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Author
2022-01-18
MSL: Rethink how opaque descriptors are passed to leaf functions.
Hans-Kristian Arntzen
2021-09-29
MSL: Support synthetic functions in function constants.
Bill Hollings
2021-01-22
Deal better with CompositeExtract from constant composite.
Hans-Kristian Arntzen
2019-09-25
Update for pull request #1162 rev. 1
Lukas Hermanns
2019-09-24
Updates for pull request #1162
Lukas Hermanns
2019-09-18
Updated test shaders.
Lukas Hermanns
2019-09-17
Updated reference Metal shaders.
Lukas Hermanns
2019-09-11
Update the Metal shaders to account for changes in the shader compilation.
Mark Satterthwaite
2019-09-02
MSL: Add support for sampler Y'CbCr conversion.
Chip Davis
2019-08-30
Update tests to account for all non-entry-point functions being inlined
Thomas Roughton
2019-06-21
MSL: Rewrite how resource indices are fallback-assigned.
Hans-Kristian Arntzen
2019-05-27
MSL: Implement OpArrayLength.
Hans-Kristian Arntzen
2019-05-18
MSL: Support argument buffers and image swizzling.
Hans-Kristian Arntzen
2019-02-07
Merge pull request #848 from cdavis5e/capture-output-buffer
Hans-Kristian Arntzen
2019-02-07
Take the vertex count from any indirect parameters passed.
Chip Davis
2019-02-06
MSL: Stop passing the aux buffer around.
Chip Davis
2019-02-06
MSL: Add a setting to capture vertex shader output to a buffer.
Chip Davis
2019-01-28
HLSL/MSL: Fix texture projection with Dref.
Hans-Kristian Arntzen
2019-01-14
MSL: Fix passing a sampled image to a function.
Chip Davis