diff options
6 files changed, 0 insertions, 74 deletions
diff --git a/shaders/reference/vulkan/rchit/ray_tracing.vk.rchit b/shaders/reference/vulkan/rchit/ray_tracing.vk.rchit deleted file mode 100644 index 547b9cd5..00000000 --- a/shaders/reference/vulkan/rchit/ray_tracing.vk.rchit +++ /dev/null @@ -1,10 +0,0 @@ -#version 460 -#extension GL_NV_ray_tracing : require - -layout(location = 0) rayPayloadInNV float payload; - -void main() -{ - payload = 1.0; -} - diff --git a/shaders/reference/vulkan/rchit/ray_tracing.vk.rchit.vk b/shaders/reference/vulkan/rchit/ray_tracing.vk.rchit.vk deleted file mode 100644 index 547b9cd5..00000000 --- a/shaders/reference/vulkan/rchit/ray_tracing.vk.rchit.vk +++ /dev/null @@ -1,10 +0,0 @@ -#version 460 -#extension GL_NV_ray_tracing : require - -layout(location = 0) rayPayloadInNV float payload; - -void main() -{ - payload = 1.0; -} - diff --git a/shaders/reference/vulkan/rgen/ray_tracing.vk.rgen b/shaders/reference/vulkan/rgen/ray_tracing.vk.rgen deleted file mode 100644 index b1223cd4..00000000 --- a/shaders/reference/vulkan/rgen/ray_tracing.vk.rgen +++ /dev/null @@ -1,17 +0,0 @@ -#version 460 -#extension GL_NV_ray_tracing : require - -layout(binding = 1) uniform accelerationStructureNV as; -layout(location = 0) rayPayloadNV float payload; -layout(binding = 0, rgba8) uniform writeonly image2D image; - -void main() -{ - vec4 col = vec4(0.0, 0.0, 0.0, 1.0); - vec3 origin = vec3(float(gl_LaunchIDNV.x) / float(gl_LaunchSizeNV.x), float(gl_LaunchIDNV.y) / float(gl_LaunchSizeNV.y), 1.0); - vec3 dir = vec3(0.0, 0.0, -1.0); - traceNV(as, 0u, 255u, 0u, 1u, 0u, origin, 0.0, dir, 1000.0, 0); - col.y = payload; - imageStore(image, ivec2(gl_LaunchIDNV.xy), col); -} - diff --git a/shaders/reference/vulkan/rgen/ray_tracing.vk.rgen.vk b/shaders/reference/vulkan/rgen/ray_tracing.vk.rgen.vk deleted file mode 100644 index 84cdffbf..00000000 --- a/shaders/reference/vulkan/rgen/ray_tracing.vk.rgen.vk +++ /dev/null @@ -1,17 +0,0 @@ -#version 460 -#extension GL_NV_ray_tracing : require - -layout(set = 0, binding = 1) uniform accelerationStructureNV as; -layout(location = 0) rayPayloadNV float payload; -layout(set = 0, binding = 0, rgba8) uniform writeonly image2D image; - -void main() -{ - vec4 col = vec4(0.0, 0.0, 0.0, 1.0); - vec3 origin = vec3(float(gl_LaunchIDNV.x) / float(gl_LaunchSizeNV.x), float(gl_LaunchIDNV.y) / float(gl_LaunchSizeNV.y), 1.0); - vec3 dir = vec3(0.0, 0.0, -1.0); - traceNV(as, 0u, 255u, 0u, 1u, 0u, origin, 0.0, dir, 1000.0, 0); - col.y = payload; - imageStore(image, ivec2(gl_LaunchIDNV.xy), col); -} - diff --git a/shaders/reference/vulkan/rmiss/ray_tracing.vk.rmiss b/shaders/reference/vulkan/rmiss/ray_tracing.vk.rmiss deleted file mode 100644 index ec3072a0..00000000 --- a/shaders/reference/vulkan/rmiss/ray_tracing.vk.rmiss +++ /dev/null @@ -1,10 +0,0 @@ -#version 460 -#extension GL_NV_ray_tracing : require - -layout(location = 0) rayPayloadInNV float payload; - -void main() -{ - payload = 0.0; -} - diff --git a/shaders/reference/vulkan/rmiss/ray_tracing.vk.rmiss.vk b/shaders/reference/vulkan/rmiss/ray_tracing.vk.rmiss.vk deleted file mode 100644 index ec3072a0..00000000 --- a/shaders/reference/vulkan/rmiss/ray_tracing.vk.rmiss.vk +++ /dev/null @@ -1,10 +0,0 @@ -#version 460 -#extension GL_NV_ray_tracing : require - -layout(location = 0) rayPayloadInNV float payload; - -void main() -{ - payload = 0.0; -} - |