Welcome to
mirror list
, hosted at
ThFree Co
, Russian Federation.
github.com/KhronosGroup/SPIRV-Cross.git - Unnamed repository; edit this file 'description' to name the repository.
index
:
github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
travis-windows
travis-windows-release
ue4-merge
Unnamed repository; edit this file 'description' to name the repository.
www-data
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
shaders-msl
Age
Commit message (
Expand
)
Author
2021-11-26
MSL: Add 64 bit switch support
Sebastián Aedo
2021-11-12
MSL: Don't output depth and stencil values with explicit early fragment tests.
Bill Hollings
2021-11-08
Separate (partially) the tracking of depth images from depth compare ops.
Bill Hollings
2021-11-07
Handle Modf/Frexp in more cases.
Hans-Kristian Arntzen
2021-10-29
MSL: Remove over-zealous check for struct packing compatibility.
Bill Hollings
2021-10-28
MSL: Fix type redirection when struct members are reordered to align with off...
Bill Hollings
2021-10-25
MSL: Workaround compiler crashes when using threadgroup bool.
Hans-Kristian Arntzen
2021-10-21
Fix all requested changes, test_shaders.py supports compiling MSL 2.4 shaders...
丛越
2021-10-19
Support Metal 2.4 Intersection Query, Implement GL_EXT_ray_query.
丛越
2021-09-12
MSL: Return fragment function value even when last SPIR-V Op is discard (OpKi...
Bill Hollings
2021-09-05
Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem.
Bill Hollings
2021-08-23
Merge pull request #1725 from billhollings/fix-duplicate-glposition
Hans-Kristian Arntzen
2021-08-23
Merge pull request #1722 from billhollings/row-maj-mtx-store-from-const
Hans-Kristian Arntzen
2021-08-16
MSL: Add test for fixes to MSL constant expression type down-casting.
Bill Hollings
2021-08-16
MSL: Fix duplicate gl_Position outputs when gl_Position defined but unused.
Bill Hollings
2021-08-12
MSL: Support row-major transpose when storing matrix from constant RHS matrix.
Bill Hollings
2021-07-14
MSL: Adjust gl_SampleMaskIn for sample-shading and/or fixed sample mask.
Bill Hollings
2021-05-21
MSL: Handle array with component when we cannot rely on user() attrib.
Hans-Kristian Arntzen
2021-05-07
Honor NoContraction qualifier.
Hans-Kristian Arntzen
2021-04-23
MSL: Use proper array for quad tess levels.
Hans-Kristian Arntzen
2021-04-19
MSL: Fix copy of arrays to/from stage IO variables.
Hans-Kristian Arntzen
2021-04-19
MSL: Make builtin argument type declaration context sensitive.
Hans-Kristian Arntzen
2021-04-19
MSL: Handle CullDistance better.
Hans-Kristian Arntzen
2021-04-19
MSL: Emit multiple threadgroup slices for multi-patch.
Hans-Kristian Arntzen
2021-04-19
MSL: Handle masking of TESC IO block members.
Hans-Kristian Arntzen
2021-04-19
MSL: Add test for complex control point outputs.
Hans-Kristian Arntzen
2021-04-19
MSL: Rewrite how IO blocks are emitted in multi-patch mode.
Hans-Kristian Arntzen
2021-04-19
MSL: Handle masking of builtin control points.
Hans-Kristian Arntzen
2021-04-19
MSL: Test that we can mask location writes in TESC.
Hans-Kristian Arntzen
2021-04-19
MSL: Fix masking of vertex block outputs.
Hans-Kristian Arntzen
2021-04-19
MSL: Add tests for masking with --for-tess.
Hans-Kristian Arntzen
2021-04-19
MSL: Remove position mask tests. They will fail compilation.
Hans-Kristian Arntzen
2021-04-19
MSL: Force builtin arrays for builtin array types.
Hans-Kristian Arntzen
2021-04-19
MSL: Add tests for vertex output masking.
Hans-Kristian Arntzen
2021-02-15
MSL: Always return [[position]] when required.
Hans-Kristian Arntzen
2021-01-08
Roll dependencies.
Hans-Kristian Arntzen
2020-11-23
MSL: Adjust FragCoord for sample-rate shading.
Chip Davis
2020-11-09
MSL: extract global variables from subgroup ballot operations
Jan Sikorski
2020-11-05
MSL: Support pull-model interpolation on MSL 2.3+.
Chip Davis
2020-10-30
MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3.
Chip Davis
2020-10-28
MSL: Allow post-depth coverage on Mac in MSL 2.3.
Chip Davis
2020-10-21
MSL: Don't remove periods from swizzle buffer index exprs.
Chip Davis
2020-10-15
MSL: Handle Offset and Grad operands for 1D-as-2D textures.
Chip Davis
2020-10-15
MSL: Don't use a bitcast for tessellation levels in tesc shaders.
Chip Davis
2020-10-13
MSL: Add missing interlock handling to atomic image buffers.
Chip Davis
2020-10-13
Merge pull request #1486 from cdavis5e/atomic-image-argument-buffer
Hans-Kristian Arntzen
2020-10-13
MSL: Support atomic access to images from argument buffers.
Chip Davis
2020-10-13
MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3.
Chip Davis
2020-09-02
MSL: Support layered input attachments.
Chip Davis
2020-09-02
MSL: Don't set the layer for multiview if the device doesn't support it.
Chip Davis
[next]