Age | Commit message (Expand) | Author |
---|---|---|
2020-10-29 | MSL: Allow framebuffer fetch on Mac in MSL 2.3. | Chip Davis |
2020-10-13 | MSL: Support atomic access to images from argument buffers. | Chip Davis |
2019-12-03 | Roll SPIRV-Tools, SPIRV-Headers and GLSLang | Dan Sinclair |
2019-10-28 | MSL: Remove hacky workaround for patch constant passing. | Hans-Kristian Arntzen |
2019-10-28 | Hack some constants in UE4 tests. | Hans-Kristian Arntzen |
2019-10-24 | Moved all UE4 test shaders into 'shaders-ue4/' folder. | Lukas Hermanns |