << (shift - 1); int j; /* range of val is [0,0x7FFFFFFF], so 31 bits, but with lanczos/spline * filters (or anything with negative coeffs, the range can be slightly * wider in both directions. To account for this overflow, we subtract * a constant so it always fits in the signed range (assuming a * reasonable filterSize), and re-add that at the end. */ val -= 0x40000000; for (j = 0; j < filterSize; j++) val += src[j][i] * (unsigned)filter[j]; output_pixel(&dest[i], val, 0x8000, int); } } static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize, const int32_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 15; const int bias = 0x8000; const int add = (1 << (shift - 1)) - 0x40000000; const uint16_t swap = big_endian ? 8 : 0; const vec_u32 vadd = (vec_u32) {add, add, add, add}; const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift}; const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap}; const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias}; vec_s32 vfilter[MAX_FILTER_SIZE]; vec_u16 v; vec_u32 vleft, vright, vtmp; vec_s32 vin32l, vin32r; int i, j; for (i = 0; i < filterSize; i++) { vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]}; } yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { vleft = vright = vadd; for (j = 0; j < filterSize; j++) { vin32l = vec_vsx_ld(0, &src[j][i]); vin32r = vec_vsx_ld(0, &src[j][i + 4]); vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]); vleft = vec_add(vleft, vtmp); vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]); vright = vec_add(vright, vtmp); } vleft = vec_sra(vleft, vshift); vright = vec_sra(vright, vshift); v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright); v = vec_add(v, vbias); v = vec_rl(v, vswap); vec_st(v, 0, &dest[i]); } yuv2planeX_16_u(filter, filterSize, src, dest, dstW, big_endian, output_bits, i); } #endif /* HAVE_POWER8 */ #define yuv2NBPS(bits, BE_LE, is_be, template_size, typeX_t) \ yuv2NBPS1(bits, BE_LE, is_be, template_size, typeX_t) \ yuv2NBPSX(bits, BE_LE, is_be, template_size, typeX_t) #define yuv2NBPS1(bits, BE_LE, is_be, template_size, typeX_t) \ static void yuv2plane1_ ## bits ## BE_LE ## _vsx(const int16_t *src, \ uint8_t *dest, int dstW, \ const uint8_t *dither, int offset) \ { \ yuv2plane1_ ## template_size ## _vsx((const typeX_t *) src, \ (uint16_t *) dest, dstW, is_be, bits); \ } #define yuv2NBPSX(bits, BE_LE, is_be, template_size, typeX_t) \ static void yuv2planeX_ ## bits ## BE_LE ## _vsx(const int16_t *filter, int filterSize, \ const int16_t **src, uint8_t *dest, int dstW, \ const uint8_t *dither, int offset)\ { \ yuv2planeX_## template_size ## _vsx(filter, \ filterSize, (const typeX_t **) src, \ (uint16_t *) dest, dstW, is_be, bits); \ } yuv2NBPS( 9, BE, 1, nbps, int16_t) yuv2NBPS( 9, LE, 0, nbps, int16_t) yuv2NBPS(10, BE, 1, nbps, int16_t) yuv2NBPS(10, LE, 0, nbps, int16_t) yuv2NBPS(12, BE, 1, nbps, int16_t) yuv2NBPS(12, LE, 0, nbps, int16_t) yuv2NBPS(14, BE, 1, nbps, int16_t) yuv2NBPS(14, LE, 0, nbps, int16_t) yuv2NBPS1(16, BE, 1, 16, int32_t) yuv2NBPS1(16, LE, 0, 16, int32_t) #if HAVE_POWER8 yuv2NBPSX(16, BE, 1, 16, int32_t) yuv2NBPSX(16, LE, 0, 16, int32_t) #endif #define WRITERGB \ R_l = vec_max(R_l, zero32); \ R_r = vec_max(R_r, zero32); \ G_l = vec_max(G_l, zero32); \ G_r = vec_max(G_r, zero32); \ B_l = vec_max(B_l, zero32); \ B_r = vec_max(B_r, zero32); \ \ R_l = vec_min(R_l, rgbclip); \ R_r = vec_min(R_r, rgbclip); \ G_l = vec_min(G_l, rgbclip); \ G_r = vec_min(G_r, rgbclip); \ B_l = vec_min(B_l, rgbclip); \ B_r = vec_min(B_r, rgbclip); \ \ R_l = vec_sr(R_l, shift22); \ R_r = vec_sr(R_r, shift22); \ G_l = vec_sr(G_l, shift22); \ G_r = vec_sr(G_r, shift22); \ B_l = vec_sr(B_l, shift22); \ B_r = vec_sr(B_r, shift22); \ \ rd16 = vec_packsu(R_l, R_r); \ gd16 = vec_packsu(G_l, G_r); \ bd16 = vec_packsu(B_l, B_r); \ rd = vec_packsu(rd16, zero16); \ gd = vec_packsu(gd16, zero16); \ bd = vec_packsu(bd16, zero16); \ \ switch(target) { \ case AV_PIX_FMT_RGB24: \ out0 = vec_perm(rd, gd, perm3rg0); \ out0 = vec_perm(out0, bd, perm3tb0); \ out1 = vec_perm(rd, gd, perm3rg1); \ out1 = vec_perm(out1, bd, perm3tb1); \ \ vec_vsx_st(out0, 0, dest); \ vec_vsx_st(out1, 16, dest); \ \ dest += 24; \ break; \ case AV_PIX_FMT_BGR24: \ out0 = vec_perm(bd, gd, perm3rg0); \ out0 = vec_perm(out0, rd, perm3tb0); \ out1 = vec_perm(bd, gd, perm3rg1); \ out1 = vec_perm(out1, rd, perm3tb1); \ \ vec_vsx_st(out0, 0, dest); \ vec_vsx_st(out1, 16, dest); \ \ dest += 24; \ break; \ case AV_PIX_FMT_BGRA: \ out0 = vec_mergeh(bd, gd); \ out1 = vec_mergeh(rd, ad); \ \ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ break; \ case AV_PIX_FMT_RGBA: \ out0 = vec_mergeh(rd, gd); \ out1 = vec_mergeh(bd, ad); \ \ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ break; \ case AV_PIX_FMT_ARGB: \ out0 = vec_mergeh(ad, rd); \ out1 = vec_mergeh(gd, bd); \ \ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ break; \ case AV_PIX_FMT_ABGR: \ out0 = vec_mergeh(ad, bd); \ out1 = vec_mergeh(gd, rd); \ \ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ break; \ } static av_always_inline void yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter, const int16_t **lumSrc, int lumFilterSize, const int16_t *chrFilter, const int16_t **chrUSrc, const int16_t **chrVSrc, int chrFilterSize, const int16_t **alpSrc, uint8_t *dest, int dstW, int y, enum AVPixelFormat target, int hasAlpha) { vec_s16 vv; vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; vec_s32 tmp, tmp2, tmp3, tmp4; vec_u16 rd16, gd16, bd16; vec_u8 rd, bd, gd, ad, out0, out1, tmp8; vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; const vec_s32 ystart = vec_splats(1 << 9); const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19)); const vec_u16 zero16 = vec_splat_u16(0); const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); const vec_s32 y_add = vec_splats(1 << 21); const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); const vec_s32 rgbclip = vec_splats(1 << 30); const vec_s32 zero32 = vec_splat_s32(0); const vec_u32 shift22 = vec_splats(22U); const vec_u32 shift10 = vec_splat_u32(10); int i, j; // Various permutations const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, 0x1, 0x11, 0, 0x2, 0x12, 0, 0x3, 0x13, 0, 0x4, 