Welcome to
mirror list
, hosted at
ThFree Co
, Russian Federation.
github.com/KhronosGroup/SPIRV-Cross.git - Unnamed repository; edit this file 'description' to name the repository.
index
:
github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
travis-windows
travis-windows-release
ue4-merge
Unnamed repository; edit this file 'description' to name the repository.
www-data
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
spirv_common.hpp
Age
Commit message (
Expand
)
Author
2020-04-30
MSL: Redirect member indices when buffer has been sorted by Offset.
Hans-Kristian Arntzen
2020-04-30
Merge pull request #1355 from Kangz/fix-microsoft-enum-value
Hans-Kristian Arntzen
2020-04-30
Fix -Wmicrosoft-enum-value
Corentin Wallez
2020-04-21
Handle RayQueryKHR type.
Hans-Kristian Arntzen
2020-04-09
Improve compatibility with clang-cl
Hanno
2020-02-24
MSL: Reintroduce workaround for constant arrays being passed by value.
Hans-Kristian Arntzen
2020-01-27
GLSL: Support GL_ARB_enchanced_layouts for XFB.
Hans-Kristian Arntzen
2020-01-16
Update license headers to 2020.
2020-01-16
Hans-Kristian Arntzen
2020-01-15
GLSL: Implement geometry shader passthrough extension.
Hans-Kristian Arntzen
2020-01-09
HLSL: Add a resource remapping API similar to MSL.
Hans-Kristian Arntzen
2020-01-08
HLSL: Support loading complex composites from ByteAddressBuffer.
Hans-Kristian Arntzen
2020-01-08
Run format_all.sh.
Hans-Kristian Arntzen
2019-10-28
Run format_all.sh.
ue4-merge
Hans-Kristian Arntzen
2019-10-28
MSL: Remove workaround for passing constant arrays to functions.
Hans-Kristian Arntzen
2019-09-24
Updates for pull request #1162
Lukas Hermanns
2019-09-20
Merge branch 'ue4_dev'
Lukas Hermanns
2019-09-11
There are occasions where phi-variable copies are introduced for original var...
Mark Satterthwaite
2019-09-06
Refactor into stronger types in public API.
Hans-Kristian Arntzen
2019-09-02
MSL: Add support for sampler Y'CbCr conversion.
Chip Davis
2019-08-28
Run format_all.sh.
Hans-Kristian Arntzen
2019-07-24
MSL: Adjust BuiltInWorkgroupId for vkCmdDispatchBase().
Chip Davis
2019-07-22
Tests run clean.
Hans-Kristian Arntzen
2019-07-19
Deal with scalar layout of entire structs.
Hans-Kristian Arntzen
2019-07-19
MSL: Begin rewrite of buffer packing logic.
Hans-Kristian Arntzen
2019-07-04
Parse SPIR-V debug information extended instructions, as well as OpNoLine.
Lifeng Pan
2019-06-21
Merge pull request #1036 from KhronosGroup/msl-auto-binding
Hans-Kristian Arntzen
2019-06-21
Deal with OpPhi and case fallthrough.
Hans-Kristian Arntzen
2019-06-21
MSL: Rewrite how resource indices are fallback-assigned.
Hans-Kristian Arntzen
2019-05-28
Support emitting OpLine directive.
Hans-Kristian Arntzen
2019-04-09
Fix some minor copy constructor issues in Variant.
Hans-Kristian Arntzen
2019-04-09
Run format_all.sh.
Hans-Kristian Arntzen
2019-04-09
Refactor out error handling and containers to new headers.
Hans-Kristian Arntzen
2019-04-09
Fix various bugs found in testing.
Hans-Kristian Arntzen
2019-04-09
Try another MSVC 2013 workaround.
Hans-Kristian Arntzen
2019-04-09
Implement edge cases in insert/end and add a simple test case.
Hans-Kristian Arntzen
2019-04-09
Fix GCC 4.x warnings.
Hans-Kristian Arntzen
2019-04-09
Workaround lack of alignas on MSVC 2013.
Hans-Kristian Arntzen
2019-04-09
Reduce pressure on global allocation.
Hans-Kristian Arntzen
2019-03-29
Add an option to override the namespace used for spirv_cross.
Hans-Kristian Arntzen
2019-03-27
Add ray-tracing reflection to main.cpp and C API.
Hans-Kristian Arntzen
2019-03-25
Merge branch master into SPV_NV_ray_tracing
Patrick Mours
2019-03-15
MSL: Implement Metal 2.0 indirect argument buffers.
Hans-Kristian Arntzen
2019-03-01
Add a stable C API for SPIRV-Cross.
Hans-Kristian Arntzen
2019-02-28
Replace locale handling.
Hans-Kristian Arntzen
2019-02-26
Add support for SPV_NV_ray_tracing
Patrick Mours
2019-02-22
Fix the signed to unsigned conversion warning
Minmin Gong
2019-02-14
MSL: Add support for tessellation evaluation shaders.
Chip Davis
2019-02-07
MSL: Add support for tessellation control shaders.
Chip Davis
2019-01-30
GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8.
Hans-Kristian Arntzen
2019-01-17
Refactor out packed expressions to extended decorations.
Hans-Kristian Arntzen
[next]