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AgeCommit message (Expand)Author
2021-05-07Honor NoContraction qualifier.Hans-Kristian Arntzen
2021-05-07Update reference output.Hans-Kristian Arntzen
2021-04-29MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching m...Lukas Taparauskas
2021-04-23MSL: Use proper array for quad tess levels.Hans-Kristian Arntzen
2021-04-22Rewrite how non-uniform qualifiers are handled.Hans-Kristian Arntzen
2021-04-19MSL: Fix copy of arrays to/from stage IO variables.Hans-Kristian Arntzen
2021-04-19MSL: Make builtin argument type declaration context sensitive.Hans-Kristian Arntzen
2021-04-19MSL: Use spvUnsafeArray for builtin arrays after all.Hans-Kristian Arntzen
2021-04-19MSL: Handle CullDistance better.Hans-Kristian Arntzen
2021-04-19MSL: Emit multiple threadgroup slices for multi-patch.Hans-Kristian Arntzen
2021-04-19MSL: Cleanup fallback IO block emission.Hans-Kristian Arntzen
2021-04-19MSL: Handle masking of TESC IO block members.Hans-Kristian Arntzen
2021-04-19MSL: Add test for complex control point outputs.Hans-Kristian Arntzen
2021-04-19MSL: Rewrite how IO blocks are emitted in multi-patch mode.Hans-Kristian Arntzen
2021-04-19MSL: Handle masking of builtin control points.Hans-Kristian Arntzen
2021-04-19MSL: Do not perform scalar fixups for control-point outputs.Hans-Kristian Arntzen
2021-04-19MSL: Always emit block variable for block types.Hans-Kristian Arntzen
2021-04-19MSL: Test that we can mask location writes in TESC.Hans-Kristian Arntzen
2021-04-19MSL: Fix masking of vertex block outputs.Hans-Kristian Arntzen
2021-04-19MSL: Add tests for masking with --for-tess.Hans-Kristian Arntzen
2021-04-19MSL: Remove position mask tests. They will fail compilation.Hans-Kristian Arntzen
2021-04-19MSL: Force builtin arrays for builtin array types.Hans-Kristian Arntzen
2021-04-19MSL: Add tests for vertex output masking.Hans-Kristian Arntzen
2021-04-19MSL: Sort builtin IO block members by builtin type.Hans-Kristian Arntzen
2021-02-15MSL: Always return [[position]] when required.Hans-Kristian Arntzen
2021-01-22GLSL: Handle tracing against incoming payload/callable.Hans-Kristian Arntzen
2021-01-08GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing.Hans-Kristian Arntzen
2021-01-08Roll dependencies.Hans-Kristian Arntzen
2021-01-07MSL: Always enable Outputs in vertex stages.Hans-Kristian Arntzen
2021-01-05GLSL: Handle some extreme edge cases in Output variable initialization.Hans-Kristian Arntzen
2020-11-23MSL: Adjust FragCoord for sample-rate shading.Chip Davis
2020-11-23GLSL: Emit storage qualifiers for buffer_reference.Hans-Kristian Arntzen
2020-11-23Normalize all internal workaround methods to use spv prefix.Hans-Kristian Arntzen
2020-11-11MSL: Add missing reference file.Hans-Kristian Arntzen
2020-11-07Merge pull request #1525 from cdavis5e/msl-interpolation-functionsHans-Kristian Arntzen
2020-11-07Merge pull request #1530 from rdb/legacy-glsl-roundHans-Kristian Arntzen
2020-11-07Merge pull request #1527 from rdb/legacy-transposeHans-Kristian Arntzen
2020-11-07GLSL: implement transpose() in GLSL 1.10 / ES 1.00rdb
2020-11-06GLSL: Fix round/roundEven for legacy GLSL.rdb
2020-11-06GLSL: Fix support for textureLod in legacy vertex shadersrdb
2020-11-05MSL: Support pull-model interpolation on MSL 2.3+.Chip Davis
2020-11-03HLSL: Add regression test for SM3.0 texture samplersrdb
2020-10-30MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3.Chip Davis
2020-10-29MSL: Allow framebuffer fetch on Mac in MSL 2.3.Chip Davis
2020-10-29Merge pull request #1509 from cdavis5e/mac-post-depth-coverageHans-Kristian Arntzen
2020-10-28MSL: Allow post-depth coverage on Mac in MSL 2.3.Chip Davis
2020-10-27GLSL: Support a workaround for loading row-major matrices.Hans-Kristian Arntzen
2020-10-21MSL: Don't remove periods from swizzle buffer index exprs.Chip Davis
2020-10-15MSL: Handle Offset and Grad operands for 1D-as-2D textures.Chip Davis
2020-10-15MSL: Don't use a bitcast for tessellation levels in tesc shaders.Chip Davis