0x14, 0, 0x5 }; const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, 0x6, 0x16, 0, 0x7, 0x17, 0 }; const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, 0x3, 0x4, 0x11, 0x6, 0x7, 0x12, 0x9, 0xa, 0x13, 0xc, 0xd, 0x14, 0xf }; const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, 0x2, 0x3, 0x16, 0x5, 0x6, 0x17 }; ad = vec_splats((uint8_t) 255); for (i = 0; i < lumFilterSize; i++) vlumFilter[i] = vec_splats(lumFilter[i]); for (i = 0; i < chrFilterSize; i++) vchrFilter[i] = vec_splats(chrFilter[i]); for (i = 0; i < dstW; i += 8) { vy32_l = vy32_r = ystart; vu32_l = vu32_r = vv32_l = vv32_r = uvstart; for (j = 0; j < lumFilterSize; j++) { vv = vec_ld(0, &lumSrc[j][i]); tmp = vec_mule(vv, vlumFilter[j]); tmp2 = vec_mulo(vv, vlumFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vy32_l = vec_adds(vy32_l, tmp3); vy32_r = vec_adds(vy32_r, tmp4); } for (j = 0; j < chrFilterSize; j++) { vv = vec_ld(0, &chrUSrc[j][i]); tmp = vec_mule(vv, vchrFilter[j]); tmp2 = vec_mulo(vv, vchrFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vu32_l = vec_adds(vu32_l, tmp3); vu32_r = vec_adds(vu32_r, tmp4); vv = vec_ld(0, &chrVSrc[j][i]); tmp = vec_mule(vv, vchrFilter[j]); tmp2 = vec_mulo(vv, vchrFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vv32_l = vec_adds(vv32_l, tmp3); vv32_r = vec_adds(vv32_r, tmp4); } vy32_l = vec_sra(vy32_l, shift10); vy32_r = vec_sra(vy32_r, shift10); vu32_l = vec_sra(vu32_l, shift10); vu32_r = vec_sra(vu32_r, shift10); vv32_l = vec_sra(vv32_l, shift10); vv32_r = vec_sra(vv32_r, shift10); vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); R_l = vec_mul(vv32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vv32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vv32_l, v2g_coeff); tmp32 = vec_mul(vu32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vv32_r, v2g_coeff); tmp32 = vec_mul(vu32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vu32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vu32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB } } #define SETUP(x, buf0, alpha1, buf1, alpha) { \ x = vec_ld(0, buf0); \ tmp = vec_mule(x, alpha1); \ tmp2 = vec_mulo(x, alpha1); \ tmp3 = vec_mergeh(tmp, tmp2); \ tmp4 = vec_mergel(tmp, tmp2); \ \ x = vec_ld(0, buf1); \ tmp = vec_mule(x, alpha); \ tmp2 = vec_mulo(x, alpha); \ tmp5 = vec_mergeh(tmp, tmp2); \ tmp6 = vec_mergel(tmp, tmp2); \ \ tmp3 = vec_add(tmp3, tmp5); \ tmp4 = vec_add(tmp4, tmp6); \ } static av_always_inline void yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2], const int16_t *ubuf[2], const int16_t *vbuf[2], const int16_t *abuf[2], uint8_t *dest, int dstW, int yalpha, int uvalpha, int y, enum AVPixelFormat target, int hasAlpha) { const int16_t *buf0 = buf[0], *buf1 = buf[1], *ubuf0 = ubuf[0], *ubuf1 = ubuf[1], *vbuf0 = vbuf[0], *vbuf1 = vbuf[1], *abuf0 = hasAlpha ? abuf[0] : NULL, *abuf1 = hasAlpha ? abuf[1] : NULL; const int16_t yalpha1 = 4096 - yalpha; const int16_t uvalpha1 = 4096 - uvalpha; vec_s16 vy, vu, vv, A = vec_splat_s16(0); vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; vec_u16 rd16, gd16, bd16; vec_u8 rd, bd, gd, ad, out0, out1, tmp8; const vec_s16 vyalpha1 = vec_splats(yalpha1); const vec_s16 vuvalpha1 = vec_splats(uvalpha1); const vec_s16 vyalpha = vec_splats((int16_t) yalpha); const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha); const vec_u16 zero16 = vec_splat_u16(0); const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); const vec_s32 y_add = vec_splats(1 << 21); const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); const vec_s32 rgbclip = vec_splats(1 << 30); const vec_s32 zero32 = vec_splat_s32(0); const vec_u32 shift19 = vec_splats(19U); const vec_u32 shift22 = vec_splats(22U); const vec_u32 shift10 = vec_splat_u32(10); const vec_s32 dec128 = vec_splats(128 << 19); const vec_s32 add18 = vec_splats(1 << 18); int i; // Various permutations const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, 0x1, 0x11, 0, 0x2, 0x12, 0, 0x3, 0x13, 0, 0x4, 0x14, 0, 0x5 }; const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, 0x6, 0x16, 0, 0x7, 0x17, 0 }; const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, 0x3, 0x4, 0x11, 0x6, 0x7, 0x12, 0x9, 0xa, 0x13, 0xc, 0xd, 0x14, 0xf }; const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, 0x2, 0x3, 0x16, 0x5, 0x6, 0x17 }; av_assert2(yalpha <= 4096U); av_assert2(uvalpha <= 4096U); for (i = 0; i < dstW; i += 8) { SETUP(vy, &buf0[i], vyalpha1, &buf1[i], vyalpha); vy32_l = vec_sra(tmp3, shift10); vy32_r = vec_sra(tmp4, shift10); SETUP(vu, &ubuf0[i], vuvalpha1, &ubuf1[i], vuvalpha); tmp3 = vec_sub(tmp3, dec128); tmp4 = vec_sub(tmp4, dec128); vu32_l = vec_sra(tmp3, shift10); vu32_r = vec_sra(tmp4, shift10); SETUP(vv, &vbuf0[i], vuvalpha1, &vbuf1[i], vuvalpha); tmp3 = vec_sub(tmp3, dec128); tmp4 = vec_sub(tmp4, dec128); vv32_l = vec_sra(tmp3, shift10); vv32_r = vec_sra(tmp4, shift10); if (hasAlpha) { SETUP(A, &abuf0[i], vyalpha1, &abuf1[i], vyalpha); tmp3 = vec_add(tmp3, add18); tmp4 = vec_add(tmp4, add18); tmp3 = vec_sra(tmp3, shift19); tmp4 = vec_sra(tmp4, shift19); A = vec_packs(tmp3, tmp4); ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); R_l = vec_mul(vv32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vv32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vv32_l, v2g_coeff); tmp32 = vec_mul(vu32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vv32_r, v2g_coeff); tmp32 = vec_mul(vu32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vu32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vu32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB } } static av_always_inline void yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2], const int16_t *ubuf[2], const int16_t *vbuf[2], const int16_t *abuf[2], uint8_t *dest, int dstW, int yalpha, int uvalpha, int y, enum AVPixelFormat target, int hasAlpha) { const int16_t *buf0 = buf[0], *buf1 = buf[1], *ubuf0 = ubuf[0], *ubuf1 = ubuf[1], *vbuf0 = vbuf[0], *vbuf1 = vbuf[1], *abuf0 = hasAlpha ? abuf[0] : NULL, *abuf1 = hasAlpha ? abuf[1] : NULL; const int16_t yalpha1 = 4096 - yalpha; const int16_t uvalpha1 = 4096 - uvalpha; vec_s16 vy, vu, vv, A = vec_splat_s16(0); vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r; vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; vec_u16 