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-rw-r--r--reference/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp27
-rw-r--r--reference/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp51
-rw-r--r--reference/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp61
-rw-r--r--reference/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp35
-rw-r--r--reference/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp16
-rw-r--r--reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp44
-rw-r--r--reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp.vk26
-rw-r--r--shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp81
-rw-r--r--shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp78
-rw-r--r--shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp81
-rw-r--r--shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp78
-rw-r--r--shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp81
-rw-r--r--shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp78
-rw-r--r--spirv_glsl.cpp5
-rw-r--r--spirv_hlsl.cpp3
-rw-r--r--spirv_msl.cpp4
16 files changed, 748 insertions, 1 deletions
diff --git a/reference/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp b/reference/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
new file mode 100644
index 00000000..d3dc5337
--- /dev/null
+++ b/reference/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
@@ -0,0 +1,27 @@
+static const uint3 gl_WorkGroupSize = uint3(4u, 4u, 1u);
+
+static const int indexable[4] = { 0, 1, 2, 3 };
+static const int indexable_1[4] = { 4, 5, 6, 7 };
+
+RWByteAddressBuffer _6 : register(u0);
+
+static uint3 gl_LocalInvocationID;
+static uint3 gl_GlobalInvocationID;
+struct SPIRV_Cross_Input
+{
+ uint3 gl_LocalInvocationID : SV_GroupThreadID;
+ uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
+};
+
+void comp_main()
+{
+ _6.Store(gl_GlobalInvocationID.x * 4 + 0, uint(indexable[gl_LocalInvocationID.x] + indexable_1[gl_LocalInvocationID.y]));
+}
+
+[numthreads(4, 4, 1)]
+void main(SPIRV_Cross_Input stage_input)
+{
+ gl_LocalInvocationID = stage_input.gl_LocalInvocationID;
+ gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
+ comp_main();
+}
diff --git a/reference/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp b/reference/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
new file mode 100644
index 00000000..423beee6
--- /dev/null
+++ b/reference/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
@@ -0,0 +1,51 @@
+#ifndef SPIRV_CROSS_CONSTANT_ID_0
+#define SPIRV_CROSS_CONSTANT_ID_0 0
+#endif
+static const int A = SPIRV_CROSS_CONSTANT_ID_0;
+#ifndef SPIRV_CROSS_CONSTANT_ID_1
+#define SPIRV_CROSS_CONSTANT_ID_1 1
+#endif
+static const int A_1 = SPIRV_CROSS_CONSTANT_ID_1;
+#ifndef SPIRV_CROSS_CONSTANT_ID_2
+#define SPIRV_CROSS_CONSTANT_ID_2 2
+#endif
+static const int A_2 = SPIRV_CROSS_CONSTANT_ID_2;
+#ifndef SPIRV_CROSS_CONSTANT_ID_3
+#define SPIRV_CROSS_CONSTANT_ID_3 3
+#endif
+static const int A_3 = SPIRV_CROSS_CONSTANT_ID_3;
+#ifndef SPIRV_CROSS_CONSTANT_ID_4
+#define SPIRV_CROSS_CONSTANT_ID_4 4
+#endif
+static const int A_4 = SPIRV_CROSS_CONSTANT_ID_4;
+#ifndef SPIRV_CROSS_CONSTANT_ID_5
+#define SPIRV_CROSS_CONSTANT_ID_5 5
+#endif
+static const int A_5 = SPIRV_CROSS_CONSTANT_ID_5;
+static const int A_6 = (A - A_1);
+static const int A_7 = (A_6 - A_2);
+static const int A_8 = (A_7 - A_3);
+static const int A_9 = (A_8 - A_4);
+static const int A_10 = (A_9 - A_5);
+static const int A_11 = (A_10 + A_5);
+static const uint3 gl_WorkGroupSize = uint3(1u, 1u, 1u);
+
+RWByteAddressBuffer _5 : register(u0);
+
+static uint3 gl_GlobalInvocationID;
+struct SPIRV_Cross_Input
+{
+ uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
+};
+
+void comp_main()
+{
+ _5.Store(gl_GlobalInvocationID.x * 4 + 0, uint(A_11));
+}
+
+[numthreads(1, 1, 1)]
+void main(SPIRV_Cross_Input stage_input)
+{
+ gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
+ comp_main();
+}
diff --git a/reference/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp b/reference/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
new file mode 100644
index 00000000..a5b6fc32
--- /dev/null
+++ b/reference/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
@@ -0,0 +1,61 @@
+#pragma clang diagnostic ignored "-Wmissing-prototypes"
+#pragma clang diagnostic ignored "-Wmissing-braces"
+
+#include <metal_stdlib>
+#include <simd/simd.h>
+
+using namespace metal;
+
+template<typename T, size_t Num>
+struct spvUnsafeArray
+{
+ T elements[Num ? Num : 1];
+
+ thread T& operator [] (size_t pos) thread
+ {
+ return elements[pos];
+ }
+ constexpr const thread T& operator [] (size_t pos) const thread
+ {
+ return elements[pos];
+ }
+
+ device T& operator [] (size_t pos) device
+ {
+ return elements[pos];
+ }
+ constexpr const device T& operator [] (size_t pos) const device
+ {
+ return elements[pos];
+ }
+
+ constexpr const constant T& operator [] (size_t pos) const constant
+ {
+ return elements[pos];
+ }
+
+ threadgroup T& operator [] (size_t pos) threadgroup
+ {
+ return elements[pos];
+ }
+ constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
+ {
+ return elements[pos];
+ }
+};
+
+struct SSBO
+{
+ int values[1];
+};
+
+constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(4u, 4u, 1u);
+
+constant spvUnsafeArray<int, 4> indexable = spvUnsafeArray<int, 4>({ 0, 1, 2, 3 });
+constant spvUnsafeArray<int, 4> indexable_1 = spvUnsafeArray<int, 4>({ 4, 5, 6, 7 });
+
+kernel void main0(device SSBO& _6 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]])
+{
+ _6.values[gl_GlobalInvocationID.x] = indexable[gl_LocalInvocationID.x] + indexable_1[gl_LocalInvocationID.y];
+}
+
diff --git a/reference/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp b/reference/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
new file mode 100644
index 00000000..dda85050
--- /dev/null
+++ b/reference/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
@@ -0,0 +1,35 @@
+#include <metal_stdlib>
+#include <simd/simd.h>
+
+using namespace metal;
+
+struct SSBO
+{
+ int values[1];
+};
+
+constant int A_tmp [[function_constant(0)]];
+constant int A = is_function_constant_defined(A_tmp) ? A_tmp : 0;
+constant int A_1_tmp [[function_constant(1)]];
+constant int A_1 = is_function_constant_defined(A_1_tmp) ? A_1_tmp : 1;
+constant int A_2_tmp [[function_constant(2)]];
+constant int A_2 = is_function_constant_defined(A_2_tmp) ? A_2_tmp : 2;
+constant int A_3_tmp [[function_constant(3)]];
+constant int A_3 = is_function_constant_defined(A_3_tmp) ? A_3_tmp : 3;
+constant int A_4_tmp [[function_constant(4)]];
+constant int A_4 = is_function_constant_defined(A_4_tmp) ? A_4_tmp : 4;
+constant int A_5_tmp [[function_constant(5)]];
+constant int A_5 = is_function_constant_defined(A_5_tmp) ? A_5_tmp : 5;
+constant int A_6 = (A - A_1);
+constant int A_7 = (A_6 - A_2);
+constant int A_8 = (A_7 - A_3);
+constant int A_9 = (A_8 - A_4);
+constant int A_10 = (A_9 - A_5);
+constant int A_11 = (A_10 + A_5);
+constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
+
+kernel void main0(device SSBO& _5 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
+{
+ _5.values[gl_GlobalInvocationID.x] = A_11;
+}
+
diff --git a/reference/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp b/reference/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
new file mode 100644
index 00000000..1f43951a
--- /dev/null
+++ b/reference/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
@@ -0,0 +1,16 @@
+#version 450
+layout(local_size_x = 4, local_size_y = 4, local_size_z = 1) in;
+
+const int indexable[4] = int[](0, 1, 2, 3);
+const int indexable_1[4] = int[](4, 5, 6, 7);
+
+layout(binding = 0, std430) buffer SSBO
+{
+ int values[];
+} _6;
+
+void main()
+{
