diff options
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/vulkan/frag/shader-arithmetic-8bit.nocompat.vk.frag | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/shaders/vulkan/frag/shader-arithmetic-8bit.nocompat.vk.frag b/shaders/vulkan/frag/shader-arithmetic-8bit.nocompat.vk.frag new file mode 100644 index 00000000..d70b0dad --- /dev/null +++ b/shaders/vulkan/frag/shader-arithmetic-8bit.nocompat.vk.frag @@ -0,0 +1,88 @@ +#version 450 +#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require +#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require + +layout(location = 0) flat in ivec4 vColor; +layout(location = 0) out ivec4 FragColorInt; +layout(location = 1) out uvec4 FragColorUint; + +layout(push_constant, std140) uniform Push +{ + int8_t i8; + uint8_t u8; +} registers; + +layout(binding = 0, std140) uniform UBO +{ + int8_t i8; + uint8_t u8; +} ubo; + +layout(binding = 1, std430) buffer SSBO +{ + int8_t i8[16]; + uint8_t u8[16]; +} ssbo; + +void packing_int8() +{ + int16_t i16 = 10s; + int i32 = 20; + + i8vec2 i8_2 = unpack8(i16); + i8vec4 i8_4 = unpack8(i32); + i16 = pack16(i8_2); + i32 = pack32(i8_4); + ssbo.i8[0] = i8_4.x; + ssbo.i8[1] = i8_4.y; + ssbo.i8[2] = i8_4.z; + ssbo.i8[3] = i8_4.w; +} + +void packing_uint8() +{ + uint16_t u16 = 10us; + uint u32 = 20u; + + u8vec2 u8_2 = unpack8(u16); + u8vec4 u8_4 = unpack8(u32); + u16 = pack16(u8_2); + u32 = pack32(u8_4); + + ssbo.u8[0] = u8_4.x; + ssbo.u8[1] = u8_4.y; + ssbo.u8[2] = u8_4.z; + ssbo.u8[3] = u8_4.w; +} + +void compute_int8() +{ + i8vec4 tmp = i8vec4(vColor); + tmp += registers.i8; + tmp += int8_t(-40); + tmp += i8vec4(-50); + tmp += i8vec4(10, 20, 30, 40); + tmp += ssbo.i8[4]; + tmp += ubo.i8; + FragColorInt = ivec4(tmp); +} + +void compute_uint8() +{ + u8vec4 tmp = u8vec4(vColor); + tmp += registers.u8; + tmp += uint8_t(-40); + tmp += u8vec4(-50); + tmp += u8vec4(10, 20, 30, 40); + tmp += ssbo.u8[4]; + tmp += ubo.u8; + FragColorUint = uvec4(tmp); +} + +void main() +{ + packing_int8(); + packing_uint8(); + compute_int8(); + compute_uint8(); +} |