diff options
author | Hans-Kristian Arntzen <post@arntzen-software.no> | 2022-01-05 16:51:36 +0300 |
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committer | Hans-Kristian Arntzen <post@arntzen-software.no> | 2022-01-05 16:56:01 +0300 |
commit | fe8848a6f240acf00fd8decb94c44c81174271e3 (patch) | |
tree | 7a76d17b72d212f17003ae13063a3ecc613023a0 /reference/opt/shaders-msl | |
parent | 9c0b74f73b13b39258f06580e8670305372c8102 (diff) |
Roll dependencies.
Diffstat (limited to 'reference/opt/shaders-msl')
4 files changed, 13 insertions, 9 deletions
diff --git a/reference/opt/shaders-msl/asm/frag/line-directive.line.asm.frag b/reference/opt/shaders-msl/asm/frag/line-directive.line.asm.frag index 3634499f..27b7d477 100644 --- a/reference/opt/shaders-msl/asm/frag/line-directive.line.asm.frag +++ b/reference/opt/shaders-msl/asm/frag/line-directive.line.asm.frag @@ -73,8 +73,6 @@ fragment main0_out main0(main0_in in [[stage_in]]) #line 42 "test.frag" out.FragColor += (10.0 + in.vColor); #line 43 "test.frag" -#line 42 "test.frag" -#line 43 "test.frag" if (out.FragColor < 100.0) { } diff --git a/reference/opt/shaders-msl/asm/frag/op-image-sampled-image.asm.frag b/reference/opt/shaders-msl/asm/frag/op-image-sampled-image.asm.frag index 45f0ca52..807fde3f 100644 --- a/reference/opt/shaders-msl/asm/frag/op-image-sampled-image.asm.frag +++ b/reference/opt/shaders-msl/asm/frag/op-image-sampled-image.asm.frag @@ -16,7 +16,7 @@ struct main0_out fragment main0_out main0(constant push_cb& _19 [[buffer(0)]], texture2d<float> t0 [[texture(0)]], sampler dummy_sampler [[sampler(0)]]) { main0_out out = {}; - out.o0 = t0.read(uint2(as_type<int2>(_19.cb0[0u].zw)) + uint2(int2(-1, -2)), as_type<int>(0.0)); + out.o0 = t0.read(uint2(as_type<int2>(_19.cb0[0u].zw)) + uint2(int2(-1, -2)), 0); return out; } diff --git a/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp b/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp index 3e86c56a..0a94deb5 100644 --- a/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp +++ b/reference/opt/shaders-msl/comp/ray-query.spv14.vk.ios.msl24.comp @@ -42,10 +42,10 @@ kernel void main0(constant Params& _18 [[buffer(1)]], acceleration_structure<ins int _96 = q2[1].get_candidate_geometry_id(); int _97 = q.get_committed_primitive_id(); float2 _100 = q2[0].get_candidate_triangle_barycentric_coord(); - bool _103 = q.is_committed_triangle_front_facing(); - float3 _104 = q.get_candidate_ray_direction(); - float3 _106 = q2[0].get_committed_ray_origin(); - float4x3 _110 = q.get_candidate_object_to_world_transform(); - float4x3 _112 = q2[1].get_committed_world_to_object_transform(); + bool _107 = q.is_committed_triangle_front_facing(); + float3 _108 = q.get_candidate_ray_direction(); + float3 _110 = q2[0].get_committed_ray_origin(); + float4x3 _114 = q.get_candidate_object_to_world_transform(); + float4x3 _116 = q2[1].get_committed_world_to_object_transform(); } diff --git a/reference/opt/shaders-msl/frag/packed-expression-vector-shuffle.frag b/reference/opt/shaders-msl/frag/packed-expression-vector-shuffle.frag index dd319af5..388f5381 100644 --- a/reference/opt/shaders-msl/frag/packed-expression-vector-shuffle.frag +++ b/reference/opt/shaders-msl/frag/packed-expression-vector-shuffle.frag @@ -17,7 +17,13 @@ struct main0_out fragment main0_out main0(constant UBO& _15 [[buffer(0)]]) { main0_out out = {}; - out.FragColor = float4(_15.color[0], _15.color[1], _15.color[2], float4(1.0).w); + float4 _36 = float4(1.0); + _36.x = _15.color[0]; + float4 _38 = _36; + _38.y = _15.color[1]; + float4 _40 = _38; + _40.z = _15.color[2]; + out.FragColor = _40; return out; } |