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author | Hans-Kristian Arntzen <post@arntzen-software.no> | 2021-01-04 11:59:26 +0300 |
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committer | Hans-Kristian Arntzen <post@arntzen-software.no> | 2021-01-04 12:00:12 +0300 |
commit | ddb3c65648032d5c5d671af8d3303a223a113852 (patch) | |
tree | 52f7a7d89a84b1c7553346049ebd5559f745aa3a /reference/shaders-hlsl-no-opt | |
parent | c4ff129fe34ba70de583b1a75f6ace2feefd6976 (diff) |
Handle reserved identifiers for functions.
gl_ identifiers are already handled by fixups, so remove redundant code.
Diffstat (limited to 'reference/shaders-hlsl-no-opt')
-rw-r--r-- | reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag b/reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag new file mode 100644 index 00000000..1f1f6fac --- /dev/null +++ b/reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag @@ -0,0 +1,31 @@ +static float FragColor; + +struct SPIRV_Cross_Output +{ + float FragColor : SV_Target0; +}; + +float _mat3(float a) +{ + return a + 1.0f; +} + +float _RESERVED_IDENTIFIER_FIXUP_gl_Foo(int a) +{ + return float(a) + 1.0f; +} + +void frag_main() +{ + float param = 2.0f; + int param_1 = 4; + FragColor = _mat3(param) + _RESERVED_IDENTIFIER_FIXUP_gl_Foo(param_1); +} + +SPIRV_Cross_Output main() +{ + frag_main(); + SPIRV_Cross_Output stage_output; + stage_output.FragColor = FragColor; + return stage_output; +} |