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github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
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Age
Commit message (
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Author
2022-01-05
Roll dependencies.
Hans-Kristian Arntzen
2021-11-07
GLSL: Deal with buffer_reference_align.
Hans-Kristian Arntzen
2021-09-12
MSL: Return fragment function value even when last SPIR-V Op is discard (OpKi...
Bill Hollings
2021-09-02
GLSL: Emit GL_EXT_buffer_reference_uvec2 as required.
Hans-Kristian Arntzen
2021-07-19
GLSL: Implement GL_EXT_ray_query.
Hans-Kristian Arntzen
2021-05-07
Update reference output.
Hans-Kristian Arntzen
2021-04-22
Rewrite how non-uniform qualifiers are handled.
Hans-Kristian Arntzen
2021-01-22
GLSL: Handle tracing against incoming payload/callable.
Hans-Kristian Arntzen
2021-01-08
GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing.
Hans-Kristian Arntzen
2020-11-23
GLSL: Emit storage qualifiers for buffer_reference.
Hans-Kristian Arntzen
2020-09-22
Roll dependencies.
dan sinclair
2020-07-23
Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
dan sinclair
2020-07-06
Roll deps.
dan sinclair
2020-05-22
GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL.
Hans-Kristian Arntzen
2020-05-21
Merge pull request #1370 from dj2/roll_deps_20
Hans-Kristian Arntzen
2020-05-20
Roll dependencies
dan sinclair
2020-05-20
GLSL: Add more test shaders for hit attribute types.
Hans-Kristian Arntzen
2020-05-20
GLSL: Support ray payloads and hit attributes declared as Block.
Hans-Kristian Arntzen
2020-05-20
GLSL: Add some more focused RT test shaders.
Hans-Kristian Arntzen
2020-05-08
Support gl_InstanceID in RT shaders.
Hans-Kristian Arntzen
2020-03-30
Roll GLSLang, SPIRV-Tools and SPIRV-Headers
dan sinclair
2019-11-05
Move all .invalid shaders into no-opt folders.
Dan Sinclair
2019-09-18
Update external/ to SPIR-V 1.5
Ryan Harrison
2019-07-19
Don't forward uses of an OpIsHelperInvocationEXT op.
Chip Davis
2019-07-17
Support the SPV_EXT_demote_to_helper_invocation extension.
Chip Davis
2019-07-15
Merge branch 'device-group' of git://github.com/cdavis5e/SPIRV-Cross
Hans-Kristian Arntzen
2019-07-14
Update external repos.
Chip Davis
2019-07-14
Support the SPV_KHR_device_group extension.
Chip Davis
2019-06-06
Deal with case where a variable is dominated by inner part of a loop.
Hans-Kristian Arntzen
2019-05-28
GLSL: Support std430 in UBOs with scalar layout.
Hans-Kristian Arntzen
2019-05-09
GLSL: Support OpBitcast for buffer references.
Hans-Kristian Arntzen
2019-05-02
GLSL: Support GL_EXT_nonuniform_qualifier.
Hans-Kristian Arntzen
2019-04-26
GLSL: Support GL_EXT_scalar_block_layout.
2019-04-26
Hans-Kristian Arntzen
2019-04-26
GLSL: Implement GL_EXT_buffer_reference.
Hans-Kristian Arntzen
2019-03-27
Make ray-tracing files .nocompat.
Hans-Kristian Arntzen
2019-03-26
Add generated reference shaders again
Patrick Mours
2019-03-19
GLSL: Support emitting push constant block as a plain UBO.
Hans-Kristian Arntzen
2019-01-30
GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8.
Hans-Kristian Arntzen
2019-01-30
Update to latest glslang/SPIRV-Tools.
Hans-Kristian Arntzen
2019-01-10
Rewrite how IDs are iterated over.
Hans-Kristian Arntzen
2018-11-02
Use specific base types for 8- and 16-bit integers.
Chip Davis
2018-11-01
Add support for 8- and 16-bit types to GLSL and MSL.
Chip Davis
2018-11-01
Deal with OpSpecConstantOp used as array size.
Hans-Kristian Arntzen
2018-11-01
Add test case for local_size_x_id and some complex cases.
Hans-Kristian Arntzen
2018-11-01
Update tests.
Hans-Kristian Arntzen
2018-11-01
Alter the handling of spec consts in non-Vulkan GLSL
Grigory Dzhavadyan
2018-06-25
Support ternary expressions in OpSpecConstantOp.
Hans-Kristian Arntzen
2018-05-02
Deal with fake overloads when using combined image samplers.
Hans-Kristian Arntzen
2018-04-27
Remove some stale test files.
Hans-Kristian Arntzen
2018-04-23
Add new tests for combined arrays of sampler + image.
Hans-Kristian Arntzen
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