Age | Commit message (Expand) | Author |
---|---|---|
2021-01-08 | GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. | Hans-Kristian Arntzen |
2020-05-20 | GLSL: Support ray payloads and hit attributes declared as Block. | Hans-Kristian Arntzen |
2020-05-20 | GLSL: Add some more focused RT test shaders. | Hans-Kristian Arntzen |
2019-06-06 | Deal with case where a variable is dominated by inner part of a loop. | Hans-Kristian Arntzen |
2019-03-27 | Make ray-tracing files .nocompat. | Hans-Kristian Arntzen |
2019-03-26 | Add generated reference shaders again | Patrick Mours |