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author | Lukas Hermanns <lukas.hermanns@epicgames.com> | 2019-10-24 00:39:05 +0300 |
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committer | Lukas Hermanns <lukas.hermanns@epicgames.com> | 2019-10-24 00:39:05 +0300 |
commit | c236ca45728ec5fdb519cf7c2db910e17f15ada2 (patch) | |
tree | 49de9800fc40dcd87469a3e5d172900c5913e77e /update_test_shaders.sh | |
parent | b0d616aa6dd40b0c10a0f69c5438b3bf1ec71568 (diff) |
Moved all UE4 test shaders into 'shaders-ue4/' folder.
Diffstat (limited to 'update_test_shaders.sh')
-rwxr-xr-x | update_test_shaders.sh | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/update_test_shaders.sh b/update_test_shaders.sh index c33afc5c..7366e0bc 100755 --- a/update_test_shaders.sh +++ b/update_test_shaders.sh @@ -21,5 +21,7 @@ echo "Using SPIRV-Cross in: \"$SPIRV_CROSS_PATH\"." ./test_shaders.py shaders-hlsl --update --hlsl --opt --spirv-cross "$SPIRV_CROSS_PATH" || exit 1 ./test_shaders.py shaders-hlsl-no-opt --update --hlsl --spirv-cross "$SPIRV_CROSS_PATH" || exit 1 ./test_shaders.py shaders-reflection --reflect --update --spirv-cross "$SPIRV_CROSS_PATH" || exit 1 +./test_shaders.py shaders-ue4 --update --msl --spirv-cross "$SPIRV_CROSS_PATH" || exit 1 +./test_shaders.py shaders-ue4 --update --msl --opt --spirv-cross "$SPIRV_CROSS_PATH" || exit 1 |