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authorHans-Kristian Arntzen <post@arntzen-software.no>2021-04-14 11:51:51 +0300
committerHans-Kristian Arntzen <post@arntzen-software.no>2021-04-19 13:10:49 +0300
commitee85bb345ea5d29616eb96dcc160278ac1cac28c (patch)
tree8c78d24ee8107539c487a092993ad88f5b7cb7ce /main.cpp
parentfaf80b08fcb85201409eee3f775b815dbcf17e25 (diff)
Fix print_help comment.
Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.cpp b/main.cpp
index bd2cd6f6..7cc56109 100644
--- a/main.cpp
+++ b/main.cpp
@@ -849,7 +849,7 @@ static void print_help_common()
"\t[--flip-vert-y]:\n\t\tInverts gl_Position.y (or equivalent) at the end of a vertex shader. This is equivalent to using negative viewport height.\n"
"\t[--mask-stage-output-location <location> <component>]:\n"
"\t\tIf a stage output variable with matching location and component is active, optimize away the variable if applicable.\n"
- "\t[--mask-stage-builtin <Position|PointSize|ClipDistance|CullDistance>]:\n"
+ "\t[--mask-stage-output-builtin <Position|PointSize|ClipDistance|CullDistance>]:\n"
"\t\tIf a stage output variable with matching builtin is active, "
"optimize away the variable if it can affect cross-stage linking correctness.\n"
);