diff options
author | Hans-Kristian Arntzen <post@arntzen-software.no> | 2022-01-05 16:51:36 +0300 |
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committer | Hans-Kristian Arntzen <post@arntzen-software.no> | 2022-01-05 16:56:01 +0300 |
commit | fe8848a6f240acf00fd8decb94c44c81174271e3 (patch) | |
tree | 7a76d17b72d212f17003ae13063a3ecc613023a0 /shaders-hlsl | |
parent | 9c0b74f73b13b39258f06580e8670305372c8102 (diff) |
Roll dependencies.
Diffstat (limited to 'shaders-hlsl')
-rw-r--r-- | shaders-hlsl/frag/nonuniform-qualifier.nonuniformresource.sm51.frag | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/shaders-hlsl/frag/nonuniform-qualifier.nonuniformresource.sm51.frag b/shaders-hlsl/frag/nonuniform-qualifier.nonuniformresource.sm51.frag index 4ab82e9f..35373279 100644 --- a/shaders-hlsl/frag/nonuniform-qualifier.nonuniformresource.sm51.frag +++ b/shaders-hlsl/frag/nonuniform-qualifier.nonuniformresource.sm51.frag @@ -6,9 +6,9 @@ layout(set = 0, binding = 0) uniform texture2D uSamplers[]; layout(set = 1, binding = 0) uniform texture2DMS uSamplersMS[]; layout(set = 2, binding = 4) uniform sampler2D uCombinedSamplers[]; layout(set = 3, binding = 1) uniform sampler uSamps[]; -layout(set = 4, location = 0) flat in int vIndex; -layout(set = 5, location = 1) in vec2 vUV; -layout(set = 6, location = 0) out vec4 FragColor; +layout(location = 0) flat in int vIndex; +layout(location = 1) in vec2 vUV; +layout(location = 0) out vec4 FragColor; layout(r32f, set = 7, binding = 5) uniform image2D uImages[]; layout(r32ui, set = 8, binding = 5) uniform uimage2D uImagesU32[]; |