+ _6.values[gl_GlobalInvocationID.x] = indexable[gl_LocalInvocationID.x] + indexable_1[gl_LocalInvocationID.y];
+}
+
diff --git a/reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp b/reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp
new file mode 100644
index 00000000..e7b9dbf3
--- /dev/null
+++ b/reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp
@@ -0,0 +1,44 @@
+#version 450
+layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
+
+#ifndef SPIRV_CROSS_CONSTANT_ID_0
+#define SPIRV_CROSS_CONSTANT_ID_0 0
+#endif
+const int A = SPIRV_CROSS_CONSTANT_ID_0;
+#ifndef SPIRV_CROSS_CONSTANT_ID_1
+#define SPIRV_CROSS_CONSTANT_ID_1 1
+#endif
+const int A_1 = SPIRV_CROSS_CONSTANT_ID_1;
+#ifndef SPIRV_CROSS_CONSTANT_ID_2
+#define SPIRV_CROSS_CONSTANT_ID_2 2
+#endif
+const int A_2 = SPIRV_CROSS_CONSTANT_ID_2;
+#ifndef SPIRV_CROSS_CONSTANT_ID_3
+#define SPIRV_CROSS_CONSTANT_ID_3 3
+#endif
+const int A_3 = SPIRV_CROSS_CONSTANT_ID_3;
+#ifndef SPIRV_CROSS_CONSTANT_ID_4
+#define SPIRV_CROSS_CONSTANT_ID_4 4
+#endif
+const int A_4 = SPIRV_CROSS_CONSTANT_ID_4;
+#ifndef SPIRV_CROSS_CONSTANT_ID_5
+#define SPIRV_CROSS_CONSTANT_ID_5 5
+#endif
+const int A_5 = SPIRV_CROSS_CONSTANT_ID_5;
+const int A_6 = (A - A_1);
+const int A_7 = (A_6 - A_2);
+const int A_8 = (A_7 - A_3);
+const int A_9 = (A_8 - A_4);
+const int A_10 = (A_9 - A_5);
+const int A_11 = (A_10 + A_5);
+
+layout(binding = 0, std430) buffer SSBO
+{
+ int values[];
+} _5;
+
+void main()
+{
+ _5.values[gl_GlobalInvocationID.x] = A_11;
+}
+
diff --git a/reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp.vk b/reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp.vk
new file mode 100644
index 00000000..c31d0787
--- /dev/null
+++ b/reference/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp.vk
@@ -0,0 +1,26 @@
+#version 450
+layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
+
+layout(constant_id = 0) const int A = 0;
+layout(constant_id = 1) const int A_1 = 1;
+layout(constant_id = 2) const int A_2 = 2;
+layout(constant_id = 3) const int A_3 = 3;
+layout(constant_id = 4) const int A_4 = 4;
+layout(constant_id = 5) const int A_5 = 5;
+const int A_6 = (A - A_1);
+const int A_7 = (A_6 - A_2);
+const int A_8 = (A_7 - A_3);
+const int A_9 = (A_8 - A_4);
+const int A_10 = (A_9 - A_5);
+const int A_11 = (A_10 + A_5);
+
+layout(set = 0, binding = 0, std430) buffer SSBO
+{
+ int values[];
+} _5;
+
+void main()
+{
+ _5.values[gl_GlobalInvocationID.x] = A_11;
+}
+
diff --git a/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp b/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
new file mode 100644
index 00000000..e1dcb0ef
--- /dev/null
+++ b/shaders-hlsl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
@@ -0,0 +1,81 @@
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 10
+; Bound: 49
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID %gl_LocalInvocationID
+ OpExecutionMode %main LocalSize 4 4 1
+ OpSource GLSL 450
+ OpName %main "main"
+ OpName %SSBO "SSBO"
+ OpMemberName %SSBO 0 "values"
+ OpName %_ ""
+ OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
+ OpName %gl_LocalInvocationID "gl_LocalInvocationID"
+ OpName %indexable "indexable"
+ OpName %indexable_0 "indexable"
+ OpName %25 "indexable"
+ OpName %38 "indexable"
+ OpDecorate %_runtimearr_int ArrayStride 4
+ OpMemberDecorate %SSBO 0 Offset 0
+ OpDecorate %SSBO BufferBlock
+ OpDecorate %_ DescriptorSet 0
+ OpDecorate %_ Binding 0
+ OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
+ OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId
+ OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
+ %void = OpTypeVoid
+ %3 = OpTypeFunction %void
+ %int = OpTypeInt 32 1
+%_runtimearr_int = OpTypeRuntimeArray %int
+ %SSBO = OpTypeStruct %_runtimearr_int
+%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
+ %_ = OpVariable %_ptr_Uniform_SSBO Uniform
+ %int_0 = OpConstant %int 0
+ %uint = OpTypeInt 32 0
