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authorHans-Kristian Arntzen <post@arntzen-software.no>2021-10-21 22:53:15 +0300
committerHans-Kristian Arntzen <post@arntzen-software.no>2021-10-21 22:53:41 +0300
commit5afb3d313f28bdd55b7284ce9044387d86495857 (patch)
treeff0ef9b391b2e8874c988e662b0acba479794d7d /reference/opt/shaders-msl
parent345a7d171c43b9f79f27652d48b386578a70980a (diff)
MSL: Fix some trivial bugs not caught by CI when adding ray query.
Diffstat (limited to 'reference/opt/shaders-msl')
-rw-r--r--reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp92
1 files changed, 92 insertions, 0 deletions
diff --git a/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp b/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp
new file mode 100644
index 00000000..84159295
--- /dev/null
+++ b/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp
@@ -0,0 +1,92 @@
+#pragma clang diagnostic ignored "-Wmissing-prototypes"
+#pragma clang diagnostic ignored "-Wmissing-braces"
+
+#include <metal_stdlib>
+#include <simd/simd.h>
+#if __METAL_VERSION__ >= 230
+#include <metal_raytracing>
+using namespace metal::raytracing;
+#endif
+
+using namespace metal;
+
+template<typename T, size_t Num>
+struct spvUnsafeArray
+{
+ T elements[Num ? Num : 1];
+
+ thread T& operator [] (size_t pos) thread
+ {
+ return elements[pos];
+ }
+ constexpr const thread T& operator [] (size_t pos) const thread
+ {
+ return elements[pos];
+ }
+
+ device T& operator [] (size_t pos) device
+ {
+ return elements[pos];
+ }
+ constexpr const device T& operator [] (size_t pos) const device
+ {
+ return elements[pos];
+ }
+
+ constexpr const constant T& operator [] (size_t pos) const constant
+ {
+ return elements[pos];
+ }
+
+ threadgroup T& operator [] (size_t pos) threadgroup
+ {
+ return elements[pos];
+ }
+ constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
+ {
+ return elements[pos];
+ }
+};
+
+struct Params
+{
+ uint ray_flags;
+ uint cull_mask;
+ char _m2_pad[8];
+ packed_float3 origin;
+ float tmin;
+ packed_float3 dir;
+ float tmax;
+ float thit;
+};
+
+kernel void main0(constant Params& _18 [[buffer(1)]], acceleration_structure<instancing> AS0 [[buffer(0)]], acceleration_structure<instancing> AS1 [[buffer(2)]])
+{
+ intersection_query<instancing, triangle_data> q;
+ q.reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS0, intersection_params());
+ spvUnsafeArray<intersection_query<instancing, triangle_data>, 2> q2;
+ q2[1].reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS1, intersection_params());
+ bool _63 = q.next();
+ q2[0].abort();
+ q.commit_bounding_box_intersection(_18.thit);
+ q2[1].commit_triangle_intersection();
+ float _71 = q.get_ray_min_distance();
+ float3 _74 = q.get_world_space_ray_origin();
+ float3 _75 = q.get_world_space_ray_direction();
+ uint _80 = uint(q2[1].get_committed_intersection_type());
+ uint _83 = uint(q2[0].get_candidate_intersection_type()) - 1;
+ bool _85 = q2[1].is_candidate_non_opaque_bounding_box();
+ float _87 = q2[1].get_committed_distance();
+ float _89 = q2[1].get_candidate_triangle_distance();
+ int _92 = q.get_committed_user_instance_id();
+ int _94 = q2[0].get_candidate_instance_id();
+ int _96 = q2[1].get_candidate_geometry_id();
+ int _97 = q.get_committed_primitive_id();
+ float2 _100 = q2[0].get_candidate_triangle_barycentric_coord();
+ bool _103 = q.is_committed_triangle_front_facing();
+ float3 _104 = q.get_candidate_ray_direction();
+ float3 _106 = q2[0].get_committed_ray_origin();
+ float4x3 _110 = q.get_candidate_object_to_world_transform();
+ float4x3 _112 = q2[1].get_committed_world_to_object_transform();
+}
+