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Diffstat (limited to 'reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag')
-rw-r--r--reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag31
1 files changed, 31 insertions, 0 deletions
diff --git a/reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag b/reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag
new file mode 100644
index 00000000..1f1f6fac
--- /dev/null
+++ b/reference/shaders-hlsl-no-opt/asm/frag/reserved-function-identifier.asm.frag
@@ -0,0 +1,31 @@
+static float FragColor;
+
+struct SPIRV_Cross_Output
+{
+ float FragColor : SV_Target0;
+};
+
+float _mat3(float a)
+{
+ return a + 1.0f;
+}
+
+float _RESERVED_IDENTIFIER_FIXUP_gl_Foo(int a)
+{
+ return float(a) + 1.0f;
+}
+
+void frag_main()
+{
+ float param = 2.0f;
+ int param_1 = 4;
+ FragColor = _mat3(param) + _RESERVED_IDENTIFIER_FIXUP_gl_Foo(param_1);
+}
+
+SPIRV_Cross_Output main()
+{
+ frag_main();
+ SPIRV_Cross_Output stage_output;
+ stage_output.FragColor = FragColor;
+ return stage_output;
+}