+ %v3uint = OpTypeVector %uint 3
+%_ptr_Input_v3uint = OpTypePointer Input %v3uint
+%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
+ %uint_0 = OpConstant %uint 0
+%_ptr_Input_uint = OpTypePointer Input %uint
+ %uint_4 = OpConstant %uint 4
+%_arr_int_uint_4 = OpTypeArray %int %uint_4
+ %int_1 = OpConstant %int 1
+ %int_2 = OpConstant %int 2
+ %int_3 = OpConstant %int 3
+ %25 = OpConstantComposite %_arr_int_uint_4 %int_0 %int_1 %int_2 %int_3
+%gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input
+%_ptr_Function__arr_int_uint_4 = OpTypePointer Function %_arr_int_uint_4
+%_ptr_Function_int = OpTypePointer Function %int
+ %int_4 = OpConstant %int 4
+ %int_5 = OpConstant %int 5
+ %int_6 = OpConstant %int 6
+ %int_7 = OpConstant %int 7
+ %38 = OpConstantComposite %_arr_int_uint_4 %int_4 %int_5 %int_6 %int_7
+ %uint_1 = OpConstant %uint 1
+%_ptr_Uniform_int = OpTypePointer Uniform %int
+%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_4 %uint_4 %uint_1
+ %main = OpFunction %void None %3
+ %5 = OpLabel
+ %indexable = OpVariable %_ptr_Function__arr_int_uint_4 Function
+%indexable_0 = OpVariable %_ptr_Function__arr_int_uint_4 Function
+ %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
+ %19 = OpLoad %uint %18
+ %27 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
+ %28 = OpLoad %uint %27
+ OpStore %indexable %25
+ %32 = OpAccessChain %_ptr_Function_int %indexable %28
+ %33 = OpLoad %int %32
+ %40 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_1
+ %41 = OpLoad %uint %40
+ OpStore %indexable_0 %38
+ %43 = OpAccessChain %_ptr_Function_int %indexable_0 %41
+ %44 = OpLoad %int %43
+ %45 = OpIAdd %int %33 %44
+ %47 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %19
+ OpStore %47 %45
+ OpReturn
+ OpFunctionEnd
diff --git a/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp b/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
new file mode 100644
index 00000000..b4e622ba
--- /dev/null
+++ b/shaders-hlsl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
@@ -0,0 +1,78 @@
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 10
+; Bound: 35
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
+ OpExecutionMode %main LocalSize 1 1 1
+ OpSource GLSL 450
+ OpName %main "main"
+ OpName %SSBO "SSBO"
+ OpMemberName %SSBO 0 "values"
+ OpName %_ ""
+ OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
+ OpName %A "A"
+ OpName %B "A"
+ OpName %C "A"
+ OpName %D "A"
+ OpName %E "A"
+ OpName %F "A"
+ OpName %G "A"
+ OpName %H "A"
+ OpName %I "A"
+ OpName %J "A"
+ OpName %K "A"
+ OpName %L "A"
+ OpDecorate %_runtimearr_int ArrayStride 4
+ OpMemberDecorate %SSBO 0 Offset 0
+ OpDecorate %SSBO BufferBlock
+ OpDecorate %_ DescriptorSet 0
+ OpDecorate %_ Binding 0
+ OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
+ OpDecorate %A SpecId 0
+ OpDecorate %B SpecId 1
+ OpDecorate %C SpecId 2
+ OpDecorate %D SpecId 3
+ OpDecorate %E SpecId 4
+ OpDecorate %F SpecId 5
+ OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
+ %void = OpTypeVoid
+ %3 = OpTypeFunction %void
+ %int = OpTypeInt 32 1
+%_runtimearr_int = OpTypeRuntimeArray %int
+ %SSBO = OpTypeStruct %_runtimearr_int
+%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
+ %_ = OpVariable %_ptr_Uniform_SSBO Uniform
+ %int_0 = OpConstant %int 0
+ %uint = OpTypeInt 32 0
+ %v3uint = OpTypeVector %uint 3
+%_ptr_Input_v3uint = OpTypePointer Input %v3uint
+%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
+ %uint_0 = OpConstant %uint 0
+%_ptr_Input_uint = OpTypePointer Input %uint
+ %A = OpSpecConstant %int 0
+ %B = OpSpecConstant %int 1
+ %C = OpSpecConstant %int 2
+ %D = OpSpecConstant %int 3
+ %E = OpSpecConstant %int 4
+ %F = OpSpecConstant %int 5
+ %G = OpSpecConstantOp %int ISub %A %B
+ %H = OpSpecConstantOp %int ISub %G %C
+ %I = OpSpecConstantOp %int ISub %H %D
+ %J = OpSpecConstantOp %int ISub %I %E
+ %K = OpSpecConstantOp %int ISub %J %F
