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1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
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Author
2022-01-05
Roll dependencies.
Hans-Kristian Arntzen
2021-10-13
Test behavior around OpSelect with matrices.
Hans-Kristian Arntzen
2021-10-13
Fix wrong detection of trivial_mix_op.
Hans-Kristian Arntzen
2021-09-30
Improve handling of INT_MIN/INT64_MIN literals.
Hans-Kristian Arntzen
2021-09-29
MSL: Support synthetic functions in function constants.
Bill Hollings
2021-09-23
MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results.
Bill Hollings
2021-07-21
MSL: Simplify spvSubgroupBallot().
Chip Davis
2021-03-08
MSL: Add test for logical subgroup arith ops.
Hans-Kristian Arntzen
2020-11-25
MSL: Don't mask off inactive bits in ballot masks.
Chip Davis
2020-11-21
MSL: Expand subgroup support.
Chip Davis
2020-10-24
MSL: Cast broadcast booleans to ushort.
Chip Davis
2020-10-24
MSL: Mask ballots passed to Ballot bit ops.
Chip Davis
2020-10-24
MSL: Support vectors with OpGroupNonUniformAllEqual.
Chip Davis
2020-10-24
MSL: Correct definitions of subgroup ballot mask variables.
Chip Davis
2020-07-06
MSL: Workaround broken vector -> scalar access chain in MSL.
Hans-Kristian Arntzen
2020-06-18
MSL: Add tests for array copies in and out of buffers.
Hans-Kristian Arntzen
2020-05-06
MSL: Avoid packed arrays in more cases.
Hans-Kristian Arntzen
2020-04-20
MSL: Support edge case with DX layout in scalar block layout.
Hans-Kristian Arntzen
2020-01-16
Deal with illegal names in types as well.
Hans-Kristian Arntzen
2019-11-06
Merge branch 'deps' of git://github.com/dj2/SPIRV-Cross
Hans-Kristian Arntzen
2019-11-06
Move .invalid. test shaders to the more appropriate subfolders.
Hans-Kristian Arntzen
2019-11-05
Roll GLSLang and SPIRV-Tools
Dan Sinclair
2019-10-24
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
Hans-Kristian Arntzen
2019-10-21
Removed bounds checks in favor of SPIRV-Tools pass '--graphics-robust-access'
Lukas Hermanns
2019-10-14
Merge remote-tracking branch 'upstream/master'
Lukas Hermanns
2019-10-11
MSL: Fix regression with OpCompositeConstruct from std140 float[].
Hans-Kristian Arntzen
2019-09-25
Update for pull request #1162 rev. 1
Lukas Hermanns
2019-09-24
Updates for pull request #1162
Lukas Hermanns
2019-09-18
Update external/ to SPIR-V 1.5
Ryan Harrison
2019-09-18
Updated test shaders.
Lukas Hermanns
2019-09-17
Updated reference Metal shaders.
Lukas Hermanns
2019-09-11
Update the Metal shaders to account for changes in the shader compilation.
Mark Satterthwaite
2019-08-30
Update tests to account for all non-entry-point functions being inlined
Thomas Roughton
2019-08-27
MSL: Deal with array copies from and to threadgroup.
Hans-Kristian Arntzen
2019-08-26
Deal correctly with sign on bitfield operations.
Hans-Kristian Arntzen
2019-07-24
Do not eagerly invalidate all active variables on a branch.
Hans-Kristian Arntzen
2019-07-17
Test glsl.std450 more exhaustively.
Hans-Kristian Arntzen
2019-07-12
Deal correctly with return sign of bitscan operations.
Hans-Kristian Arntzen
2019-06-21
MSL: Rewrite how resource indices are fallback-assigned.
Hans-Kristian Arntzen
2019-03-27
Properly deal with sign-dependent GLSL opcodes.
Hans-Kristian Arntzen
2018-05-25
Declare read-only SSBOs as const device in MSL.
Hans-Kristian Arntzen
2018-04-04
Use declared binding in SPIR-V as a fallback for explicit MSL binds.
Hans-Kristian Arntzen
2018-03-13
Add newly moved reference files.
Hans-Kristian Arntzen
2018-03-12
Update tests for latest SPIRV-Tools and glslang.
Hans-Kristian Arntzen