rd16, gd16, bd16; vec_u8 rd, bd, gd, ad, out0, out1, tmp8; const vec_s16 vyalpha1 = vec_splats(yalpha1); const vec_s16 vuvalpha1 = vec_splats(uvalpha1); const vec_s16 vyalpha = vec_splats((int16_t) yalpha); const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha); const vec_u16 zero16 = vec_splat_u16(0); const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); const vec_s32 y_add = vec_splats(1 << 21); const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); const vec_s32 rgbclip = vec_splats(1 << 30); const vec_s32 zero32 = vec_splat_s32(0); const vec_u32 shift19 = vec_splats(19U); const vec_u32 shift22 = vec_splats(22U); const vec_u32 shift10 = vec_splat_u32(10); const vec_s32 dec128 = vec_splats(128 << 19); const vec_s32 add18 = vec_splats(1 << 18); int i; // Various permutations const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 4, 5, 6, 7 }; const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11, 8, 9, 10, 11, 12, 13, 14, 15, 12, 13, 14, 15 }; const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, 0x1, 0x11, 0, 0x2, 0x12, 0, 0x3, 0x13, 0, 0x4, 0x14, 0, 0x5 }; const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, 0x6, 0x16, 0, 0x7, 0x17, 0 }; const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, 0x3, 0x4, 0x11, 0x6, 0x7, 0x12, 0x9, 0xa, 0x13, 0xc, 0xd, 0x14, 0xf }; const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, 0x2, 0x3, 0x16, 0x5, 0x6, 0x17 }; av_assert2(yalpha <= 4096U); av_assert2(uvalpha <= 4096U); for (i = 0; i < (dstW + 1) >> 1; i += 8) { SETUP(vy, &buf0[i * 2], vyalpha1, &buf1[i * 2], vyalpha); vy32_l = vec_sra(tmp3, shift10); vy32_r = vec_sra(tmp4, shift10); SETUP(vu, &ubuf0[i], vuvalpha1, &ubuf1[i], vuvalpha); tmp3 = vec_sub(tmp3, dec128); tmp4 = vec_sub(tmp4, dec128); vu32_l = vec_sra(tmp3, shift10); vu32_r = vec_sra(tmp4, shift10); SETUP(vv, &vbuf0[i], vuvalpha1, &vbuf1[i], vuvalpha); tmp3 = vec_sub(tmp3, dec128); tmp4 = vec_sub(tmp4, dec128); vv32_l = vec_sra(tmp3, shift10); vv32_r = vec_sra(tmp4, shift10); if (hasAlpha) { SETUP(A, &abuf0[i], vyalpha1, &abuf1[i], vyalpha); tmp3 = vec_add(tmp3, add18); tmp4 = vec_add(tmp4, add18); tmp3 = vec_sra(tmp3, shift19); tmp4 = vec_sra(tmp4, shift19); A = vec_packs(tmp3, tmp4); ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); // Use the first UV half vud32_l = vec_perm(vu32_l, vu32_l, doubleleft); vud32_r = vec_perm(vu32_l, vu32_l, doubleright); vvd32_l = vec_perm(vv32_l, vv32_l, doubleleft); vvd32_r = vec_perm(vv32_l, vv32_l, doubleright); R_l = vec_mul(vvd32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vvd32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vvd32_l, v2g_coeff); tmp32 = vec_mul(vud32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vvd32_r, v2g_coeff); tmp32 = vec_mul(vud32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vud32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vud32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB // New Y for the second half SETUP(vy, &buf0[i * 2 + 8], vyalpha1, &buf1[i * 2 + 8], vyalpha); vy32_l = vec_sra(tmp3, shift10); vy32_r = vec_sra(tmp4, shift10); vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); // Second UV half vud32_l = vec_perm(vu32_r, vu32_r, doubleleft); vud32_r = vec_perm(vu32_r, vu32_r, doubleright); vvd32_l = vec_perm(vv32_r, vv32_r, doubleleft); vvd32_r = vec_perm(vv32_r, vv32_r, doubleright); R_l = vec_mul(vvd32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vvd32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vvd32_l, v2g_coeff); tmp32 = vec_mul(vud32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vvd32_r, v2g_coeff); tmp32 = vec_mul(vud32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vud32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vud32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB } } #undef SETUP static av_always_inline void yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, const int16_t *ubuf[2], const int16_t *vbuf[2], const int16_t *abuf0, uint8_t *dest, int dstW, int uvalpha, int y, enum AVPixelFormat target, int hasAlpha) { const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16; vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; vec_u16 rd16, gd16, bd16; vec_u8 rd, bd, gd, ad, out0, out1, tmp8; const vec_u16 zero16 = vec_splat_u16(0); const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); const vec_s32 y_add = vec_splats(1 << 21); const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); const vec_s32 rgbclip = vec_splats(1 << 30); const vec_s32 zero32 = vec_splat_s32(0); const vec_u32 shift2 = vec_splat_u32(2); const vec_u32 shift22 = vec_splats(22U); const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7)); const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8)); const vec_s16 mul4 = vec_splat_s16(4); const vec_s16 mul8 = vec_splat_s16(8); const vec_s16 add64 = vec_splat_s16(64); const vec_u16 shift7 = vec_splat_u16(7); const vec_s16 max255 = vec_splat_s16(255); int i; // Various permutations const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, 0x1, 0x11, 0, 0x2, 0x12, 0, 0x3, 0x13, 0, 0x4, 0x14, 0, 0x5 }; const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, 0x6, 0x16, 0, 0x7, 0x17, 0 }; const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, 0x3, 0x4, 0x11, 0x6, 0x7, 0x12, 0x9, 0xa, 0x13, 0xc, 0xd, 0x14, 0xf }; const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, 0x2, 0x3, 0x16, 0x5, 0x6, 0x17 }; for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes. vy = vec_ld(0, &buf0[i]); vy32_l = vec_unpackh(vy); vy32_r = vec_unpackl(vy); vy32_l = vec_sl(vy32_l, shift2); vy32_r = vec_sl(vy32_r, shift2); vu = vec_ld(0, &ubuf0[i]); vv = vec_ld(0, &vbuf0[i]); if (uvalpha < 2048) { vu = (vec_s16) vec_sub((vec_u16) vu, sub7); vv = (vec_s16) vec_sub((vec_u16) vv, sub7); tmp32 = vec_mule(vu, mul4); tmp32_2 = vec_mulo(vu, mul4); vu32_l = vec_mergeh(tmp32, tmp32_2); vu32_r = vec_mergel(tmp32, tmp32_2); tmp32 = vec_mule(vv, mul4); tmp32_2 = vec_mulo(vv, mul4); vv32_l = vec_mergeh(tmp32, tmp32_2); vv32_r = vec_mergel(tmp32, tmp32_2); } else { tmp16 = vec_ld(0, &ubuf1[i]); vu = vec_add(vu, tmp16); vu = (vec_s16) vec_sub((vec_u16) vu, sub8); tmp16 = vec_ld(0, &vbuf1[i]); vv = vec_add(vv, tmp16); vv = (vec_s16) vec_sub((vec_u16) vv, sub8); vu32_l = vec_mule(vu, mul8); vu32_r = vec_mulo(vu, mul8); vv32_l = vec_mule(vv, mul8); vv32_r = vec_mulo(vv, mul8); } if (hasAlpha) { A = vec_ld(0, &abuf0[i]); A = vec_add(A, add64); A = vec_sr(A, shift7); A = vec_max(A, max255); ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); R_l = vec_mul(vv32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vv32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vv32_l, v2g_coeff); tmp32 = vec_mul(vu32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vv32_r, v2g_coeff); tmp32 = vec_mul(vu32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vu32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vu32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB } } static av_always_inline void yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, const int16_t *ubuf[2], const int16_t *vbuf[2], const int16_t *abuf0, uint8_t *dest, int dstW, int uvalpha, int y, enum AVPixelFormat target, int hasAlpha) { const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16; vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r; vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; vec_u16 rd16, gd16, bd16; vec_u8 rd, bd, gd, ad, out0, out1, tmp8; const vec_u16 zero16 = vec_splat_u16(0); const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); const vec_s32 y_add = vec_splats(1 << 21); const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); const vec_s32 rgbclip = vec_splats(1 << 30); const vec_s32 zero32 = vec_splat_s32(0); const vec_u32 shift2 = vec_splat_u32(2); const vec_u32 shift22 = vec_splats(22U); const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7)); const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8)); const vec_s16 mul4 = vec_splat_s16(4); const vec_s16 mul8 = vec_splat_s16(8); const vec_s16 add64 = vec_splat_s16(64); const vec_u16 shift7 = vec_splat_u16(7); const vec_s16 max255 = vec_splat_s16(255); int i; // Various permutations const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 4, 5, 6, 7 }; const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11, 8, 9, 10, 11, 12, 13, 14, 15, 12, 13, 14, 15 }; const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, 0x1, 0x11, 0, 0x2, 0x12, 0, 0x3, 0x13, 0, 0x4, 0x14, 0, 0x5 }; const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, 0x6, 0x16, 0, 0x7, 0x17, 0 }; const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, 0x3, 0x4, 0x11, 0x6, 0x7, 0x12, 0x9, 0xa, 0x13, 0xc, 0xd, 0x14, 0xf }; const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, 0x2, 0x3, 0x16, 0x5, 0x6, 0x17 }; for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes. vy = vec_ld(0, &buf0[i * 2]); vy32_l = vec_unpackh(vy); vy32_r = vec_unpackl(vy); vy32_l = vec_sl(vy32_l, shift2); vy32_r = vec_sl(vy32_r, shift2); vu = vec_ld(0, &ubuf0[i]); vv = vec_ld(0, &vbuf0[i]); if (uvalpha < 2048) { vu = (vec_s16) vec_sub((vec_u16) vu, sub7); vv = (vec_s16) vec_sub((vec_u16) vv, sub7); tmp32 = vec_mule(vu, mul4); tmp32_2 = vec_mulo(vu, mul4); vu32_l = vec_mergeh(tmp32, tmp32_2); vu32_r = vec_mergel(tmp32, tmp32_2); tmp32 = vec_mule(vv, mul4); tmp32_2 = vec_mulo(vv, mul4); vv32_l = vec_mergeh(tmp32, tmp32_2); vv32_r = vec_mergel(tmp32, tmp32_2); } else { tmp16 = vec_ld(0, &ubuf1[i]); vu = vec_add(vu, tmp16); vu = (vec_s16) vec_sub((vec_u16) vu, sub8); tmp16 = vec_ld(0, &vbuf1[i]); vv = vec_add(vv, tmp16); vv = (vec_s16) vec_sub((vec_u16) vv, sub8); vu32_l = vec_mule(vu, mul8); vu32_r = vec_mulo(vu, mul8); vv32_l = vec_mule(vv, mul8); vv32_r = vec_mulo(vv, mul8); } if (hasAlpha) { A = vec_ld(0, &abuf0[i]); A = vec_add(A, add64); A = vec_sr(A, shift7); A = vec_max(A, max255); ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); // Use the first UV half vud32_l = vec_perm(vu32_l, vu32_l, doubleleft); vud32_r = vec_perm(vu32_l, vu32_l, doubleright); vvd32_l = vec_perm(vv32_l, vv32_l, doubleleft); vvd32_r = vec_perm(vv32_l, vv32_l, doubleright); R_l = vec_mul(vvd32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vvd32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vvd32_l, v2g_coeff); tmp32 = vec_mul(vud32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vvd32_r, v2g_coeff); tmp32 = vec_mul(vud32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vud32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vud32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB // New Y for the second half vy = vec_ld(16, &buf0[i * 2]); vy32_l = vec_unpackh(vy); vy32_r = vec_unpackl(vy); vy32_l = vec_sl(vy32_l, shift2); vy32_r = vec_sl(vy32_r, shift2); vy32_l = vec_sub(vy32_l, y_offset); vy32_r = vec_sub(vy32_r, y_offset); vy32_l = vec_mul(vy32_l, y_coeff); vy32_r = vec_mul(vy32_r, y_coeff); vy32_l = vec_add(vy32_l, y_add); vy32_r = vec_add(vy32_r, y_add); // Second UV half vud32_l = vec_perm(vu32_r, vu32_r, doubleleft); vud32_r = vec_perm(vu32_r, vu32_r, doubleright); vvd32_l = vec_perm(vv32_r, vv32_r, doubleleft); vvd32_r = vec_perm(vv32_r, vv32_r, doubleright); R_l = vec_mul(vvd32_l, v2r_coeff); R_l = vec_add(R_l, vy32_l); R_r = vec_mul(vvd32_r, v2r_coeff); R_r = vec_add(R_r, vy32_r); G_l = vec_mul(vvd32_l, v2g_coeff); tmp32 = vec_mul(vud32_l, u2g_coeff); G_l = vec_add(G_l, vy32_l); G_l = vec_add(G_l, tmp32); G_r = vec_mul(vvd32_r, v2g_coeff); tmp32 = vec_mul(vud32_r, u2g_coeff); G_r = vec_add(G_r, vy32_r); G_r = vec_add(G_r, tmp32); B_l = vec_mul(vud32_l, u2b_coeff); B_l = vec_add(B_l, vy32_l); B_r = vec_mul(vud32_r, u2b_coeff); B_r = vec_add(B_r, vy32_r); WRITERGB } } #undef WRITERGB #define YUV2RGBWRAPPERX(name, base, ext, fmt, hasAlpha) \ static void name ## ext ## _X_vsx(SwsContext *c, const int16_t *lumFilter, \ const int16_t **lumSrc, int lumFilterSize, \ const int16_t *chrFilter, const int16_t **chrUSrc, \ const int16_t **chrVSrc, int chrFilterSize, \ const int16_t **alpSrc, uint8_t *dest, int dstW, \ int y) \ { \ name ## base ## _X_vsx_template(c, lumFilter, lumSrc, lumFilterSize, \ chrFilter, chrUSrc, chrVSrc, chrFilterSize, \ alpSrc, dest, dstW, y, fmt, hasAlpha); \ } #define YUV2RGBWRAPPERX2(name, base, ext, fmt, hasAlpha) \ static void name ## ext ## _2_vsx(SwsContext *c, const int16_t *buf[2], \ const int16_t *ubuf[2], const int16_t *vbuf[2], \ const int16_t *abuf[2], uint8_t *dest, int dstW, \ int yalpha, int uvalpha, int y) \ { \ name ## base ## _2_vsx_template(c, buf, ubuf, vbuf, abuf, \ dest, dstW, yalpha, uvalpha, y, fmt, hasAlpha); \ } #define YUV2RGBWRAPPER(name, base, ext, fmt, hasAlpha) \ static void name ## ext ## _1_vsx(SwsContext *c, const int16_t *buf0, \ const int16_t *ubuf[2], const int16_t *vbuf[2], \ const int16_t *abuf0, uint8_t *dest, int dstW, \ int uvalpha, int y) \ { \ name ## base ## _1_vsx_template(c, buf0, ubuf, vbuf, abuf0, dest, \ dstW, uvalpha, y, fmt, hasAlpha); \ } YUV2RGBWRAPPER(yuv2, rgb, bgrx32, AV_PIX_FMT_BGRA, 0) YUV2RGBWRAPPER(yuv2, rgb, rgbx32, AV_PIX_FMT_RGBA, 0) YUV2RGBWRAPPER(yuv2, rgb, xrgb32, AV_PIX_FMT_ARGB, 0) YUV2RGBWRAPPER(yuv2, rgb, xbgr32, AV_PIX_FMT_ABGR, 0) YUV2RGBWRAPPER(yuv2, rgb, rgb24, AV_PIX_FMT_RGB24, 0) YUV2RGBWRAPPER(yuv2, rgb, bgr24, AV_PIX_FMT_BGR24, 0) YUV2RGBWRAPPERX2(yuv2, rgb, bgrx32, AV_PIX_FMT_BGRA, 0) YUV2RGBWRAPPERX2(yuv2, rgb, rgbx32, AV_PIX_FMT_RGBA, 0) YUV2RGBWRAPPERX2(yuv2, rgb, xrgb32, AV_PIX_FMT_ARGB, 0) YUV2RGBWRAPPERX2(yuv2, rgb, xbgr32, AV_PIX_FMT_ABGR, 0) YUV2RGBWRAPPERX2(yuv2, rgb, rgb24, AV_PIX_FMT_RGB24, 0) YUV2RGBWRAPPERX2(yuv2, rgb, bgr24, AV_PIX_FMT_BGR24, 0) YUV2RGBWRAPPER(yuv2, rgb_full, bgrx32_full, AV_PIX_FMT_BGRA, 0) YUV2RGBWRAPPER(yuv2, rgb_full, rgbx32_full, AV_PIX_FMT_RGBA, 0) YUV2RGBWRAPPER(yuv2, rgb_full, xrgb32_full, AV_PIX_FMT_ARGB, 0) YUV2RGBWRAPPER(yuv2, rgb_full, xbgr32_full, AV_PIX_FMT_ABGR, 0) YUV2RGBWRAPPER(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0) YUV2RGBWRAPPER(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0) YUV2RGBWRAPPERX2(yuv2, rgb_full, bgrx32_full, AV_PIX_FMT_BGRA, 0) YUV2RGBWRAPPERX2(yuv2, rgb_full, rgbx32_full, AV_PIX_FMT_RGBA, 0) YUV2RGBWRAPPERX2(yuv2, rgb_full, xrgb32_full, AV_PIX_FMT_ARGB, 0) YUV2RGBWRAPPERX2(yuv2, rgb_full, xbgr32_full, AV_PIX_FMT_ABGR, 0) YUV2RGBWRAPPERX2(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0) YUV2RGBWRAPPERX2(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, bgrx32_full, AV_PIX_FMT_BGRA, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, rgbx32_full, AV_PIX_FMT_RGBA, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, xrgb32_full, AV_PIX_FMT_ARGB, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, xbgr32_full, AV_PIX_FMT_ABGR, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0) static av_always_inline void write422(const vec_s16 vy1, const vec_s16 vy2, const vec_s16 vu, const vec_s16 vv, uint8_t *dest, const enum AVPixelFormat target) { vec_u8 vd1, vd2, tmp; const vec_u8 yuyv1 = (vec_u8) { 0x0, 0x10, 0x1, 0x18, 0x2, 0x11, 0x3, 0x19, 0x4, 0x12, 0x5, 0x1a, 0x6, 0x13, 0x7, 0x1b }; const vec_u8 yuyv2 = (vec_u8) { 0x8, 0x14, 0x9, 0x1c, 0xa, 0x15, 0xb, 0x1d, 0xc, 0x16, 0xd, 0x1e, 0xe, 0x17, 0xf, 0x1f }; const vec_u8 yvyu1 = (vec_u8) { 0x0, 0x18, 0x1, 0x10, 0x2, 0x19, 0x3, 0x11, 0x4, 0x1a, 0x5, 0x12, 0x6, 0x1b, 0x7, 0x13 }; const vec_u8 yvyu2 = (vec_u8) { 0x8, 0x1c, 0x9, 0x14, 0xa, 0x1d, 0xb, 0x15, 0xc, 0x1e, 0xd, 0x16, 0xe, 0x1f, 0xf, 0x17 }; const vec_u8 uyvy1 = (vec_u8) { 0x10, 0x0, 0x18, 0x1, 0x11, 0x2, 0x19, 0x3, 0x12, 0x4, 0x1a, 0x5, 0x13, 0x6, 0x1b, 0x7 }; const vec_u8 uyvy2 = (vec_u8) { 0x14, 0x8, 0x1c, 0x9, 0x15, 0xa, 0x1d, 0xb, 0x16, 0xc, 0x1e, 0xd, 0x17, 0xe, 0x1f, 0xf }; vd1 = vec_packsu(vy1, vy2); vd2 = vec_packsu(vu, vv); switch (target) { case AV_PIX_FMT_YUYV422: tmp = vec_perm(vd1, vd2, yuyv1); vec_st(tmp, 0, dest); tmp = vec_perm(vd1, vd2, yuyv2); vec_st(tmp, 16, dest); break; case AV_PIX_FMT_YVYU422: tmp = vec_perm(vd1, vd2, yvyu1); vec_st(tmp, 0, dest); tmp = vec_perm(vd1, vd2, yvyu2); vec_st(tmp, 16, dest); break; case AV_PIX_FMT_UYVY422: tmp = vec_perm(vd1, vd2, uyvy1); vec_st(tmp, 0, dest); tmp = vec_perm(vd1, vd2, uyvy2); vec_st(tmp, 16, dest); break; } } static av_always_inline void yuv2422_X_vsx_template(SwsContext *c, const int16_t *lumFilter, const int16_t **lumSrc, int lumFilterSize, const int16_t *chrFilter, const int16_t **chrUSrc, const int16_t **chrVSrc, int chrFilterSize, const int16_t **alpSrc, uint8_t *dest, int dstW, int y, enum AVPixelFormat target) { int i, j; vec_s16 vy1, vy2, vu, vv; vec_s32 vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4; vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; const vec_s32 start = vec_splats(1 << 18); const vec_u32 shift19 = vec_splats(19U); for (i = 0; i < lumFilterSize; i++) vlumFilter[i] = vec_splats(lumFilter[i]); for (i = 0; i < chrFilterSize; i++) vchrFilter[i] = vec_splats(chrFilter[i]); for (i = 0; i < ((dstW + 1) >> 1); i += 8) { vy32[0] = vy32[1] = vy32[2] = vy32[3] = vu32[0] = vu32[1] = vv32[0] = vv32[1] = start; for (j = 0; j < lumFilterSize; j++) { vv = vec_ld(0, &lumSrc[j][i * 2]); tmp = vec_mule(vv, vlumFilter[j]); tmp2 = vec_mulo(vv, vlumFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vy32[0] = vec_adds(vy32[0], tmp3); vy32[1] = vec_adds(vy32[1], tmp4); vv = vec_ld(0, &lumSrc[j][(i + 4) * 2]); tmp = vec_mule(vv, vlumFilter[j]); tmp2 = vec_mulo(vv, vlumFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vy32[2] = vec_adds(vy32[2], tmp3); vy32[3] = vec_adds(vy32[3], tmp4); } for (j = 0; j < chrFilterSize; j++) { vv = vec_ld(0, &chrUSrc[j][i]); tmp = vec_mule(vv, vchrFilter[j]); tmp2 = vec_mulo(vv, vchrFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vu32[0] = vec_adds(vu32[0], tmp3); vu32[1] = vec_adds(vu32[1], tmp4); vv = vec_ld(0, &chrVSrc[j][i]); tmp = vec_mule(vv, vchrFilter[j]); tmp2 = vec_mulo(vv, vchrFilter[j]); tmp3 = vec_mergeh(tmp, tmp2); tmp4 = vec_mergel(tmp, tmp2); vv32[0] = vec_adds(vv32[0], tmp3); vv32[1] = vec_adds(vv32[1], tmp4); } for (j = 0; j < 4; j++) { vy32[j] = vec_sra(vy32[j], shift19); } for (j = 0; j < 2; j++) { vu32[j] = vec_sra(vu32[j], shift19); vv32[j] = vec_sra(vv32[j], shift19); } vy1 = vec_packs(vy32[0], vy32[1]); vy2 = vec_packs(vy32[2], vy32[3]); vu = vec_packs(vu32[0], vu32[1]); vv = vec_packs(vv32[0], vv32[1]); write422(vy1, vy2, vu, vv, &dest[i * 4], target); } } #define SETUP(x, buf0, buf1, alpha) { \ x = vec_ld(0, buf0); \ tmp = vec_mule(x, alpha); \ tmp2 = vec_mulo(x, alpha); \ tmp3 = vec_mergeh(tmp, tmp2); \ tmp4 = vec_mergel(tmp, tmp2); \ \ x = vec_ld(0, buf1); \ tmp = vec_mule(x, alpha); \ tmp2 = vec_mulo(x, alpha); \ tmp5 = vec_mergeh(tmp, tmp2); \ tmp6 = vec_mergel(tmp, tmp2); \ \ tmp3 = vec_add(tmp3, tmp5); \ tmp4 = vec_add(tmp4, tmp6); \ \ tmp3 = vec_sra(tmp3, shift19); \ tmp4 = vec_sra(tmp4, shift19); \ x = vec_packs(tmp3, tmp4); \ } static av_always_inline void yuv2422_2_vsx_template(SwsContext *c, const int16_t *buf[2], const int16_t *ubuf[2], const int16_t *vbuf[2], const int16_t *abuf[2], uint8_t *dest, int dstW, int yalpha, int uvalpha, int y, enum AVPixelFormat target) { const int16_t *buf0 = buf[0], *buf1 = buf[1], *ubuf0 = ubuf[0], *ubuf1 = ubuf[1], *vbuf0 = vbuf[0], *vbuf1 = vbuf[1]; const int16_t yalpha1 = 4096 - yalpha; const int16_t uvalpha1 = 4096 - uvalpha; vec_s16 vy1, vy2, vu, vv; vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; const vec_s16 vyalpha1 = vec_splats(yalpha1); const vec_s16 vuvalpha1 = vec_splats(uvalpha1); const vec_u32 shift19 = vec_splats(19U); int i; av_assert2(yalpha <= 4096U); av_assert2(uvalpha <= 4096U); for (i = 0; i < ((dstW + 1) >> 1); i += 8) { SETUP(vy1, &buf0[i * 2], &buf1[i * 2], vyalpha1) SETUP(vy2, &buf0[(i + 4) * 2], &buf1[(i + 4) * 2], vyalpha1) SETUP(vu, &ubuf0[i], &ubuf1[i], vuvalpha1) SETUP(vv, &vbuf0[i], &vbuf1[i], vuvalpha1) write422(vy1, vy2, vu, vv, &dest[i * 4], target); } } #undef SETUP static av_always_inline void yuv2422_1_vsx_template(SwsContext *c, const int16_t *buf0, const int16_t *ubuf[2], const int16_t *vbuf[2], const int16_t *abuf0, uint8_t *dest, int dstW, int uvalpha, int y, enum AVPixelFormat target) { const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; vec_s16 vy1, vy2, vu, vv, tmp; const vec_s16 add64 = vec_splats((int16_t) 64); const vec_s16 add128 = vec_splats((int16_t) 128); const vec_u16 shift7 = vec_splat_u16(7); const vec_u16 shift8 = vec_splat_u16(8); int i; if (uvalpha < 2048) { for (i = 0; i < ((dstW + 1) >> 1); i += 8) { vy1 = vec_ld(0, &buf0[i * 2]); vy2 = vec_ld(0, &buf0[(i + 4) * 2]); vu = vec_ld(0, &ubuf0[i]); vv = vec_ld(0, &vbuf0[i]); vy1 = vec_add(vy1, add64); vy2 = vec_add(vy2, add64); vu = vec_add(vu, add64); vv = vec_add(vv, add64); vy1 = vec_sra(vy1, shift7); vy2 = vec_sra(vy2, shift7); vu = vec_sra(vu, shift7); vv = vec_sra(vv, shift7); write422(vy1, vy2, vu, vv, &dest[i * 4], target); } } else { const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; for (i = 0; i < ((dstW + 1) >> 1); i += 8) { vy1 = vec_ld(0, &buf0[i * 2]); vy2 = vec_ld(0, &buf0[(i + 4) * 2]); vu = vec_ld(0, &ubuf0[i]); tmp = vec_ld(0, &ubuf1[i]); vu = vec_adds(vu, tmp); vv = vec_ld(0, &vbuf0[i]); tmp = vec_ld(0, &vbuf1[i]); vv = vec_adds(vv, tmp); vy1 = vec_add(vy1, add64); vy2 = vec_add(vy2, add64); vu = vec_adds(vu, add128); vv = vec_adds(vv, add128); vy1 = vec_sra(vy1, shift7); vy2 = vec_sra(vy2, shift7); vu = vec_sra(vu, shift8); vv = vec_sra(vv, shift8); write422(vy1, vy2, vu, vv, &dest[i * 4], target); } } } #define YUV2PACKEDWRAPPERX(name, base, ext, fmt) \ static void name ## ext ## _X_vsx(SwsContext *c, const int16_t *lumFilter, \ const int16_t **lumSrc, int lumFilterSize, \ const int16_t *chrFilter, const int16_t **chrUSrc, \ const int16_t **chrVSrc, int chrFilterSize, \ const int16_t **alpSrc, uint8_t *dest, int dstW, \ int y) \ { \ name ## base ## _X_vsx_template(c, lumFilter, lumSrc, lumFilterSize, \ chrFilter, chrUSrc, chrVSrc, chrFilterSize, \ alpSrc, dest, dstW, y, fmt); \ } #define YUV2PACKEDWRAPPER2(name, base, ext, fmt) \ YUV2PACKEDWRAPPERX(name, base, ext, fmt) \ static void name ## ext ## _2_vsx(SwsContext *c, const int16_t *buf[2], \ const int16_t *ubuf[2], const int16_t *vbuf[2], \ const int16_t *abuf[2], uint8_t *dest, int dstW, \ int yalpha, int uvalpha, int y) \ { \ name ## base ## _2_vsx_template(c, buf, ubuf, vbuf, abuf, \ dest, dstW, yalpha, uvalpha, y, fmt); \ } #define YUV2PACKEDWRAPPER(name, base, ext, fmt) \ YUV2PACKEDWRAPPER2(name, base, ext, fmt) \ static void name ## ext ## _1_vsx(SwsContext *c, const int16_t *buf0, \ const int16_t *ubuf[2], const int16_t *vbuf[2], \ const int16_t *abuf0, uint8_t *dest, int dstW, \ int uvalpha, int y) \ { \ name ## base ## _1_vsx_template(c, buf0, ubuf, vbuf, \ abuf0, dest, dstW, uvalpha, \ y, fmt); \ } YUV2PACKEDWRAPPER(yuv2, 422, yuyv422, AV_PIX_FMT_YUYV422) YUV2PACKEDWRAPPER(yuv2, 422, yvyu422, AV_PIX_FMT_YVYU422) YUV2PACKEDWRAPPER(yuv2, 422, uyvy422, AV_PIX_FMT_UYVY422) static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, const uint8_t *src, int srcW, int xInc) { int i; unsigned int xpos = 0, xx; vec_u8 vin, vin2, vperm; vec_s8 vmul, valpha; vec_s16 vtmp, vtmp2, vtmp3, vtmp4; vec_u16 vd_l, vd_r, vcoord16[2]; vec_u32 vcoord[4]; const vec_u32 vadd = (vec_u32) { 0, xInc * 1, xInc * 2, xInc * 3, }; const vec_u16 vadd16 = (vec_u16) { // Modulo math 0, xInc * 1, xInc * 2, xInc * 3, xInc * 4, xInc * 5, xInc * 6, xInc * 7, }; const vec_u32 vshift16 = vec_splats((uint32_t) 16); const vec_u16 vshift9 = vec_splat_u16(9); const vec_u8 vzero = vec_splat_u8(0); const vec_u16 vshift = vec_splat_u16(7); for (i = 0; i < dstWidth; i += 16) { vcoord16[0] = vec_splats((uint16_t) xpos); vcoord16[1] = vec_splats((uint16_t) (xpos + xInc * 8)); vcoord16[0] = vec_add(vcoord16[0], vadd16); vcoord16[1] = vec_add(vcoord16[1], vadd16); vcoord16[0] = vec_sr(vcoord16[0], vshift9); vcoord16[1] = vec_sr(vcoord16[1], vshift9); valpha = (vec_s8) vec_pack(vcoord16[0], vcoord16[1]); xx = xpos >> 16; vin = vec_vsx_ld(0, &src[xx]); vcoord[0] = vec_splats(xpos & 0xffff); vcoord[1] = vec_splats((xpos & 0xffff) + xInc * 4); vcoord[2] = vec_splats((xpos & 0xffff) + xInc * 8); vcoord[3] = vec_splats((xpos & 0xffff) + xInc * 12); vcoord[0] = vec_add(vcoord[0], vadd); vcoord[1] = vec_add(vcoord[1], vadd); vcoord[2] = vec_add(vcoord[2], vadd); vcoord[3] = vec_add(vcoord[3], vadd); vcoord[0] = vec_sr(vcoord[0], vshift16); vcoord[1] = vec_sr(vcoord[1], vshift16); vcoord[2] = vec_sr(vcoord[2], vshift16); vcoord[3] = vec_sr(vcoord[3], vshift16); vcoord16[0] = vec_pack(vcoord[0], vcoord[1]); vcoord16[1] = vec_pack(vcoord[2], vcoord[3]); vperm = vec_pack(vcoord16[0], vcoord16[1]); vin = vec_perm(vin, vin, vperm); vin2 = vec_vsx_ld(1, &src[xx]); vin2 = vec_perm(vin2, vin2, vperm); vmul = (vec_s8) vec_sub(vin2, vin); vtmp = vec_mule(vmul, valpha); vtmp2 = vec_mulo(vmul, valpha); vtmp3 = vec_mergeh(vtmp, vtmp2); vtmp4 = vec_mergel(vtmp, vtmp2); vd_l = (vec_u16) vec_mergeh(vin, vzero); vd_r = (vec_u16) vec_mergel(vin, vzero); vd_l = vec_sl(vd_l, vshift); vd_r = vec_sl(vd_r, vshift); vd_l = vec_add(vd_l, (vec_u16) vtmp3); vd_r = vec_add(vd_r, (vec_u16) vtmp4); vec_st((vec_s16) vd_l, 0, &dst[i]); vec_st((vec_s16) vd_r, 0, &dst[i + 8]); xpos += xInc * 16; } for (i=dstWidth-1; (i*xInc)>>16 >=srcW-1; i--) dst[i] = src[srcW-1]*128; } #define HCSCALE(in, out) \ vin = vec_vsx_ld(0, &in[xx]); \ vin = vec_perm(vin, vin, vperm); \ \ vin2 = vec_vsx_ld(1, &in[xx]); \ vin2 = vec_perm(vin2, vin2, vperm); \ \ vtmp = vec_mule(vin, valphaxor); \ vtmp2 = vec_mulo(vin, valphaxor); \ vtmp3 = vec_mergeh(vtmp, vtmp2); \ vtmp4 = vec_mergel(vtmp, vtmp2); \ \ vtmp = vec_mule(vin2, valpha); \ vtmp2 = vec_mulo(vin2, valpha); \ vd_l = vec_mergeh(vtmp, vtmp2); \ vd_r = vec_mergel(vtmp, vtmp2); \ \ vd_l = vec_add(vd_l, vtmp3); \ vd_r = vec_add(vd_r, vtmp4); \ \ vec_st((vec_s16) vd_l, 0, &out[i]); \ vec_st((vec_s16) vd_r, 0, &out[i + 8]) static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, int dstWidth, const uint8_t *src1, const uint8_t *src2, int srcW, int xInc) { int i; unsigned int xpos = 0, xx; vec_u8 vin, vin2, vperm; vec_u8 valpha, valphaxor; vec_u16 vtmp, vtmp2, vtmp3, vtmp4; vec_u16 vd_l, vd_r, vcoord16[2]; vec_u32 vcoord[4]; const vec_u8 vxor = vec_splats((uint8_t) 127); const vec_u32 vadd = (vec_u32) { 0, xInc * 1, xInc * 2, xInc * 3, }; const vec_u16 vadd16 = (vec_u16) { // Modulo math 0, xInc * 1, xInc * 2, xInc * 3, xInc * 4, xInc * 5, xInc * 6, xInc * 7, }; const vec_u32 vshift16 = vec_splats((uint32_t) 16); const vec_u16 vshift9 = vec_splat_u16(9); for (i = 0; i < dstWidth; i += 16) { vcoord16[0] = vec_splats((uint16_t) xpos); vcoord16[1] = vec_splats((uint16_t) (xpos + xInc * 8)); vcoord16[0] = vec_add(vcoord16[0], vadd16); vcoord16[1] = vec_add(vcoord16[1], vadd16); vcoord16[0] = vec_sr(vcoord16[0], vshift9); vcoord16[1] = vec_sr(vcoord16[1], vshift9); valpha = vec_pack(vcoord16[0], vcoord16[1]); valphaxor = vec_xor(valpha, vxor); xx = xpos >> 16; vcoord[0] = vec_splats(xpos & 0xffff); vcoord[1] = vec_splats((xpos & 0xffff) + xInc * 4); vcoord[2] = vec_splats((xpos & 0xffff) + xInc * 8); vcoord[3] = vec_splats((xpos & 0xffff) + xInc * 12); vcoord[0] = vec_add(vcoord[0], vadd); vcoord[1] = vec_add(vcoord[1], vadd); vcoord[2] = vec_add(vcoord[2], vadd); vcoord[3] = vec_add(vcoord[3], vadd); vcoord[0] = vec_sr(vcoord[0], vshift16); vcoord[1] = vec_sr(vcoord[1], vshift16); vcoord[2] = vec_sr(vcoord[2], vshift16); vcoord[3] = vec_sr(vcoord[3], vshift16); vcoord16[0] = vec_pack(vcoord[0], vcoord[1]); vcoord16[1] = vec_pack(vcoord[2], vcoord[3]); vperm = vec_pack(vcoord16[0], vcoord16[1]); HCSCALE(src1, dst1); HCSCALE(src2, dst2); xpos += xInc * 16; } for (i=dstWidth-1; (i*xInc)>>16 >=srcW-1; i--) { dst1[i] = src1[srcW-1]*128; dst2[i] = src2[srcW-1]*128; } } #undef HCSCALE static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW, const uint8_t *src, const int16_t *filter, const int32_t *filterPos, int filterSize) { int i, j; int32_t *dst = (int32_t *) _dst; vec_s16 vfilter, vin; vec_u8 vin8; vec_s32 vout; const vec_u8 vzero = vec_splat_u8(0); const vec_u8 vunusedtab[8] = { (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, }; const vec_u8 vunused = vunusedtab[filterSize % 8]; if (filterSize == 1) { for (i = 0; i < dstW; i++) { int srcPos = filterPos[i]; int val = 0; for (j = 0; j < filterSize; j++) { val += ((int)src[srcPos + j]) * filter[filterSize * i + j]; } dst[i] = FFMIN(val >> 3, (1 << 19) - 1); // the cubic equation does overflow ... } } else { for (i = 0; i < dstW; i++) { const int srcPos = filterPos[i]; vout = vec_splat_s32(0); for (j = 0; j < filterSize; j += 8) { vin8 = vec_vsx_ld(0, &src[srcPos + j]); vin = (vec_s16) vec_mergeh(vin8, vzero); if (j + 8 > filterSize) // Remove the unused elements on the last round vin = vec_perm(vin, (vec_s16) vzero, vunused); vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); vout = vec_msums(vin, vfilter, vout); } vout = vec_sums(vout, (vec_s32) vzero); dst[i] = FFMIN(vout[3] >> 3, (1 << 19) - 1); } } } static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, const uint8_t *_src, const int16_t *filter, const int32_t *filterPos, int filterSize) { const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->srcFormat); int i, j; int32_t *dst = (int32_t *) _dst; const uint16_t *src = (const uint16_t *) _src; int bits = desc->comp[0].depth - 1; int sh = bits - 4; vec_s16 vfilter, vin; vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; const vec_u8 vzero = vec_splat_u8(0); const vec_u8 vunusedtab[8] = { (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, }; const vec_u8 vunused = vunusedtab[filterSize % 8]; if ((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) { sh = 9; } else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */ sh = 16 - 1 - 4; } if (filterSize == 1) { for (i = 0; i < dstW; i++) { int srcPos = filterPos[i]; int val = 0; for (j = 0; j < filterSize; j++) { val += src[srcPos + j] * filter[filterSize * i + j]; } // filter=14 bit, input=16 bit, output=30 bit, >> 11 makes 19 bit dst[i] = FFMIN(val >> sh, (1 << 19) - 1); } } else { for (i = 0; i < dstW; i++) { const int srcPos = filterPos[i]; vout = vec_splat_s32(0); for (j = 0; j < filterSize; j += 8) { vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]); if (j + 8 > filterSize) // Remove the unused elements on the last round vin = vec_perm(vin, (vec_s16) vzero, vunused); vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); vfilter32_l = vec_unpackh(vfilter); vfilter32_r = vec_unpackl(vfilter); vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero); vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero); vtmp = vec_mul(vtmp, vfilter32_l); vtmp2 = vec_mul(vtmp2, vfilter32_r); vout = vec_adds(vout, vtmp); vout = vec_adds(vout, vtmp2); } vout = vec_sums(vout, (vec_s32) vzero); dst[i] = FFMIN(vout[3] >> sh, (1 << 19) - 1); } } } static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, const uint8_t *_src, const int16_t *filter, const int32_t *filterPos, int filterSize) { const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->srcFormat); int