+ %L = OpSpecConstantOp %int IAdd %K %F
+%_ptr_Uniform_int = OpTypePointer Uniform %int
+ %uint_1 = OpConstant %uint 1
+%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
+ %main = OpFunction %void None %3
+ %5 = OpLabel
+ %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
+ %19 = OpLoad %uint %18
+ %32 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %19
+ OpStore %32 %L
+ OpReturn
+ OpFunctionEnd
diff --git a/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp b/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
new file mode 100644
index 00000000..e1dcb0ef
--- /dev/null
+++ b/shaders-msl-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
@@ -0,0 +1,81 @@
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 10
+; Bound: 49
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID %gl_LocalInvocationID
+ OpExecutionMode %main LocalSize 4 4 1
+ OpSource GLSL 450
+ OpName %main "main"
+ OpName %SSBO "SSBO"
+ OpMemberName %SSBO 0 "values"
+ OpName %_ ""
+ OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
+ OpName %gl_LocalInvocationID "gl_LocalInvocationID"
+ OpName %indexable "indexable"
+ OpName %indexable_0 "indexable"
+ OpName %25 "indexable"
+ OpName %38 "indexable"
+ OpDecorate %_runtimearr_int ArrayStride 4
+ OpMemberDecorate %SSBO 0 Offset 0
+ OpDecorate %SSBO BufferBlock
+ OpDecorate %_ DescriptorSet 0
+ OpDecorate %_ Binding 0
+ OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
+ OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId
+ OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
+ %void = OpTypeVoid
+ %3 = OpTypeFunction %void
+ %int = OpTypeInt 32 1
+%_runtimearr_int = OpTypeRuntimeArray %int
+ %SSBO = OpTypeStruct %_runtimearr_int
+%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
+ %_ = OpVariable %_ptr_Uniform_SSBO Uniform
+ %int_0 = OpConstant %int 0
+ %uint = OpTypeInt 32 0
+ %v3uint = OpTypeVector %uint 3
+%_ptr_Input_v3uint = OpTypePointer Input %v3uint
+%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
+ %uint_0 = OpConstant %uint 0
+%_ptr_Input_uint = OpTypePointer Input %uint
+ %uint_4 = OpConstant %uint 4
+%_arr_int_uint_4 = OpTypeArray %int %uint_4
+ %int_1 = OpConstant %int 1
+ %int_2 = OpConstant %int 2
+ %int_3 = OpConstant %int 3
+ %25 = OpConstantComposite %_arr_int_uint_4 %int_0 %int_1 %int_2 %int_3
+%gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input
+%_ptr_Function__arr_int_uint_4 = OpTypePointer Function %_arr_int_uint_4
+%_ptr_Function_int = OpTypePointer Function %int
+ %int_4 = OpConstant %int 4
+ %int_5 = OpConstant %int 5
+ %int_6 = OpConstant %int 6
+ %int_7 = OpConstant %int 7
+ %38 = OpConstantComposite %_arr_int_uint_4 %int_4 %int_5 %int_6 %int_7
+ %uint_1 = OpConstant %uint 1
+%_ptr_Uniform_int = OpTypePointer Uniform %int
+%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_4 %uint_4 %uint_1
+ %main = OpFunction %void None %3
+ %5 = OpLabel
+ %indexable = OpVariable %_ptr_Function__arr_int_uint_4 Function
+%indexable_0 = OpVariable %_ptr_Function__arr_int_uint_4 Function
+ %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
+ %19 = OpLoad %uint %18
+ %27 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
+ %28 = OpLoad %uint %27
+ OpStore %indexable %25
+ %32 = OpAccessChain %_ptr_Function_int %indexable %28
+ %33 = OpLoad %int %32
+ %40 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_1
+ %41 = OpLoad %uint %40
+ OpStore %indexable_0 %38
+ %43 = OpAccessChain %_ptr_Function_int %indexable_0 %41
+ %44 = OpLoad %int %43
+ %45 = OpIAdd %int %33 %44
+ %47 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %19
+ OpStore %47 %45
+ OpReturn
+ OpFunctionEnd
diff --git a/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp b/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
new file mode 100644
index 00000000..b4e622ba
--- /dev/null
+++ b/shaders-msl-no-opt/asm/comp/spec-constant-name-aliasing.asm.comp
