Welcome to
mirror list
, hosted at
ThFree Co
, Russian Federation.
github.com/KhronosGroup/SPIRV-Cross.git - Unnamed repository; edit this file 'description' to name the repository.
index
:
github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
travis-windows
travis-windows-release
ue4-merge
Unnamed repository; edit this file 'description' to name the repository.
www-data
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
reference
Age
Commit message (
Expand
)
Author
2021-01-08
MSL: Fix various bugs with framebuffer fetch on macOS and argument buffers.
fix-1582
Hans-Kristian Arntzen
2021-01-08
MSL: Always use input_attachment_index for framebuffer fetch binding.
Hans-Kristian Arntzen
2021-01-07
Add test for pure initializer gl_FragDepth.
Hans-Kristian Arntzen
2021-01-07
GLSL: Force block declaration if clip/cull is used in tesc.
Hans-Kristian Arntzen
2021-01-07
MSL: Make sure initialized output builtins are considered active.
Hans-Kristian Arntzen
2021-01-07
MSL: Always enable Outputs in vertex stages.
Hans-Kristian Arntzen
2021-01-07
MSL: Only consider builtin variables if they are part of IO interface.
Hans-Kristian Arntzen
2021-01-06
MSL: Fix initializer for tess level outputs.
Hans-Kristian Arntzen
2021-01-06
MSL: Don't flatten builtin arrays unless they're part of IO interface.
Hans-Kristian Arntzen
2021-01-05
MSL: Emit correct initializer for tessellation control points.
Hans-Kristian Arntzen
2021-01-05
MSL: Handle initializers for tess levels.
Hans-Kristian Arntzen
2021-01-05
GLSL: Add test for initializing tess level output.
Hans-Kristian Arntzen
2021-01-05
GLSL: Handle some extreme edge cases in Output variable initialization.
Hans-Kristian Arntzen
2021-01-04
More robust handling of initialized output builtin variables.
Hans-Kristian Arntzen
2021-01-04
Handle output IO block initializers more robustly.
Hans-Kristian Arntzen
2021-01-04
Handle reserved identifiers for functions.
Hans-Kristian Arntzen
2021-01-04
MSL: Handle reserved identifiers for entry point.
Hans-Kristian Arntzen
2020-12-11
GLSL: Fix KHR subgroup extension table for subgroups.
Hans-Kristian Arntzen
2020-12-07
Merge pull request #1564 from KhronosGroup/fix-1558
Hans-Kristian Arntzen
2020-12-07
GLSL: Emit nonuniformEXT in correct place for late-combined samplers.
Hans-Kristian Arntzen
2020-12-07
GLSL/HLSL: Disallow VariablePointers capability outright.
fix-1559
Hans-Kristian Arntzen
2020-11-25
spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
comex
2020-11-25
MSL: Don't mask off inactive bits in ballot masks.
Chip Davis
2020-11-23
MSL: Adjust FragCoord for sample-rate shading.
Chip Davis
2020-11-23
GLSL: Fix buffer_reference with aliased names.
Hans-Kristian Arntzen
2020-11-23
GLSL: Emit storage qualifiers for buffer_reference.
Hans-Kristian Arntzen
2020-11-23
HLSL: Fix validation with FXC for test.
Hans-Kristian Arntzen
2020-11-23
Normalize all internal workaround methods to use spv prefix.
Hans-Kristian Arntzen
2020-11-21
MSL: Expand subgroup support.
Chip Davis
2020-11-11
MSL: Add missing reference file.
Hans-Kristian Arntzen
2020-11-09
MSL: extract global variables from subgroup ballot operations
Jan Sikorski
2020-11-08
Update texture gather test result.
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1525 from cdavis5e/msl-interpolation-functions
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1530 from rdb/legacy-glsl-round
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1527 from rdb/legacy-transpose
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1528 from rdb/fix-legacy-vertex-shader-lod
Hans-Kristian Arntzen
2020-11-07
GLSL: implement transpose() in GLSL 1.10 / ES 1.00
rdb
2020-11-06
GLSL: Fix round/roundEven for legacy GLSL.
rdb
2020-11-06
GLSL: Fix support for textureLod in legacy vertex shaders
rdb
2020-11-06
MSL: Fix regression in image gather handling.
Hans-Kristian Arntzen
2020-11-05
MSL: Support pull-model interpolation on MSL 2.3+.
Chip Davis
2020-11-03
HLSL: Add regression test for SM3.0 texture samplers
rdb
2020-11-03
Merge pull request #1523 from KhronosGroup/fix-1512
Hans-Kristian Arntzen
2020-11-03
HLSL: Add option to flatten matrix vertex input semantics.
Hans-Kristian Arntzen
2020-11-03
Parser: Don't assume OpTypePointer will always take a SPIRType.
Hans-Kristian Arntzen
2020-11-02
Merge pull request #1519 from cdavis5e/msl-mac-comparison-bias-grad
Hans-Kristian Arntzen
2020-11-02
Updated ref file for subgroups_basicvoteballot.vk.comp
criss
2020-10-30
MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3.
Chip Davis
2020-10-30
GLSL: Fix nonuniformEXT injection.
Hans-Kristian Arntzen
2020-10-30
Merge pull request #1514 from cdavis5e/msl-mac-framebuffer-fetch
Hans-Kristian Arntzen
[next]