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1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
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2022-01-18
Test aliased names in declared LUTs.
Hans-Kristian Arntzen
2022-01-18
Handle aliased names in spec constants.
Hans-Kristian Arntzen
2022-01-17
MSL: Handle constant construct of block-like array types.
Hans-Kristian Arntzen
2022-01-17
MSL: Handle signed atomic min/max.
Hans-Kristian Arntzen
2022-01-17
Merge pull request #1847 from KhronosGroup/fix-1775
Hans-Kristian Arntzen
2022-01-17
Rework how loop iteration counts are validated.
Hans-Kristian Arntzen
2022-01-17
Do not forward expressions which carry a huge amount of dependencies.
Hans-Kristian Arntzen
2022-01-14
Update references for GL_EXT_texture_buffer.
Hans-Kristian Arntzen
2022-01-06
Merge pull request #1839 from KhronosGroup/spv1.6
Hans-Kristian Arntzen
2022-01-06
Add sanity test for SPIR-V 1.6 modules.
Hans-Kristian Arntzen
2022-01-06
Add support for LocalSizeId.
Hans-Kristian Arntzen
2022-01-05
Roll dependencies.
Hans-Kristian Arntzen
2022-01-05
MSL: Move float2->3 TessCoord fixup to a better location.
Hans-Kristian Arntzen
2022-01-05
Merge branch 'master' of git://github.com/cfnptr/SPIRV-Cross
Hans-Kristian Arntzen
2021-12-20
Fix gl_TessCoord arguments presence. Update reference shaders.
Nikita Fediuchin
2021-12-07
Clamp vector element access to vector size.
Sebastián Aedo
2021-11-26
MSL: Add 64 bit switch support
Sebastián Aedo
2021-11-12
MSL: Don't output depth and stencil values with explicit early fragment tests.
Bill Hollings
2021-11-08
Separate (partially) the tracking of depth images from depth compare ops.
Bill Hollings
2021-11-07
GLSL: Deal with buffer_reference_align.
Hans-Kristian Arntzen
2021-11-07
Merge pull request #1806 from KhronosGroup/fix-1777
Hans-Kristian Arntzen
2021-11-07
Merge pull request #1804 from KhronosGroup/fix-1759
Hans-Kristian Arntzen
2021-11-07
CFG: Handle degenerate selection constructs.
Hans-Kristian Arntzen
2021-11-07
MSL: Handle non-thread storage class in Modf/Frexp pointer versions.
Hans-Kristian Arntzen
2021-11-07
Merge pull request #1805 from KhronosGroup/fix-1776
Hans-Kristian Arntzen
2021-11-07
Handle Modf/Frexp in more cases.
Hans-Kristian Arntzen
2021-11-07
Correctly reflect declared buffer size for out of order members.
Hans-Kristian Arntzen
2021-10-29
MSL: Remove over-zealous check for struct packing compatibility.
Bill Hollings
2021-10-28
MSL: Fix type redirection when struct members are reordered to align with off...
Bill Hollings
2021-10-25
MSL: Workaround compiler crashes when using threadgroup bool.
Hans-Kristian Arntzen
2021-10-25
SPIRV-Cross contribution needed for `INTEL_fragment_shader_ordering`
Erfan Ahmadi
2021-10-21
MSL: Never used templated array for RayQuery objects.
Hans-Kristian Arntzen
2021-10-21
MSL: Fix some trivial bugs not caught by CI when adding ray query.
Hans-Kristian Arntzen
2021-10-21
Fix all requested changes, test_shaders.py supports compiling MSL 2.4 shaders...
丛越
2021-10-19
Support Metal 2.4 Intersection Query, Implement GL_EXT_ray_query.
丛越
2021-10-13
Test behavior around OpSelect with matrices.
Hans-Kristian Arntzen
2021-10-13
Fix wrong detection of trivial_mix_op.
Hans-Kristian Arntzen
2021-09-30
Merge pull request #1757 from KhronosGroup/fix-1754
Hans-Kristian Arntzen
2021-09-30
Improve handling of INT_MIN/INT64_MIN literals.
Hans-Kristian Arntzen
2021-09-30
HLSL: Ensure synthetic NumWorkgroups variable is considered active.
Hans-Kristian Arntzen
2021-09-30
CLI/HLSL: Don't set explicit binding for synthesized NumWorkgroups CBV.
Hans-Kristian Arntzen
2021-09-29
MSL: Support synthetic functions in function constants.
Bill Hollings
2021-09-25
MSL: Use vec<T, n> in template SpvHalfTypeSelector for function spvQuantizeTo...
Bill Hollings
2021-09-24
MSL: Consolidate spvQuantizeToF16() functions into a single template function.
Bill Hollings
2021-09-24
MSL: Honor infinities in OpQuantizeToF16 when compiling using fast-math.
Bill Hollings
2021-09-23
MSL: Honor DecorationNoContraction when compiling using fast-math.
Bill Hollings
2021-09-23
MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results.
Bill Hollings
2021-09-12
MSL: Return fragment function value even when last SPIR-V Op is discard (OpKi...
Bill Hollings
2021-09-05
Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem.
Bill Hollings
2021-09-02
GLSL: Emit GL_EXT_buffer_reference_uvec2 as required.
Hans-Kristian Arntzen
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