@@ -0,0 +1,78 @@
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 10
+; Bound: 35
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
+ OpExecutionMode %main LocalSize 1 1 1
+ OpSource GLSL 450
+ OpName %main "main"
+ OpName %SSBO "SSBO"
+ OpMemberName %SSBO 0 "values"
+ OpName %_ ""
+ OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
+ OpName %A "A"
+ OpName %B "A"
+ OpName %C "A"
+ OpName %D "A"
+ OpName %E "A"
+ OpName %F "A"
+ OpName %G "A"
+ OpName %H "A"
+ OpName %I "A"
+ OpName %J "A"
+ OpName %K "A"
+ OpName %L "A"
+ OpDecorate %_runtimearr_int ArrayStride 4
+ OpMemberDecorate %SSBO 0 Offset 0
+ OpDecorate %SSBO BufferBlock
+ OpDecorate %_ DescriptorSet 0
+ OpDecorate %_ Binding 0
+ OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
+ OpDecorate %A SpecId 0
+ OpDecorate %B SpecId 1
+ OpDecorate %C SpecId 2
+ OpDecorate %D SpecId 3
+ OpDecorate %E SpecId 4
+ OpDecorate %F SpecId 5
+ OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
+ %void = OpTypeVoid
+ %3 = OpTypeFunction %void
+ %int = OpTypeInt 32 1
+%_runtimearr_int = OpTypeRuntimeArray %int
+ %SSBO = OpTypeStruct %_runtimearr_int
+%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
+ %_ = OpVariable %_ptr_Uniform_SSBO Uniform
+ %int_0 = OpConstant %int 0
+ %uint = OpTypeInt 32 0
+ %v3uint = OpTypeVector %uint 3
+%_ptr_Input_v3uint = OpTypePointer Input %v3uint
+%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
+ %uint_0 = OpConstant %uint 0
+%_ptr_Input_uint = OpTypePointer Input %uint
+ %A = OpSpecConstant %int 0
+ %B = OpSpecConstant %int 1
+ %C = OpSpecConstant %int 2
+ %D = OpSpecConstant %int 3
+ %E = OpSpecConstant %int 4
+ %F = OpSpecConstant %int 5
+ %G = OpSpecConstantOp %int ISub %A %B
+ %H = OpSpecConstantOp %int ISub %G %C
+ %I = OpSpecConstantOp %int ISub %H %D
+ %J = OpSpecConstantOp %int ISub %I %E
+ %K = OpSpecConstantOp %int ISub %J %F
+ %L = OpSpecConstantOp %int IAdd %K %F
+%_ptr_Uniform_int = OpTypePointer Uniform %int
+ %uint_1 = OpConstant %uint 1
+%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
+ %main = OpFunction %void None %3
+ %5 = OpLabel
+ %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
+ %19 = OpLoad %uint %18
+ %32 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %19
+ OpStore %32 %L
+ OpReturn
+ OpFunctionEnd
diff --git a/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp b/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
new file mode 100644
index 00000000..e1dcb0ef
--- /dev/null
+++ b/shaders-no-opt/asm/comp/constant-lut-name-aliasing.asm.comp
@@ -0,0 +1,81 @@
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 10
+; Bound: 49
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID %gl_LocalInvocationID
+ OpExecutionMode %main LocalSize 4 4 1
+ OpSource GLSL 450
+ OpName %main "main"
+ OpName %SSBO "SSBO"
+ OpMemberName %SSBO 0 "values"
+ OpName %_ ""
+ OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
+ OpName %gl_LocalInvocationID "gl_LocalInvocationID"
+ OpName %indexable "indexable"
+ OpName %indexable_0 "indexable"
+ OpName %25 "indexable"
+ OpName %38 "indexable"
+ OpDecorate %_runtimearr_int ArrayStride 4
+ OpMemberDecorate %SSBO 0 Offset 0
+ OpDecorate %SSBO BufferBlock
+ OpDecorate %_ DescriptorSet 0
+ OpDecorate %_ Binding 0
+ OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
+ OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId
+ OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
+ %void = OpTypeVoid
+ %3 = OpTypeFunction %void
+ %int = OpTypeInt 32 1
+%_runtimearr_int = OpTypeRuntimeArray %int
+ %SSBO = OpTypeStruct %_runtimearr_int
+%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
+ %_ = OpVariable %_ptr_Uniform_SSBO Uniform
+ %int_0 = OpConstant %int 0
+ %uint = OpTypeInt 32 0
+ %v3uint = OpTypeVector %uint 3
+%_ptr_Input_v3uint = OpTypePointer Input %v3uint
+%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
