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github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
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Author
2020-07-29
GLSL: Be more aggressive about using type_alias.
Hans-Kristian Arntzen
2020-05-22
GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL.
Hans-Kristian Arntzen
2020-03-04
Add test for disable-storage-image-qualifier-deduction.
Hans-Kristian Arntzen
2019-12-10
GLSL: Fix array of input patch variables.
Hans-Kristian Arntzen
2019-11-05
Move all .invalid shaders into no-opt folders.
Dan Sinclair
2019-06-12
GLSL: Support GL_ARB_shader_stencil_export.
Hans-Kristian Arntzen
2019-02-20
Always value-cast FP16 constants instead of using literals.
Hans-Kristian Arntzen
2019-01-30
GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8.
Hans-Kristian Arntzen
2019-01-30
Update to latest glslang/SPIRV-Tools.
Hans-Kristian Arntzen
2018-11-13
GLSL: Support extended arithmetic opcodes.
Hans-Kristian Arntzen
2018-11-12
Deal with depth_greater/depth_less qualifiers.
Hans-Kristian Arntzen
2018-11-01
Add support for 8- and 16-bit types to GLSL and MSL.
Chip Davis
2018-10-27
Add Windows support in Travis CI.
Hans-Kristian Arntzen
2018-09-27
Update glslang and SPIRV-Tools.
Hans-Kristian Arntzen
2018-09-10
Support Component decoration in GLSL.
Hans-Kristian Arntzen
2018-09-03
Add some uncommitted reference files.
Hans-Kristian Arntzen
2018-08-23
Use GL_NV_gpu_shader5 as a fallback for AMD_gpu_shader_half_float.
Hans-Kristian Arntzen
2018-04-03
Support dual-source blending on GLSL and MSL.
Hans-Kristian Arntzen
2018-03-12
Handle control-dependent temporaries.
Hans-Kristian Arntzen
2018-03-12
Update tests for latest SPIRV-Tools and glslang.
Hans-Kristian Arntzen
2018-03-07
Skip interpolateAt tests with FP16.
Hans-Kristian Arntzen
2018-03-06
Test denormal fp16 constants.
Hans-Kristian Arntzen
2018-03-06
Add test shader for FP16 support.
Hans-Kristian Arntzen
2018-03-05
Update tests.
Hans-Kristian Arntzen
2018-02-23
Support special float constants (NaN/Inf).
Hans-Kristian Arntzen
2018-02-22
Overhaul clip/cull distance support in GLSL.
Hans-Kristian Arntzen
2018-01-04
Add basic test for viewport-index builtin.
Hans-Kristian Arntzen
2017-12-01
Improve handling of block name declaration in GLSL.
Hans-Kristian Arntzen
2017-11-23
Add reference output for --opt.
Hans-Kristian Arntzen