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1560-reuse1
bitcast-builtin-compute
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fix-1559
fix-1582
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fix-1868
fix-1955-1956
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2020-12-11
GLSL: Fix KHR subgroup extension table for subgroups.
Hans-Kristian Arntzen
2020-12-07
Merge pull request #1564 from KhronosGroup/fix-1558
Hans-Kristian Arntzen
2020-12-07
GLSL: Emit nonuniformEXT in correct place for late-combined samplers.
Hans-Kristian Arntzen
2020-12-07
GLSL/HLSL: Disallow VariablePointers capability outright.
fix-1559
Hans-Kristian Arntzen
2020-11-25
spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
comex
2020-11-25
MSL: Don't mask off inactive bits in ballot masks.
Chip Davis
2020-11-23
MSL: Adjust FragCoord for sample-rate shading.
Chip Davis
2020-11-23
GLSL: Fix buffer_reference with aliased names.
Hans-Kristian Arntzen
2020-11-23
GLSL: Emit storage qualifiers for buffer_reference.
Hans-Kristian Arntzen
2020-11-23
HLSL: Fix validation with FXC for test.
Hans-Kristian Arntzen
2020-11-23
Normalize all internal workaround methods to use spv prefix.
Hans-Kristian Arntzen
2020-11-21
MSL: Expand subgroup support.
Chip Davis
2020-11-11
MSL: Add missing reference file.
Hans-Kristian Arntzen
2020-11-09
MSL: extract global variables from subgroup ballot operations
Jan Sikorski
2020-11-08
Update texture gather test result.
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1525 from cdavis5e/msl-interpolation-functions
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1530 from rdb/legacy-glsl-round
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1527 from rdb/legacy-transpose
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1528 from rdb/fix-legacy-vertex-shader-lod
Hans-Kristian Arntzen
2020-11-07
GLSL: implement transpose() in GLSL 1.10 / ES 1.00
rdb
2020-11-06
GLSL: Fix round/roundEven for legacy GLSL.
rdb
2020-11-06
GLSL: Fix support for textureLod in legacy vertex shaders
rdb
2020-11-06
MSL: Fix regression in image gather handling.
Hans-Kristian Arntzen
2020-11-05
MSL: Support pull-model interpolation on MSL 2.3+.
Chip Davis
2020-11-03
HLSL: Add regression test for SM3.0 texture samplers
rdb
2020-11-03
Merge pull request #1523 from KhronosGroup/fix-1512
Hans-Kristian Arntzen
2020-11-03
HLSL: Add option to flatten matrix vertex input semantics.
Hans-Kristian Arntzen
2020-11-03
Parser: Don't assume OpTypePointer will always take a SPIRType.
Hans-Kristian Arntzen
2020-11-02
Merge pull request #1519 from cdavis5e/msl-mac-comparison-bias-grad
Hans-Kristian Arntzen
2020-11-02
Updated ref file for subgroups_basicvoteballot.vk.comp
criss
2020-10-30
MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3.
Chip Davis
2020-10-30
GLSL: Fix nonuniformEXT injection.
Hans-Kristian Arntzen
2020-10-30
Merge pull request #1514 from cdavis5e/msl-mac-framebuffer-fetch
Hans-Kristian Arntzen
2020-10-30
added metal keyworld: "level" (#1501)
Yuwen Wu
2020-10-29
MSL: Allow framebuffer fetch on Mac in MSL 2.3.
Chip Davis
2020-10-29
Merge pull request #1509 from cdavis5e/mac-post-depth-coverage
Hans-Kristian Arntzen
2020-10-28
Merge pull request #1508 from KhronosGroup/fix-1507
Hans-Kristian Arntzen
2020-10-28
MSL: Allow post-depth coverage on Mac in MSL 2.3.
Chip Davis
2020-10-27
Handle case where block is loop header, continue AND break block.
Hans-Kristian Arntzen
2020-10-27
GLSL: Support a workaround for loading row-major matrices.
Hans-Kristian Arntzen
2020-10-26
MSL: Do not use component::x gather for depth2d textures.
Hans-Kristian Arntzen
2020-10-24
MSL: Cast broadcast booleans to ushort.
Chip Davis
2020-10-24
MSL: Mask ballots passed to Ballot bit ops.
Chip Davis
2020-10-24
MSL: Support vectors with OpGroupNonUniformAllEqual.
Chip Davis
2020-10-24
MSL: Correct definitions of subgroup ballot mask variables.
Chip Davis
2020-10-21
MSL: Don't remove periods from swizzle buffer index exprs.
Chip Davis
2020-10-15
MSL: Handle Offset and Grad operands for 1D-as-2D textures.
Chip Davis
2020-10-15
MSL: Don't use a bitcast for tessellation levels in tesc shaders.
Chip Davis
2020-10-14
MSL: Fix calculation of atomic image buffer address.
Chip Davis
2020-10-13
MSL: Add missing interlock handling to atomic image buffers.
Chip Davis
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