+ %uint_0 = OpConstant %uint 0
+%_ptr_Input_uint = OpTypePointer Input %uint
+ %uint_4 = OpConstant %uint 4
+%_arr_int_uint_4 = OpTypeArray %int %uint_4
+ %int_1 = OpConstant %int 1
+ %int_2 = OpConstant %int 2
+ %int_3 = OpConstant %int 3
+ %25 = OpConstantComposite %_arr_int_uint_4 %int_0 %int_1 %int_2 %int_3
+%gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input
+%_ptr_Function__arr_int_uint_4 = OpTypePointer Function %_arr_int_uint_4
+%_ptr_Function_int = OpTypePointer Function %int
+ %int_4 = OpConstant %int 4
+ %int_5 = OpConstant %int 5
+ %int_6 = OpConstant %int 6
+ %int_7 = OpConstant %int 7
+ %38 = OpConstantComposite %_arr_int_uint_4 %int_4 %int_5 %int_6 %int_7
+ %uint_1 = OpConstant %uint 1
+%_ptr_Uniform_int = OpTypePointer Uniform %int
+%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_4 %uint_4 %uint_1
+ %main = OpFunction %void None %3
+ %5 = OpLabel
+ %indexable = OpVariable %_ptr_Function__arr_int_uint_4 Function
+%indexable_0 = OpVariable %_ptr_Function__arr_int_uint_4 Function
+ %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
+ %19 = OpLoad %uint %18
+ %27 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
+ %28 = OpLoad %uint %27
+ OpStore %indexable %25
+ %32 = OpAccessChain %_ptr_Function_int %indexable %28
+ %33 = OpLoad %int %32
+ %40 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_1
+ %41 = OpLoad %uint %40
+ OpStore %indexable_0 %38
+ %43 = OpAccessChain %_ptr_Function_int %indexable_0 %41
+ %44 = OpLoad %int %43
+ %45 = OpIAdd %int %33 %44
+ %47 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %19
+ OpStore %47 %45
+ OpReturn
+ OpFunctionEnd
diff --git a/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp b/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp
new file mode 100644
index 00000000..b4e622ba
--- /dev/null
+++ b/shaders-no-opt/asm/comp/spec-constant-name-aliasing.vk.asm.comp
@@ -0,0 +1,78 @@
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 10
+; Bound: 35
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
+ OpExecutionMode %main LocalSize 1 1 1
+ OpSource GLSL 450
+ OpName %main "main"
+ OpName %SSBO "SSBO"
+ OpMemberName %SSBO 0 "values"
+ OpName %_ ""
+ OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
+ OpName %A "A"
+ OpName %B "A"
+ OpName %C "A"
+ OpName %D "A"
+ OpName %E "A"
+ OpName %F "A"
+ OpName %G "A"
+ OpName %H "A"
+ OpName %I "A"
+ OpName %J "A"
+ OpName %K "A"
+ OpName %L "A"
+ OpDecorate %_runtimearr_int ArrayStride 4
+ OpMemberDecorate %SSBO 0 Offset 0
+ OpDecorate %SSBO BufferBlock
+ OpDecorate %_ DescriptorSet 0
+ OpDecorate %_ Binding 0
+ OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
+ OpDecorate %A SpecId 0
+ OpDecorate %B SpecId 1
+ OpDecorate %C SpecId 2
+ OpDecorate %D SpecId 3
+ OpDecorate %E SpecId 4
+ OpDecorate %F SpecId 5
+ OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
+ %void = OpTypeVoid
+ %3 = OpTypeFunction %void
+ %int = OpTypeInt 32 1
+%_runtimearr_int = OpTypeRuntimeArray %int
+ %SSBO = OpTypeStruct %_runtimearr_int
+%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
+ %_ = OpVariable %_ptr_Uniform_SSBO Uniform
+ %int_0 = OpConstant %int 0
+ %uint = OpTypeInt 32 0
+ %v3uint = OpTypeVector %uint 3
+%_ptr_Input_v3uint = OpTypePointer Input %v3uint
+%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
+ %uint_0 = OpConstant %uint 0
+%_ptr_Input_uint = OpTypePointer Input %uint
+ %A = OpSpecConstant %int 0
+ %B = OpSpecConstant %int 1
+ %C = OpSpecConstant %int 2
+ %D = OpSpecConstant %int 3
+ %E = OpSpecConstant %int 4
+ %F = OpSpecConstant %int 5
+ %G = OpSpecConstantOp %int ISub %A %B
+ %H = OpSpecConstantOp %int ISub %G %C
+ %I = OpSpecConstantOp %int ISub %H %D
+ %J = OpSpecConstantOp %int ISub %I %E
+ %K = OpSpecConstantOp %int ISub %J %F
+ %L = OpSpecConstantOp %int IAdd %K %F
+%_ptr_Uniform_int = OpTypePointer Uniform %int
+ %uint_1 = OpConstant %uint 1
