#ifndef __INC_NOISE_H #define __INC_NOISE_H #if 0 /// Class for accessing 16 bit noise. Provides methods for setting origin, scale, /// frequency, alplitude, time, octave blurring class CFastNoise16 { public: CFastNoise16 &setOrigin(uint32_t x, uint32_t y, uint32_t z); CFastNoise16 &setOrigin(uint32_t x, uint32_t y); CFastNoise16 &setOrigin(uint32_t x); uint32_t getX(); uint32_t getY(); uint32_t getZ(); uint32_t getTime(); uint32_t getOrigin(uint32_t & x, uint32_t & y, uint32_t & z); uint32_t getOrigin(uint32_t & x, uint32_t & y); uint32_t getOrigin(uint32_t & x); CFastNoise16 &advance(int32_t x, int32_t y, int32_t z); CFastNoise16 &advance(int32_t x, int32_t y; CFastNoise16 &advance(int32_t x); CFastNoise16 &advanceTime(int32_t t); CFastNoise16 &setScale(int32_t x_scale, int32_t y_scale, int32_t z_scale); CFastNoise16 &setScale(int32_t x_scale, int32_t y_scale); CFastNoise16 &setScale(int32_t x_scale); int32_t getScaleX(); int32_t getScaleY(); int32_t getScaleZ(); void getScale(int32_t & x, int32_t & y, int32_t & z); void getScale(int32_t & x, int32_t & y); void getScale(int32_t & x); CFastNoise16 &setAmplitude(fract16 amplitude); CFastNoise16 &setFrequency(q88 frequency); CFastNoise16 &setTime(uint32_t time); CFastNoise16 &setOctaves(int octaves); CFastNoise16 &setOctaveBlur(bool blurOctaves); void getNoise(uint32_t x, uint32_t y, uint32_t z); void getNoise(uint32_t x, uint32_t y); void getNoise(uint32_t x); void fillNoise(uint16_t *pData, int size); void fillNoise(uint16_t *pData, int width, int height); void fillNoise(uint16_t *pData, int width, int height, int depth); void fillNoise(uint8_t *pData, int size); void fillNoise(uint8_t *pData, int width, int height); void fillNoise(uint8_t *pData, int width, int height, int depth); }; #endif // 16 bit, fixed point implementation of perlin's Simplex Noise. Coordinates are // 16.16 fixed point values, 32 bit integers with integral coordinates in the high 16 // bits and fractional in the low 16 bits, and the function takes 1d, 2d, and 3d coordinate // values. These functions are scaled to return 0-65535 extern uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z); extern uint16_t inoise16(uint32_t x, uint32_t y); extern uint16_t inoise16(uint32_t x); // 16 bit raw versions of the noise functions. These values are not scaled/altered and have // output values roughly in the range (-18k,18k) extern int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z); extern int16_t inoise16_raw(uint32_t x, uint32_t y); extern int16_t inoise16_raw(uint32_t x); // 8 bit, fixed point implementation of perlin's Simplex Noise. Coordinates are // 8.8 fixed point values, 16 bit integers with integral coordinates in the high 8 // bits and fractional in the low 8 bits, and the function takes 1d, 2d, and 3d coordinate // values. These functions are scaled to return 0-255 extern uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z); extern uint8_t inoise8(uint16_t x, uint16_t y); extern uint8_t inoise8(uint16_t x); // 8 bit raw versions of the noise functions. These values are not scaled/altered and have // output values roughly in the range (-70,70) extern int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z); extern int8_t inoise8_raw(uint16_t x, uint16_t y); extern int8_t inoise8_raw(uint16_t x); // Raw noise fill functions - fill into a 1d or 2d array of 8-bit values using either 8-bit noise or 16-bit noise // functions. void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scale, uint16_t time); void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scale, uint32_t time); void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int scalex, uint16_t y, int scaley, uint16_t time); void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time); void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time); void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time); // fill functions to fill leds with values based on noise functions. These functions use the fill_raw_* functions as appropriate. void fill_noise8(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time); void fill_noise16(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time); void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,bool blend); void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time, bool blend, uint16_t hue_shift=0); #endif