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github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
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main.cpp
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Author
2019-05-24
Add Git/timestamp --revision support.
Hans-Kristian Arntzen
2019-05-13
GLSL: Add option to disable buffer blocks regardless of version
Laszlo Agocs
2019-04-23
MSL: Support native texture_buffer type, throw error on atomics.
Hans-Kristian Arntzen
2019-04-09
Do not use SmallVector as input type in public interfaces.
Hans-Kristian Arntzen
2019-04-09
Reduce pressure on global allocation.
Hans-Kristian Arntzen
2019-04-09
CLI: Make --iterations more useful.
Hans-Kristian Arntzen
2019-03-29
Add an option to override the namespace used for spirv_cross.
Hans-Kristian Arntzen
2019-03-27
Add ray-tracing reflection to main.cpp and C API.
Hans-Kristian Arntzen
2019-03-19
GLSL: Support emitting push constant block as a plain UBO.
Hans-Kristian Arntzen
2019-03-15
Rename "push descriptor set" to "discrete descriptor set".
Hans-Kristian Arntzen
2019-03-15
MSL: Support VK_KHR_push_descriptor.
Hans-Kristian Arntzen
2019-03-15
MSL: Implement Metal 2.0 indirect argument buffers.
Hans-Kristian Arntzen
2019-03-01
Add a stable C API for SPIRV-Cross.
Hans-Kristian Arntzen
2019-02-18
MSL: Add an option to set the tessellation domain origin.
Chip Davis
2019-02-06
MSL: Add a setting to capture vertex shader output to a buffer.
Chip Davis
2019-01-14
MSL: Add option to pad fragment outputs.
Hans-Kristian Arntzen
2019-01-11
Run format_all.sh.
Hans-Kristian Arntzen
2019-01-11
HLSL: Support BaseVertex/BaseInstance offsets.
Hans-Kristian Arntzen
2019-01-04
Nonfunctional: Update copyright headers for 2019.
Hans-Kristian Arntzen
2018-11-12
HLSL: Complete support for combined image samplers in legacy.
Hans-Kristian Arntzen
2018-11-11
HLSL: Combine image and sampler on shader model <= 30
Minmin Gong
2018-10-19
Hoist out parsing module from spirv_cross::Compiler.
Hans-Kristian Arntzen
2018-09-27
Merge remote-tracking branch 'origin' into resource-arrays-msl
Chip Davis
2018-09-27
Use GL_EXT_samplerless_texture_functions in Vulkan GLSL.
Hans-Kristian Arntzen
2018-09-27
MSL: Expand arrays of buffers passed as input.
Chip Davis
2018-09-20
MSL: Add an option to insert texture swizzles into generated shaders.
Chip Davis
2018-09-10
Add a helper function to improve reflection on runtime sized arrays.
Hans-Kristian Arntzen
2018-06-22
Add support to remove SPIRV_Cross_BaseInstance uniform.
Hans-Kristian Arntzen
2018-06-21
More PR feedback
Brad Davis
2018-06-20
More feedback
Brad Davis
2018-06-20
PR feedback
Brad Davis
2018-06-20
Cleanup code
Brad Davis
2018-06-20
Working on reflection output
Brad Davis
2018-06-03
Various maintenance fixes.
Hans-Kristian Arntzen
2018-05-25
Run format_all.sh.
Hans-Kristian Arntzen
2018-05-23
Add support for inheriting bindings for combined image samplers.
Hans-Kristian Arntzen
2018-04-18
Complete MSL constexpr samplers.
Hans-Kristian Arntzen
2018-03-12
Rewrite everything to use Bitset rather than uint64_t.
Hans-Kristian Arntzen
2018-03-09
Deprecate set_options()/get_options() interface, replace it.
Hans-Kristian Arntzen
2018-03-02
Move `rename_interface_variable` to util
grovesNL
2018-03-01
Run format_all.sh.
Hans-Kristian Arntzen
2018-03-01
Take execution model into account for entry point methods.
Hans-Kristian Arntzen
2018-02-23
Add workaround for PointCoord builtin on HLSL.
Hans-Kristian Arntzen
2018-02-21
Add test for texelFetch without sampler.
Hans-Kristian Arntzen
2018-02-21
Begin implementing texelFetch(texture2D) workaround on GLSL.
Hans-Kristian Arntzen
2018-02-05
Support gl_NumWorkgroups in HLSL.
Hans-Kristian Arntzen
2018-01-15
Remove cfg_analysis option.
Hans-Kristian Arntzen
2017-11-13
Add support for renaming entry points.
Hans-Kristian Arntzen
2017-11-13
Run format_all.sh.
Hans-Kristian Arntzen
2017-11-13
Cleanups for HLSL vertex attribute remap.
Hans-Kristian Arntzen
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