i, j; const uint16_t *src = (const uint16_t *) _src; int sh = desc->comp[0].depth - 1; vec_s16 vfilter, vin; vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; const vec_u8 vzero = vec_splat_u8(0); const vec_u8 vunusedtab[8] = { (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, }; const vec_u8 vunused = vunusedtab[filterSize % 8]; if (sh<15) { sh = isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1); } else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */ sh = 16 - 1; } if (filterSize == 1) { for (i = 0; i < dstW; i++) { int srcPos = filterPos[i]; int val = 0; for (j = 0; j < filterSize; j++) { val += src[srcPos + j] * filter[filterSize * i + j]; } // filter=14 bit, input=16 bit, output=30 bit, >> 15 makes 15 bit dst[i] = FFMIN(val >> sh, (1 << 15) - 1); } } else { for (i = 0; i < dstW; i++) { const int srcPos = filterPos[i]; vout = vec_splat_s32(0); for (j = 0; j < filterSize; j += 8) { vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]); if (j + 8 > filterSize) // Remove the unused elements on the last round vin = vec_perm(vin, (vec_s16) vzero, vunused); vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); vfilter32_l = vec_unpackh(vfilter); vfilter32_r = vec_unpackl(vfilter); vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero); vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero); vtmp = vec_mul(vtmp, vfilter32_l); vtmp2 = vec_mul(vtmp2, vfilter32_r); vout = vec_adds(vout, vtmp); vout = vec_adds(vout, vtmp2); } vout = vec_sums(vout, (vec_s32) vzero); dst[i] = FFMIN(vout[3] >> sh, (1 << 15) - 1); } } } #endif /* !HAVE_BIGENDIAN */ #endif /* HAVE_VSX */ av_cold void ff_sws_init_swscale_vsx(SwsContext *c) { #if HAVE_VSX enum AVPixelFormat dstFormat = c->dstFormat; const int cpu_flags = av_get_cpu_flags(); const unsigned char power8 = HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8; if (!(cpu_flags & AV_CPU_FLAG_VSX)) return; #if !HAVE_BIGENDIAN if (c->srcBpc == 8) { if (c->dstBpc <= 14) { c->hyScale = c->hcScale = hScale_real_vsx; if (c->flags & SWS_FAST_BILINEAR && c->dstW >= c->srcW && c->chrDstW >= c->chrSrcW) { c->hyscale_fast = hyscale_fast_vsx; c->hcscale_fast = hcscale_fast_vsx; } } else { c->hyScale = c->hcScale = hScale8To19_vsx; } } else { if (power8) { c->hyScale = c->hcScale = c->dstBpc > 14 ? hScale16To19_vsx : hScale16To15_vsx; } } if (!is16BPS(dstFormat) && !isNBPS(dstFormat) && !isSemiPlanarYUV(dstFormat) && dstFormat != AV_PIX_FMT_GRAYF32BE && dstFormat != AV_PIX_FMT_GRAYF32LE && !c->needAlpha) { c->yuv2planeX = yuv2planeX_vsx; } #endif if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->needAlpha) { switch (c->dstBpc) { case 8: c->yuv2plane1 = yuv2plane1_8_vsx; break; #if !HAVE_BIGENDIAN case 9: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_9BE_vsx : yuv2plane1_9LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_9BE_vsx : yuv2planeX_9LE_vsx; break; case 10: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_10BE_vsx : yuv2plane1_10LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_10BE_vsx : yuv2planeX_10LE_vsx; break; case 12: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_12BE_vsx : yuv2plane1_12LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_12BE_vsx : yuv2planeX_12LE_vsx; break; case 14: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_14BE_vsx : yuv2plane1_14LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_14BE_vsx : yuv2planeX_14LE_vsx; break; case 16: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_16BE_vsx : yuv2plane1_16LE_vsx; #if HAVE_POWER8 if (cpu_flags & AV_CPU_FLAG_POWER8) { c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_16BE_vsx : yuv2planeX_16LE_vsx; } #endif /* HAVE_POWER8 */ break; #endif /* !HAVE_BIGENDIAN */ } } if (c->flags & SWS_BITEXACT) return; #if !HAVE_BIGENDIAN if (c->flags & SWS_FULL_CHR_H_INT) { switch (dstFormat) { case AV_PIX_FMT_RGB24: if (power8) { c->yuv2packed1 = yuv2rgb24_full_1_vsx; c->yuv2packed2 = yuv2rgb24_full_2_vsx; c->yuv2packedX = yuv2rgb24_full_X_vsx; } break; case AV_PIX_FMT_BGR24: if (power8) { c->yuv2packed1 = yuv2bgr24_full_1_vsx; c->yuv2packed2 = yuv2bgr24_full_2_vsx; c->yuv2packedX = yuv2bgr24_full_X_vsx; } break; case AV_PIX_FMT_BGRA: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2bgrx32_full_1_vsx; c->yuv2packed2 = yuv2bgrx32_full_2_vsx; c->yuv2packedX = yuv2bgrx32_full_X_vsx; } } break; case AV_PIX_FMT_RGBA: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2rgbx32_full_1_vsx; c->yuv2packed2 = yuv2rgbx32_full_2_vsx; c->yuv2packedX = yuv2rgbx32_full_X_vsx; } } break; case AV_PIX_FMT_ARGB: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2xrgb32_full_1_vsx; c->yuv2packed2 = yuv2xrgb32_full_2_vsx; c->yuv2packedX = yuv2xrgb32_full_X_vsx; } } break; case AV_PIX_FMT_ABGR: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2xbgr32_full_1_vsx; c->yuv2packed2 = yuv2xbgr32_full_2_vsx; c->yuv2packedX = yuv2xbgr32_full_X_vsx; } } break; } } else { /* !SWS_FULL_CHR_H_INT */ switch (dstFormat) { case AV_PIX_FMT_YUYV422: c->yuv2packed1 = yuv2yuyv422_1_vsx; c->yuv2packed2 = yuv2yuyv422_2_vsx; c->yuv2packedX = yuv2yuyv422_X_vsx; break; case AV_PIX_FMT_YVYU422: c->yuv2packed1 = yuv2yvyu422_1_vsx; c->yuv2packed2 = yuv2yvyu422_2_vsx; c->yuv2packedX = yuv2yvyu422_X_vsx; break; case AV_PIX_FMT_UYVY422: c->yuv2packed1 = yuv2uyvy422_1_vsx; c->yuv2packed2 = yuv2uyvy422_2_vsx; c->yuv2packedX = yuv2uyvy422_X_vsx; break; case AV_PIX_FMT_BGRA: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2bgrx32_1_vsx; c->yuv2packed2 = yuv2bgrx32_2_vsx; } } break; case AV_PIX_FMT_RGBA: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2rgbx32_1_vsx; c->yuv2packed2 = yuv2rgbx32_2_vsx; } } break; case AV_PIX_FMT_ARGB: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2xrgb32_1_vsx; c->yuv2packed2 = yuv2xrgb32_2_vsx; } } break; case AV_PIX_FMT_ABGR: if (power8) { if (!c->needAlpha) { c->yuv2packed1 = yuv2xbgr32_1_vsx; c->yuv2packed2 = yuv2xbgr32_2_vsx; } } break; case AV_PIX_FMT_RGB24: if (power8) { c->yuv2packed1 = yuv2rgb24_1_vsx; c->yuv2packed2 = yuv2rgb24_2_vsx; } break; case AV_PIX_FMT_BGR24: if (power8) { c->yuv2packed1 = yuv2bgr24_1_vsx; c->yuv2packed2 = yuv2bgr24_2_vsx; } break; } } #endif /* !HAVE_BIGENDIAN */ #endif /* HAVE_VSX */ }