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authorSeungha Yang <seungha@centricular.com>2022-11-09 21:23:53 +0300
committerGStreamer Marge Bot <gitlab-merge-bot@gstreamer-foundation.org>2022-11-11 22:42:19 +0300
commit219c5cf33031bce4839b7d6493326fb566260dbe (patch)
tree3b45e1916a7a19242d01cc43b53e290882322f1b
parent12a2c1dffeb856692cbf651c9927c33cb97ccee1 (diff)
meson: d3d11: Clarify the message for WGC support check
Even Windows10 SDK seems to have required symbols depending on installed SDK version Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3376>
-rw-r--r--subprojects/gst-plugins-bad/sys/d3d11/meson.build6
1 files changed, 3 insertions, 3 deletions
diff --git a/subprojects/gst-plugins-bad/sys/d3d11/meson.build b/subprojects/gst-plugins-bad/sys/d3d11/meson.build
index c4a140fff1..1368b79c3e 100644
--- a/subprojects/gst-plugins-bad/sys/d3d11/meson.build
+++ b/subprojects/gst-plugins-bad/sys/d3d11/meson.build
@@ -47,7 +47,7 @@ if d3d11_winapi_only_app and (not d3dcompiler_lib.found() or not runtimeobject_l
subdir_done()
endif
-win11_sdk = cxx.compiles('''
+have_wgc = cxx.compiles('''
#include<windows.h>
#include<winstring.h>
#include<roapi.h>
@@ -65,7 +65,7 @@ win11_sdk = cxx.compiles('''
ComPtr<IGraphicsCaptureSession2> session2;
ComPtr<IGraphicsCaptureSession3> session3;
''',
- name: 'building with Windows 11 SDK')
+ name: 'Windows Graphics Capture support in Windows SDK')
# if build target is Windows 10 and WINAPI_PARTITION_APP is allowed,
# we can build UWP only modules as well
@@ -88,7 +88,7 @@ if d3d11_winapi_desktop
extra_dep += [winmm_lib]
endif
- if win11_sdk
+ if have_wgc
d3d11_sources += ['gstd3d11winrtcapture.cpp']
extra_args += ['-DHAVE_WINRT_CAPTURE']
endif