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authorHans-Kristian Arntzen <post@arntzen-software.no>2022-09-23 17:24:28 +0300
committerHans-Kristian Arntzen <post@arntzen-software.no>2022-10-06 17:39:10 +0300
commit0044be0878b1fed3c8bbfce392a6eddb83c5ffcd (patch)
tree50147f1bb5a739d7220eb154bfc981a674cae564
parent41f1753c9b96914179cc2e278c7849188b6f5973 (diff)
meta: Mark VK_KHR_push_descriptor as required.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
-rw-r--r--README.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/README.md b/README.md
index f23ddcf5..b455cdab 100644
--- a/README.md
+++ b/README.md
@@ -31,6 +31,7 @@ There are some hard requirements on drivers to be able to implement D3D12 in a r
- `VK_EXT_extended_dynamic_state`
- `VK_EXT_extended_dynamic_state2`
- `VK_KHR_buffer_device_address`
+- `VK_KHR_push_descriptor`
Some notable extensions that **should** be supported for optimal or correct behavior.
These extensions will likely become mandatory later.