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<div class="title">PixelController&lt; RGB_ORDER, LANES, MASK &gt; Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>, including all inherited members.</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline bool has(int n) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline int size() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline int advanceBy() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline void advanceData() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline void stepDithering() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline void preStepFirstByteDithering() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t loadByte(PixelController &amp;pc) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t loadByte(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t dither(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t dither(PixelController &amp; (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t scale(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t scale(PixelController &amp; (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t loadAndScale(PixelController &amp;pc) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t loadAndScale(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t loadAndScale(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t loadAndScale(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t advanceAndLoadAndScale(PixelController &amp;pc) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t advanceAndLoadAndScale(PixelController &amp;pc (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t getd(PixelController &amp;pc) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline static uint8_t getscale(PixelController &amp;pc) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t loadAndScale0(int lane) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t loadAndScale1(int lane) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t loadAndScale2(int lane) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t advanceAndLoadAndScale0(int lane) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t stepAdvanceAndLoadAndScale0(int lane) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t loadAndScale0() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t loadAndScale1() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t loadAndScale2() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t advanceAndLoadAndScale0() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>__attribute__</b>((always_inline)) inline uint8_t stepAdvanceAndLoadAndScale0() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>b</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>d</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>d</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>d</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>e</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>enable_dithering</b>(EDitherMode dither) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>init_binary_dithering</b>() (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>initOffsets</b>(int len) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>lane</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>loadAndScale</b>(pc, lane) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>mAdvance</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>mData</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>mLen</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>mLenRemaining</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>mOffsets</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>mScale</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>PixelController</b>(const PixelController &amp;other) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>PixelController</b>(const uint8_t *d, int len, CRGB &amp;s, EDitherMode dither=BINARY_DITHER, bool advance=true, uint8_t skip=0) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>PixelController</b>(const CRGB *d, int len, CRGB &amp;s, EDitherMode dither=BINARY_DITHER) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>PixelController</b>(const CRGB &amp;d, int len, CRGB &amp;s, EDitherMode dither=BINARY_DITHER) (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>scale</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>scale</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>scale</b> (defined in <a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a>)</td><td class="entry"><a class="el" href="struct_pixel_controller.html">PixelController&lt; RGB_ORDER, LANES, MASK &gt;</a></td><td class="entry"></td></tr>
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