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author | Hans-Kristian Arntzen <post@arntzen-software.no> | 2021-01-06 12:33:17 +0300 |
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committer | Hans-Kristian Arntzen <post@arntzen-software.no> | 2021-01-06 12:33:17 +0300 |
commit | ab9200ffdff1e485a8c398995afb291137a14c99 (patch) | |
tree | 3e7009bee841c4bf9007df41bf928527961389f2 /reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc | |
parent | df4f8ef8fef36d8a4d4ff3f041a00939e48f0851 (diff) |
MSL: Don't flatten builtin arrays unless they're part of IO interface.
Diffstat (limited to 'reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc')
-rw-r--r-- | reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc b/reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc index 56f5e40e..4d6e7571 100644 --- a/reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc +++ b/reference/shaders-msl-no-opt/asm/tesc/builtin-control-point-initializer.asm.tesc @@ -48,8 +48,8 @@ struct _RESERVED_IDENTIFIER_FIXUP_gl_PerVertex { float4 _RESERVED_IDENTIFIER_FIXUP_gl_Position; float _RESERVED_IDENTIFIER_FIXUP_gl_PointSize; - float _RESERVED_IDENTIFIER_FIXUP_gl_ClipDistance[1]; - float _RESERVED_IDENTIFIER_FIXUP_gl_CullDistance[1]; + spvUnsafeArray<float, 1> _RESERVED_IDENTIFIER_FIXUP_gl_ClipDistance; + spvUnsafeArray<float, 1> _RESERVED_IDENTIFIER_FIXUP_gl_CullDistance; }; struct Verts |