#ifndef __INC_NOISE_H #define __INC_NOISE_H #include "FastLED.h" FASTLED_NAMESPACE_BEGIN ///@file noise.h /// Noise functions provided by the library. ///@defgroup Noise Noise functions ///Perlin noise function definitions ///@{ /// @name scaled 16 bit noise functions ///@{ /// 16 bit, fixed point implementation of Perlin's noise. Coordinates are /// 16.16 fixed point values, 32 bit integers with integral coordinates in the high 16 /// bits and fractional in the low 16 bits, and the function takes 1d, 2d, and 3d coordinate /// values. These functions are scaled to return 0-65535 extern uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z); extern uint16_t inoise16(uint32_t x, uint32_t y); extern uint16_t inoise16(uint32_t x); ///@} /// @name raw 16 bit noise functions //@{ /// 16 bit raw versions of the noise functions. These values are not scaled/altered and have /// output values roughly in the range (-18k,18k) extern int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z); extern int16_t inoise16_raw(uint32_t x, uint32_t y); extern int16_t inoise16_raw(uint32_t x); ///@} /// @name 8 bit scaled noise functions ///@{ /// 8 bit, fixed point implementation of Perlin's noise. Coordinates are /// 8.8 fixed point values, 16 bit integers with integral coordinates in the high 8 /// bits and fractional in the low 8 bits, and the function takes 1d, 2d, and 3d coordinate /// values. These functions are scaled to return 0-255 extern uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z); extern uint8_t inoise8(uint16_t x, uint16_t y); extern uint8_t inoise8(uint16_t x); ///@} /// @name 8 bit raw noise functions ///@{ /// 8 bit raw versions of the noise functions. These values are not scaled/altered and have /// output values roughly in the range (-70,70) extern int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z); extern int8_t inoise8_raw(uint16_t x, uint16_t y); extern int8_t inoise8_raw(uint16_t x); ///@} ///@name raw fill functions ///@{ /// Raw noise fill functions - fill into a 1d or 2d array of 8-bit values using either 8-bit noise or 16-bit noise /// functions. ///@param pData the array of data to write into ///@param num_points the number of points of noise to compute ///@param octaves the number of octaves to use for noise ///@param x the x position in the noise field ///@param y the y position in the noise field for 2d functions ///@param scalex the scale (distance) between x points when filling in noise ///@param scaley the scale (distance) between y points when filling in noise ///@param time the time position for the noise field void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time); void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time); void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int scalex, uint16_t y, int scaley, uint16_t time); void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time); void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time); void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time); ///@} ///@name fill functions ///@{ /// fill functions to fill leds with values based on noise functions. These functions use the fill_raw_* functions as appropriate. void fill_noise8(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time); void fill_noise16(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time, uint8_t hue_shift=0); void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,bool blend); void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time, bool blend, uint16_t hue_shift=0); FASTLED_NAMESPACE_END ///@} #endif