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authorrdb <git@rdb.name>2020-11-06 00:55:44 +0300
committerrdb <git@rdb.name>2020-11-06 18:37:27 +0300
commite8c500ceeff6c3c662aefbc8606221b5815d8336 (patch)
treef387de32c590135d170bd08aa1697c4ada722d82 /spirv_glsl.hpp
parenta20c768698836d93a86d0fe742081012b66c6afd (diff)
GLSL: Fix support for textureLod in legacy vertex shaders
Diffstat (limited to 'spirv_glsl.hpp')
-rw-r--r--spirv_glsl.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/spirv_glsl.hpp b/spirv_glsl.hpp
index d52f786e..78ba10bc 100644
--- a/spirv_glsl.hpp
+++ b/spirv_glsl.hpp
@@ -750,7 +750,6 @@ protected:
void replace_fragment_output(SPIRVariable &var);
void replace_fragment_outputs();
- bool check_explicit_lod_allowed(uint32_t lod);
std::string legacy_tex_op(const std::string &op, const SPIRType &imgtype, uint32_t lod, uint32_t id);
uint32_t indent = 0;