+%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
+ %main = OpFunction %void None %3
+ %5 = OpLabel
+ %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
+ %19 = OpLoad %uint %18
+ %32 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %19
+ OpStore %32 %L
+ OpReturn
+ OpFunctionEnd
diff --git a/spirv_glsl.cpp b/spirv_glsl.cpp
index acbeb59a..3cdb742f 100644
--- a/spirv_glsl.cpp
+++ b/spirv_glsl.cpp
@@ -2686,6 +2686,7 @@ string CompilerGLSL::constant_value_macro_name(uint32_t id)
void CompilerGLSL::emit_specialization_constant_op(const SPIRConstantOp &constant)
{
auto &type = get<SPIRType>(constant.basetype);
+ add_resource_name(constant.self);
auto name = to_name(constant.self);
statement("const ", variable_decl(type, name), " = ", constant_op_expression(constant), ";");
}
@@ -2713,7 +2714,6 @@ int CompilerGLSL::get_constant_mapping_to_workgroup_component(const SPIRConstant
void CompilerGLSL::emit_constant(const SPIRConstant &constant)
{
auto &type = get<SPIRType>(constant.constant_type);
- auto name = to_name(constant.self);
SpecializationConstant wg_x, wg_y, wg_z;
ID workgroup_size_id = get_work_group_size_specialization_constants(wg_x, wg_y, wg_z);
@@ -2740,6 +2740,9 @@ void CompilerGLSL::emit_constant(const SPIRConstant &constant)
return;
}
+ add_resource_name(constant.self);
+ auto name = to_name(constant.self);
+
// Only scalars have constant IDs.
if (has_decoration(constant.self, DecorationSpecId))
{
diff --git a/spirv_hlsl.cpp b/spirv_hlsl.cpp
index efd8f99f..3d834774 100644
--- a/spirv_hlsl.cpp
+++ b/spirv_hlsl.cpp
@@ -1167,6 +1167,7 @@ void CompilerHLSL::emit_composite_constants()
if (type.basetype == SPIRType::Struct || !type.array.empty())
{
+ add_resource_name(c.self);
auto name = to_name(c.self);
statement("static const ", variable_decl(type, name), " = ", constant_expression(c), ";");
emitted = true;
@@ -1213,6 +1214,7 @@ void CompilerHLSL::emit_specialization_constants_and_structs()
else if (c.specialization)
{
auto &type = get<SPIRType>(c.constant_type);
+ add_resource_name(c.self);
auto name = to_name(c.self);
if (has_decoration(c.self, DecorationSpecId))
@@ -1236,6 +1238,7 @@ void CompilerHLSL::emit_specialization_constants_and_structs()
{
auto &c = id.get<SPIRConstantOp>();
auto &type = get<SPIRType>(c.basetype);
+ add_resource_name(c.self);
auto name = to_name(c.self);
statement("static const ", variable_decl(type, name), " = ", constant_op_expression(c), ";");
emitted = true;
diff --git a/spirv_msl.cpp b/spirv_msl.cpp
index e8af45f3..714a97f5 100644
--- a/spirv_msl.cpp
+++ b/spirv_msl.cpp
@@ -6565,6 +6565,7 @@ void CompilerMSL::declare_constant_arrays()
// link into Metal libraries. This is hacky.
if (!type.array.empty() && (!fully_inlined || is_scalar(type) || is_vector(type)))
{
+ add_resource_name(c.self);
auto name = to_name(c.self);
statement(inject_top_level_storage_qualifier(variable_decl(type, name), "constant"),
" = ", constant_expression(c), ";");
@@ -6596,6 +6597,7 @@ void CompilerMSL::declare_complex_constant_arrays()
auto &type = this->get<SPIRType>(c.constant_type);
if (!type.array.empty() && !(is_scalar(type) || is_vector(type)))
{
+ add_resource_name(c.self);
auto name = to_name(c.self);
statement("", variable_decl(type, name), " = ", constant_expression(c), ";");
emitted = true;
@@ -6674,6 +6676,7 @@ void CompilerMSL::emit_specialization_constants_and_structs()
{
auto &type = get<SPIRType>(c.constant_type);
string sc_type_name = type_to_glsl(type);
+ add_resource_name(c.self);
string sc_name = to_name(c.self);
string sc_tmp_name = sc_name + "_tmp";
@@ -6716,6 +6719,7 @@ void CompilerMSL::emit_specialization_constants_and_structs()
{
auto &c = id.get<SPIRConstantOp>();
auto &type = get<SPIRType>(c.basetype);
+ add_resource_name(c.self);
auto name = to_name(c.self);
statement("constant ", variable_decl(type, name), " = ", constant_op_expression(c), ";");
emitted = true;