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authorRobert Konrad <git2016@robdangero.us>2017-01-27 17:21:38 +0300
committerRobert Konrad <git2016@robdangero.us>2017-01-27 17:21:38 +0300
commitbfa635af167200e8809b0cc95bc68809d40561a2 (patch)
tree22d32c9506660fb2d612dfae6d81a99189a7af03 /README.md
parent245fb9bc20245a589b9f6162f3e1648711ccc666 (diff)
Mention HLSL in readme
Diffstat (limited to 'README.md')
-rw-r--r--README.md5
1 files changed, 5 insertions, 0 deletions
diff --git a/README.md b/README.md
index edc0452a..2b5dd5f7 100644
--- a/README.md
+++ b/README.md
@@ -8,6 +8,7 @@ SPIRV-Cross is a tool designed for parsing and converting SPIR-V to other shader
- Convert SPIR-V to readable, usable and efficient GLSL
- Convert SPIR-V to readable, usable and efficient Metal Shading Language (MSL) [EXPERIMENTAL]
+ - Convert SPIR-V to readable, usable and efficient HLSL [EXPERIMENTAL]
- Convert SPIR-V to debuggable C++ [EXPERIMENTAL]
- Reflection API to simplify the creation of Vulkan pipeline layouts
- Reflection API to modify and tweak OpDecorations
@@ -211,6 +212,10 @@ See `./test_shaders.py --help` for more.
To test the roundtrip path GLSL -> SPIR-V -> MSL, `--metal` can be added, e.g. `./test_shaders.py --metal shaders-msl`.
+### HLSL backend
+
+To test the roundtrip path GLSL -> SPIR-V -> HLSL, `--hlsl` can be added, e.g. `./test_shaders.py --hlsl shaders-hlsl`.
+
### Updating regression tests
When legitimate changes are found, use `--update` flag to update regression files.